Fast forward to 2020. ESO is steaming pile of paywall with a sub if you want to craft. Its a joke. You want a new class? Pay! You want content? Pay, then keep Paying to own any of it. What does the expansion get u? more cashshop baby....
The one reason to never play this game is character stats. Do you know there is only two stats that actually matter. The whole decision should be a checkbox. Use Mag/Stam Yes or No. Thats right your stats don't matter! in a RPG!! Let that sink in for a min....Suddenly you realize this isn't a RPG it is a Linear Single Player Cash Shop. You people fell for it hook line and sinker. You pay for more items to put in a shop for you to pay for....rofl.....
What an objectively dishonest pile of crap.
I'm responding only so those who may not know better won't think anything razor says is true or ingenuous.
1. "Steaming pile of paywall". You mean having to pay money to access certain content, like DLCs or expansions? I don't know what rock you've been hiding under, but that's kind of standard in most anything. As for the cash shop? You mean the in-game store that sells items to off-set no required subscription? Yeah, everything in the cash shop - EVERYTHING - is optional.
2. You absolutely CAN craft without a sub. If you're going for the whole "it's impossible without the craft bag" line.. that's BS. It requires better inventory and bank management, and means you can't just run around picking up every random thing you see on the ground and hoard it. But you absolutely can be a crafter without a sub. People do it, and manage just fine. Every bit as much as someone with a sub.
Oh, look.. it's common enough that there's even videos about it..
3. Classes being added with paid expansions? Are you new to MMOs? ESO is not the first to do this. Not by a long-shot.
4. Pay then keep paying to own any content.. You're referring to ESO+ giving access to all DLC, which is revoked when you cancel, right? Yeah. That's why it's a "perk" of ESO+. An incentive. If you want to own the DLC, or other such content, you can buy it outright and then have access to it whether you're subbed or not. Further, any progress you make in DLC while subbed is retained when you unsub; you just can't continue further.
5. Expansions add a lot more than "more cash shop". Stop lying.
6. All 3 stats matter, depending on how you're building. Do many put all points into one of the three? Yes. Does everyone do that? No. Is it necessary to? No. The game lets you allocate attribute points however you wish, and even reset and re-assign them. Again, you're talking crap.
The rest of your post.. Good lord, man. Either you are deliberately lying in your post, you got some really bad information from somewhere, or you didn't understand *anything* you saw in ESO, which is your own personal problem.
"Goals" is imo the biggest common mistake.In games those goals are FAKE,they are not YOUR goals they are predetermined points laid out by the developer and you have two choices,to take part or not. Goals are nothing more than a carrot to chase,BAIT.It would be like asking a fish if it's goal to attain food is fun when it catches the BAIT on the end of a hook.
FUN for me is experiencing new things,new unique ideas and getting to take part in those ideas and utilizing several options at my disposal to twist the outcome,the end result in ways I so choose.
It i s as simple as say your goal is level 50,that level NEVER changes until you have a new goal of level 51 etc etc it is always level 50 for every single person and it is there because the developer put it there.However i can take part in say an event that doesn't need to have a GOAL or an outcome,i can simply take part and have fun.
I can dumb it down even further to make it even more obvious.You consider a certain ride at a carnival to be FUN,it doesn't have to have ANY goal other than to have FUN.The object and goal of the ride is to be seated,safety bar in place and eventually the ride ends,NONE of that would be considered FUN by anyone,the FUN is in the RIDE NOT the goal.
Never forget 3 mile Island and never trust a government official or company spokesman.
A GOAL is nothing more than a task to occupy the mind in an otherwise boring task.FUN is not considered a TASK and NEVER has to have a goal.That is how you know true FUN from just a task because FUN never has to have a goal ...EVER.
Never forget 3 mile Island and never trust a government official or company spokesman.
"Goals" is imo the biggest common mistake.In games those goals are FAKE,they are not YOUR goals they are predetermined points laid out by the developer and you have two choices,to take part or not. Goals are nothing more than a carrot to chase,BAIT.It would be like asking a fish if it's goal to attain food is fun when it catches the BAIT on the end of a hook.
