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It looks like Dragon Age fans have something to be thankful for, as a new report says that EA is allowing BioWare to remove the planned multiplayer elements from their upcoming Dragon Age game.
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As much as i wanted to play the multiplayer in DA Inquisition, none of my friends bought the game so I just played the single player game and that was more than enough.
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I love mostly singleplayer games or games with robust singleplayer. Hence, this is a good news.
But this is also a significant move in that EA, one of the leading proponents of the "all games must be GAAS" movement is backing the fuck off and not imposing it on all the single player franchises where it doesn't belong.
My main fear with DA4 was that they would try to turn it into yet another GAAS player milking machine. So for me this is the best of news.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
How about let Bioware do what Bioware used to do well? I think they've been on the decline for quite some time.
I mean is it not like the perfect setup of gathering around a campfire with old school D&D type thoughts/system (get the bard, get the potion dude, get the hairy chest with an axe, etc etc), like a lobby, and then go run dungeons?
I swear every year my thoughts, wants, desires continues to go a full 180 from whatever is currently going on in gaming trends lmao.
leadership matters, the decline shows it.
Good move; focus on the single player and grand storyline, that's the kind of game I'm waiting for
With ME3 they even tried to force it on you because it affected the global readiness status in the single player campaign.
They finally relented after much complaining and made it not mandatory. Multiplayer in that game was just quicky instanced missions that were over in the blink of an eye and they of course had a cash shop attached to it that let you advance your multiplayer character faster.
I don't have anything against playing with others - I do it a lot in true multiplayer games like MMOs. But those typically have fully fleshed out and interesting multiplayer because it's in the nature of that type of game. An MMO without it would be just as weird to me as a single player game with it.
The ME and DA franchise both are heavily story driven games with you as the protagonist. The kind of thing that is done lamely in multiplayer games like MMOs but is very suited to single player games. The last thing I want in a story-driven single player game is someone else in my game telling me to hurry up and cancel out of the cut scenes... like in SWTOR missions,
There's plenty of room in the gaming world for both, multiplayer and single player games and I don't need all games to have multiplayer options. Playing alone is also fun.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
ME3 and DA:I multiplayer were quite fun, but ruined by microtransactions.
While I agree with you, I'm not sure Bioware is capable of doing what they used to do at the same level as the ME trilogy or the fist couple DA games. I'm talking about story and characters. IMO it's been a very long time since they have and most of that old guard has left. Have to wait and see I guess.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
The passion for a true dragon age experience isn't there....