FUN for me is experiencing new things,new unique ideas and getting to take part in those ideas and utilizing several options at my disposal to twist the outcome,the end result in ways I so choose.
It i s as simple as say your goal is level 50,that level NEVER changes until you have a new goal of level 51 etc etc it is always level 50 for every single person and it is there because the developer put it there.However i can take part in say an event that doesn't need to have a GOAL or an outcome,i can simply take part and have fun.
I can dumb it down even further to make it even more obvious.You consider a certain ride at a carnival to be FUN,it doesn't have to have ANY goal other than to have FUN.The object and goal of the ride is to be seated,safety bar in place and eventually the ride ends,NONE of that would be considered FUN by anyone,the FUN is in the RIDE NOT the goal.
Fast forward to 2020. ESO is steaming pile of paywall with a sub if you want to craft. Its a joke. You want a new class? Pay! You want content? Pay, then keep Paying to own any of it. What does the expansion get u? more cashshop baby....
The one reason to never play this game is character stats. Do you know there is only two stats that actually matter. The whole decision should be a checkbox. Use Mag/Stam Yes or No. Thats right your stats don't matter! in a RPG!! Let that sink in for a min....Suddenly you realize this isn't a RPG it is a Linear Single Player Cash Shop. You people fell for it hook line and sinker. You pay for more items to put in a shop for you to pay for....rofl.....
What an objectively dishonest pile of crap.
I'm responding only so those who may not know better won't think anything razor says is true or ingenuous.
1. "Steaming pile of paywall". You mean having to pay money to access certain content, like DLCs or expansions? I don't know what rock you've been hiding under, but that's kind of standard in most anything. As for the cash shop? You mean the in-game store that sells items to off-set no required subscription? Yeah, everything in the cash shop - EVERYTHING - is optional.
2. You absolutely CAN craft without a sub. If you're going for the whole "it's impossible without the craft bag" line.. that's BS. It requires better inventory and bank management, and means you can't just run around picking up every random thing you see on the ground and hoard it. But you absolutely can be a crafter without a sub. People do it, and manage just fine. Every bit as much as someone with a sub.
Oh, look.. it's common enough that there's even videos about it..
3. Classes being added with paid expansions? Are you new to MMOs? ESO is not the first to do this. Not by a long-shot.
4. Pay then keep paying to own any content.. You're referring to ESO+ giving access to all DLC, which is revoked when you cancel, right? Yeah. That's why it's a "perk" of ESO+. An incentive. If you want to own the DLC, or other such content, you can buy it outright and then have access to it whether you're subbed or not. Further, any progress you make in DLC while subbed is retained when you unsub; you just can't continue further.
5. Expansions add a lot more than "more cash shop". Stop lying.
6. All 3 stats matter, depending on how you're building. Do many put all points into one of the three? Yes. Does everyone do that? No. Is it necessary to? No. The game lets you allocate attribute points however you wish, and even reset and re-assign them. Again, you're talking crap.
The rest of your post.. Good lord, man. Either you are deliberately lying in your post, you got some really bad information from somewhere, or you didn't understand *anything* you saw in ESO, which is your own personal problem.
Technically you can craft without a sub, but the way the game is set up makes it extremely painful. Inventory management is a problem even WITH a sub.
In terms of monetization, I would say ESO's is pretty consumer unfriendly. They have a highly aggressive cash shop, a sub, and regularly spit out expansions that you have to pay for on top of the sub. Comparitively Wow and FF14 have just the sub + very large expansions, while GW2 has just a box price (I don't think GW2's cash shop is anywhere near as obnoxious as ESO's).
However, the cash shop is largely confined to cosmetics and you can definately enjoy the game even without a sub or buying from the cash shop, so its not as bad as that original poster from March 2020 makes it out to be by any means.
Technically you can craft without a sub, but the way the game is set up makes it extremely painful. Inventory management is a problem even WITH a sub.
In terms of monetization, I would say ESO's is pretty consumer unfriendly. They have a highly aggressive cash shop, a sub, and regularly spit out expansions that you have to pay for on top of the sub. Comparitively Wow and FF14 have just the sub + very large expansions, while GW2 has just a box price (I don't think GW2's cash shop is anywhere near as obnoxious as ESO's).
However, the cash shop is largely confined to cosmetics and you can definately enjoy the game even without a sub or buying from the cash shop, so its not as bad as that original poster from March 2020 makes it out to be by any means.
Re: Inventory space: Not to sound like a jerk, but I'm going to have to say "speak for yourself" on that.
I have played without ESO+. My inventory was fine. I just had to pay more attention and be more discerning with what I picked up and held on to. The craft bag is one of the lesser reasons I get ESO+. I see it as a convenience, not a crutch.
"Inventory management is a problem even WITH a sub. "
That's on you, then. I have ESO+, and right now - on my main character - I'm at 76/160 inventory. It'll be down to ~50/160 once I'm done breaking down and selling off items I got from Dolmen farming, and turning in some collectibles I've found to their appropriate museum, etc.
My bank is at 123/160 - and literally 102 of that is furniture waiting to be used.
So, to reiterate.. Inventory management is absolutely do-able without ESO+, and it is undeniably MORE than manageable with it.
Here's screenshots of both as of right now, for anyone who thinks I'm exaggerating...
The Crown Store being aggressive... I agree, and I disagree.
Yes, they do have a lot of stuff in there. Yes, they do add stuff fairly often. It used to bother me, too. However, to piggy-back on what you said, it's all cosmetic, convenience, or otherwise not game-breaking.
Thing is, they *have* to keep adding new stuff and incentivizing people to buy it. That's the revenue model they've chosen. If no one buys stuff, the revenue dries up and ESO's development slows dramatically, or it goes bye-bye entirely. I don't think that's the more favorable outcome. Do you?
Would I prefer ESO be sub only with no, or a more limited cash shop? Absolutely yes. But those days are long gone. This is the genre now. FFXIV is one of the only titles I'm aware of that can get away with a sub.. but then it has a large built-in fan-base and keeps enough people entertained enough to pay.. even though many unsub for up to months at a stretch between updates, which Yoshida pretends to be okay with (more of his typical spin-doctoring... but I digress).
Point is, it has to be one or the other. You can't have your cake and eat it, too. It can't be "No Sub" *and* "No Cash Shop". It can be one, or the other, or some mix of both. It can't be neither. Box sales alone are not enough to sustain something the size of a MMO.
For myself, I buy stuff because I think it's neat looking and I don't need the crowns (monthly stipend from ESO+) for anything else.
Frankly, I have more of a problem with FFXIV having a cash shop because it's box-cost *plus* required monthly sub. But even *that* doesn't bother me much because it's all optional and not game-breaking as well.
At the end of the day, I get FAR more value and entertainment for my money in ESO than I ever have in FFXIV. ESO+ or no.
I've started half-jokingly saying my favorite thing about FFXIV is that it reminds me why I enjoy ESO so much more. But that's a discussion for a whole other topic.
To start I don't want to bash the game, this an honest question.. This post is a little long
OK so here goes. I've been out of mmo gaming a few years. Recently I decided to.give it a go again. As a point of reference last time i played an MMO was guild wars 2 and stopped due to other real life matters right around the time heart of thorns launched. But at that time I was casual at best.
Anyway, a few weeks back I started looking to play an MMO again (note I have been following pantheon as I like Brad's vision for MMOs ie...(bEing true multi player and social). The three games I've narrowed it down to have been ESO, NEVERWINTER, and GW2.
I have friends playing ESO, and GW2, both kind of want me there, and I've always wanted to try Neverwinter as I wanted to explore dnd lore and the gameplay has always looked fun.
So out of those three I have played some Neverwinter, and some ESO (first timer for ESO). Neverwinter is proving fun but very linear, more so than I typically like. But the community is both friendly and helpful. And the combat is proving to be really well done. The story is decent, and the community says it gets even better later..
I've Held off on going back to GW2 for now.
Which leaves me with ESO.. So I picked up a box for this about 9 months ago. (Pre expansion). But didn't start playing, very casually for now, until a few weeks ago. Now while I have spent about 5 or 6 hours in game I've only reached level 12 as I've been exploring the new areas and being pulled around by the starting island quests.
So last night as I was running around I began wondering, when does the game become fun? I mean the world seems well developed, the story arcs are decent.. I did like the beginning part where I had to escape the afterlife.. But nothing so far after that has grabbed me, or hooked me enough to say, wow I want to play this game long term. I do see the potential of a lot of depth within the game. The openness of character development is nice, as is the big world, but while the world is big it seems rather lifeless, and static, and while the stories and quests seem well written, they seem slow and drawn out. Lastly is the combat. Out of the titles I've listed. The combat in ESO seems rather bland, and clunky.
So I'm here asking when does the game pick up speed and become fun? I still plan to stick around for a bit to keep trying it some more. But it's lacking the oompff of the other titles mentioned above.. One of my friends told me last night I need to leave the starter islands for it to get fun. I asked him shouldn't that be when the game really needs to grab your attention.. He agreed with me on that..that it is slow. And then wanted me to come to an area where he is out which apparently locked behind a paid content download. That's another matter entirely. Anyway unlogged out shortly afterwards. I did make it to the red guard capital.
So ESO players.. When does this game become fun? Im sorry if this seems critical of the game, but its an honest question. Thank you for honest answers you may give.
For me the game started getting fun when I started playing. But, I like the longer stories and the combat system so part of that is different tastes between us.
Where the game used to grab attention right off was escaping Cold Harbour, which I feel did the job fairly well. The starting areas immediately after ease the player into the game which can be helpful for some, especially those new to MMORPGs, as there wasn't all that much in the Harbor to keep the pace up.
After that you essentially get going but it is still may not feel very quick, especially on the first character.
Perhaps level 15 will give the game a better feel to you as that is when your second bar opens up. That will double your currently available slots and weapon options, as you will be able to toggle between the two bars as you wish automatically switching your equipped weapon as you do.
Also, once you get to the mainland you will be able to, and should, join several NPC guilds that are helpful to develop along with your character. These will open up new active and passive abilities you may find appealing. Some will give you new interaction options with NPCs that can be useful in your adventures. These are the Fighter and Mage guilds, along with the Undaunted which feels more a ragtag group. You can join these guilds regardless of your class and abilities. Sorcerers, for example, are not confined to the Mage's guild.
Depending on what you'd like to do I may be able to make more targeted suggestions, so feel free to ask me what you'd like.
Also, just so you know, racial choice is fairly important as some are better suited to certain types of characters than others. If your friend didn't advise you on that it would be better to confirm your choice of race is suited to what you want to do right from the start as it would be an unwelcome surprise to find out it isn't down the line.
Content providers I've found quite helpful are Alcast (AlcastHQ.com) and Hack the Minotaur (hacktheminotaur.com). They both have a lot of excellent content useful for those just starting out right on up. Also, their build guides will give you an idea of some of the things that can be done in terms of character build and how they play, perhaps getting an idea as to whether the game might appeal long term. These come with videos generally, so you can see it all in action.
Technically you can craft without a sub, but the way the game is set up makes it extremely painful. Inventory management is a problem even WITH a sub.
In terms of monetization, I would say ESO's is pretty consumer unfriendly. They have a highly aggressive cash shop, a sub, and regularly spit out expansions that you have to pay for on top of the sub. Comparitively Wow and FF14 have just the sub + very large expansions, while GW2 has just a box price (I don't think GW2's cash shop is anywhere near as obnoxious as ESO's).
However, the cash shop is largely confined to cosmetics and you can definately enjoy the game even without a sub or buying from the cash shop, so its not as bad as that original poster from March 2020 makes it out to be by any means.
Re: Inventory space: Not to sound like a jerk, but I'm going to have to say "speak for yourself" on that.
I have played without ESO+. My inventory was fine. I just had to pay more attention and be more discerning with what I picked up and held on to. The craft bag is one of the lesser reasons I get ESO+. I see it as a convenience, not a crutch.
"Inventory management is a problem even WITH a sub. "
That's on you, then. I have ESO+, and right now - on my main character - I'm at 76/160 inventory. It'll be down to ~50/160 once I'm done breaking down and selling off items I got from Dolmen farming, and turning in some collectibles I've found to their appropriate museum, etc.
My bank is at 123/160 - and literally 102 of that is furniture waiting to be used.
So, to reiterate.. Inventory management is absolutely do-able without ESO+, and it is undeniably MORE than manageable with it.
Here's screenshots of both as of right now, for anyone who thinks I'm exaggerating...
The Crown Store being aggressive... I agree, and I disagree.
Yes, they do have a lot of stuff in there. Yes, they do add stuff fairly often. It used to bother me, too. However, to piggy-back on what you said, it's all cosmetic, convenience, or otherwise not game-breaking.
Thing is, they *have* to keep adding new stuff and incentivizing people to buy it. That's the revenue model they've chosen. If no one buys stuff, the revenue dries up and ESO's development slows dramatically, or it goes bye-bye entirely. I don't think that's the more favorable outcome. Do you?
Would I prefer ESO be sub only with no, or a more limited cash shop? Absolutely yes. But those days are long gone. This is the genre now. FFXIV is one of the only titles I'm aware of that can get away with a sub.. but then it has a large built-in fan-base and keeps enough people entertained enough to pay.. even though many unsub for up to months at a stretch between updates, which Yoshida pretends to be okay with (more of his typical spin-doctoring... but I digress).
Point is, it has to be one or the other. You can't have your cake and eat it, too. It can't be "No Sub" *and* "No Cash Shop". It can be one, or the other, or some mix of both. It can't be neither. Box sales alone are not enough to sustain something the size of a MMO.
For myself, I buy stuff because I think it's neat looking and I don't need the crowns (monthly stipend from ESO+) for anything else.
Frankly, I have more of a problem with FFXIV having a cash shop because it's box-cost *plus* required monthly sub. But even *that* doesn't bother me much because it's all optional and not game-breaking as well.
At the end of the day, I get FAR more value and entertainment for my money in ESO than I ever have in FFXIV. ESO+ or no.
I've started half-jokingly saying my favorite thing about FFXIV is that it reminds me why I enjoy ESO so much more. But that's a discussion for a whole other topic.
I have been playing for a while so have maxed out every craft. My bank is something like 250/160 (overfull because I stopped subbing), my mail box has hundreds of unread reward boxes sitting in it, I have all character slots filled with max level characters (except one atm) all of which are at or near the inventory limit and have inventory upgrades, I have several chests in houses, which are pretty much all full.
The reason for the inventory pressure is basically 1) collecting sets: low level pvp requires a new set every 4 levels- and then I need a mag, stam, and tank set; also in 50-plus pvp I need access to as many different sets as possible; 2) crafting: requires you to collect a lot of resources, if you don't have a sub your inventory is filled very quickly- basically don't even think about crafting without a sub unless you are very disciplined (can be done but is a pain in the ass); and 3) pvp goods: I need to carry around 4 balista, 4 meat bags, a few rams, some recall stones, potions, etc, etc.
When I have to to play a game, I prefer to spend it actually playing- not spending literally hours on inventory management and deconstructing every lame peice of rewards for the worthy box content.
Everyone I play with has the same issue- although most of them are much more disciplined than me and actually spend the hour a day it takes to keep the inventory under control.
I have been playing for a while so have maxed out every craft. My bank is something like 250/160 (overfull because I stopped subbing), my mail box has hundreds of unread reward boxes sitting in it, I have all character slots filled with max level characters (except one atm) all of which are at or near the inventory limit and have inventory upgrades, I have several chests in houses, which are pretty much all full.
The reason for the inventory pressure is basically 1) collecting sets: low level pvp requires a new set every 4 levels- and then I need a mag, stam, and tank set; also in 50-plus pvp I need access to as many different sets as possible; 2) crafting: requires you to collect a lot of resources, if you don't have a sub your inventory is filled very quickly- basically don't even think about crafting without a sub unless you are very disciplined (can be done but is a pain in the ass); and 3) pvp goods: I need to carry around 4 balista, 4 meat bags, a few rams, some recall stones, potions, etc, etc.
When I have to to play a game, I prefer to spend it actually playing- not spending literally hours on inventory management and deconstructing every lame peice of rewards for the worthy box content.
Everyone I play with has the same issue- although most of them are much more disciplined than me and actually spend the hour a day it takes to keep the inventory under control.
Well, I don't believe, for a second, you're spending "literally hours" on inventory management, deconstructing, etc.
I play this game too, and do a lot of gathering, dungeon crawls, dolmen runs, and such. Deconstructing takes seconds. Selling off junk to a NPC takes seconds. Listing stuff on a Trade Merchant takes slightly longer. So, I'll take the "literally hours" bit as a literal "exaggeration for effect".
I'm certain if you really took stock (no pun intended) of what you have and measured it against what you actually need now, or any time soon, you could very likely pare it down quite a bit.
And anyway, I'm having a hard time resolving why you would partake so heavily in an activity (all crafts maxed) that requires you to keep inventory, to whatever degree. That would be like insisting on doing content in Cyrodil, and then complaining because other players keep attacking you.
A video I linked discusses only keeping the higher tier materials in your inventory/bank. If you need lower level stuff, it's not much to farm it up quick, or to buy it from the Market.. or maybe someone in a Guild can send you some.
Point is, it's very possible to manage inventory, with or without ESO+. You just have to be disciplined and not a hoarding pack-rat... and therein lies the real issue for many, I think. Of course, blaming it on the game is easier than taking personal responsibility.
Folks can share all their personal stories and testimonials all day long. I play the game, I know how quickly stuff can fill up your inventory. Regardless, I manage it just fine, and it doesn't take "literally hours" to do. More like "literally minutes".
If you don't like the inventory system in ESO, fine. That's your prerogative. But I'm going to call BS on anyone who claims it's just unworkable, especially using exaggeration to inflate their argument.
I have been playing for a while so have maxed out every craft. My bank is something like 250/160 (overfull because I stopped subbing), my mail box has hundreds of unread reward boxes sitting in it, I have all character slots filled with max level characters (except one atm) all of which are at or near the inventory limit and have inventory upgrades, I have several chests in houses, which are pretty much all full.
The reason for the inventory pressure is basically 1) collecting sets: low level pvp requires a new set every 4 levels- and then I need a mag, stam, and tank set; also in 50-plus pvp I need access to as many different sets as possible; 2) crafting: requires you to collect a lot of resources, if you don't have a sub your inventory is filled very quickly- basically don't even think about crafting without a sub unless you are very disciplined (can be done but is a pain in the ass); and 3) pvp goods: I need to carry around 4 balista, 4 meat bags, a few rams, some recall stones, potions, etc, etc.
When I have to to play a game, I prefer to spend it actually playing- not spending literally hours on inventory management and deconstructing every lame peice of rewards for the worthy box content.
Everyone I play with has the same issue- although most of them are much more disciplined than me and actually spend the hour a day it takes to keep the inventory under control.
Well, I don't believe, for a second, you're spending "literally hours" on inventory management, deconstructing, etc.
And anyway, I'm having a hard time resolving why you would partake so heavily in an activity (all crafts maxed) that requires you to keep inventory, to whatever degree. That would be like insisting on doing content in Cyrodil, and then complaining because other players keep attacking you.
It will take me hours to clear out my inventory and it is not a pleasant chore. If I get the time I will post a video of my toil for you - but you have to promise to sit through the whole thing and share my suffering.
As to my investment in crafting, I don't have a sub atm so I don't do any crafting or gathering because my inventory is already full of stuff I need for day to day pvp or future builds. But it seems that you now agree that we cannot partake heavily in crafting without the crafting bag?
It will take me hours to clear out my inventory and it is not a pleasant chore. If I get the time I will post a video of my toil for you - but you have to promise to sit through the whole thing and share my suffering.
As to my investment in crafting, I don't have a sub atm so I don't do any crafting or gathering because my inventory is already full of stuff I need for day to day pvp or future builds. But it seems that you now agree that we cannot partake heavily in crafting without the crafting bag?
No, I don't agree that you can't partake heavily in crafting without a crafting bag. Where do you even get that idea from?
Is it from me asking why you would so partake in an activity that requires keeping inventory? If so, no I wasn't agreeing. Any more than I'd agree other players attacking you in Cyrodiil is a problem. I was questioning why you would do something that you seem to have such a problem with, where you are the root problem. The rest of my post clearly indicates that I don't think it's a problem with ESO.
Anyway, I don't have much else to tell ya beyond that, except, it's not an "ESO Problem". It's a "YashaX Problem".
If it would, in fact, take you "literally hours" to sort through all your stuff (I'm still calling it exaggeration), then the question is: who let it get that bad? Who decided to hold on to all that stuff?
Plenty others play without ESO+, and craft, gather, etc. They don't have the problems you claim to. So it's clearly not the game making it impossible for you.
It's not that you can't do it. It's that you dont' want to spend the time it would take for you to clean out the inventory that you have allowed to back up so much. You want to hoard without compromise, then complain when ESO won't swoop in to save you from yourself.
Several days on from when I last showed my inventory, I've done several dolmen trains, a bunch of antiquities runs, a number of delves/dungeons and some over-world farming. There was a lot of stuff to sort through. Every activity ends back in Mournhold, where I take a little time - literally minutes - to sort through, break down, sell off or set aside what I picked up. It's simple.
As of now, I've still got 62/160 items in my inventory - including about 10 or 11 pieces I'm going to be researching. My Bank is 138/160, and still mostly furniture waiting for a home.
Again, I don't know what else to say that I already haven't.
Sorry for the irritated tone of this post.. It just irks me when people try to blame others for their own behavior.
It will take me hours to clear out my inventory and it is not a pleasant chore. If I get the time I will post a video of my toil for you - but you have to promise to sit through the whole thing and share my suffering.
As to my investment in crafting, I don't have a sub atm so I don't do any crafting or gathering because my inventory is already full of stuff I need for day to day pvp or future builds. But it seems that you now agree that we cannot partake heavily in crafting without the crafting bag?
No, I don't agree that you can't partake heavily in crafting without a crafting bag. Where do you even get that idea from?
Is it from me asking why you would so partake in an activity that requires keeping inventory? If so, no I wasn't agreeing. Any more than I'd agree other players attacking you in Cyrodiil is a problem. I was questioning why you would do something that you seem to have such a problem with, where you are the root problem. The rest of my post clearly indicates that I don't think it's a problem with ESO.
Anyway, I don't have much else to tell ya beyond that, except, it's not an "ESO Problem". It's a "YashaX Problem".
If it would, in fact, take you "literally hours" to sort through all your stuff (I'm still calling it exaggeration), then the question is: who let it get that bad? Who decided to hold on to all that stuff?
Plenty others play without ESO+, and craft, gather, etc. They don't have the problems you claim to. So it's clearly not the game making it impossible for you.
It's not that you can't do it. It's that you dont' want to spend the time it would take for you to clean out the inventory that you have allowed to back up so much. You want to hoard without compromise, then complain when ESO won't swoop in to save you from yourself.
Several days on from when I last showed my inventory, I've done several dolmen trains, a bunch of antiquities runs, a number of delves/dungeons and some over-world farming. There was a lot of stuff to sort through. Every activity ends back in Mournhold, where I take a little time - literally minutes - to sort through, break down, sell off or set aside what I picked up. It's simple.
As of now, I've still got 62/160 items in my inventory - including about 10 or 11 pieces I'm going to be researching. My Bank is 138/160, and still mostly furniture waiting for a home.
Again, I don't know what else to say that I already haven't.
Sorry for the irritated tone of this post.. It just irks me when people try to blame others for their own behavior.
Not sure why you are getting so angry, I was just saying that it is hard to craft (or in my case even play the game) when you don't have the crafting bag sub.
My offer stands that you are free to keep me company during my decon and inventory cleanout marathon- I will have to resub to do it though unless I just delete everything from inventory/mail.
It will take me hours to clear out my inventory and it is not a pleasant chore. If I get the time I will post a video of my toil for you - but you have to promise to sit through the whole thing and share my suffering.
As to my investment in crafting, I don't have a sub atm so I don't do any crafting or gathering because my inventory is already full of stuff I need for day to day pvp or future builds. But it seems that you now agree that we cannot partake heavily in crafting without the crafting bag?
No, I don't agree that you can't partake heavily in crafting without a crafting bag. Where do you even get that idea from?
Is it from me asking why you would so partake in an activity that requires keeping inventory? If so, no I wasn't agreeing. Any more than I'd agree other players attacking you in Cyrodiil is a problem. I was questioning why you would do something that you seem to have such a problem with, where you are the root problem. The rest of my post clearly indicates that I don't think it's a problem with ESO.
Anyway, I don't have much else to tell ya beyond that, except, it's not an "ESO Problem". It's a "YashaX Problem".
If it would, in fact, take you "literally hours" to sort through all your stuff (I'm still calling it exaggeration), then the question is: who let it get that bad? Who decided to hold on to all that stuff?
Plenty others play without ESO+, and craft, gather, etc. They don't have the problems you claim to. So it's clearly not the game making it impossible for you.
It's not that you can't do it. It's that you dont' want to spend the time it would take for you to clean out the inventory that you have allowed to back up so much. You want to hoard without compromise, then complain when ESO won't swoop in to save you from yourself.
Several days on from when I last showed my inventory, I've done several dolmen trains, a bunch of antiquities runs, a number of delves/dungeons and some over-world farming. There was a lot of stuff to sort through. Every activity ends back in Mournhold, where I take a little time - literally minutes - to sort through, break down, sell off or set aside what I picked up. It's simple.
As of now, I've still got 62/160 items in my inventory - including about 10 or 11 pieces I'm going to be researching. My Bank is 138/160, and still mostly furniture waiting for a home.
Again, I don't know what else to say that I already haven't.
Sorry for the irritated tone of this post.. It just irks me when people try to blame others for their own behavior.
Not sure why you are getting so angry, I was just saying that it is hard to craft (or in my case even play the game) when you don't have the crafting bag sub.
My offer stands that you are free to keep me company during my decon and inventory cleanout marathon- I will have to resub to do it though unless I just delete everything from inventory/mail.
I haven't played much since they added the gear set collection system. My inventory issues are all related to gear sets I hang on to for alts or to check out later or just because.
Gear set collections ease that a bit in that once collected, even if it's BoP drop from a dungeon, raid or whatever, you can salvage it and then "craft" it if and when you ever get around to using that set.
That's the theory anyway. Whenever I get back into ESO I know there are several hours of sorting through my sets to decide what to keep and what to salvage. You obviously still want to hang on to what you're likely to use if it's epic or legendary because recrafting the item and then upgrading it to that rarity level is pricey.
Anyway, I'm in full agreement with your opinion that inventory management in ESO is over the top time consuming. I've played many MMOs and I have never spent as much time in any of the others just managing inventory. Unless you're a noob or just don't care about building around different sets, I can't see how a game with about 800 sets would not cause inventory issues. No idea what the other guys is getting so bent out of shape about lol.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
It will take me hours to clear out my inventory and it is not a pleasant chore. If I get the time I will post a video of my toil for you - but you have to promise to sit through the whole thing and share my suffering.
As to my investment in crafting, I don't have a sub atm so I don't do any crafting or gathering because my inventory is already full of stuff I need for day to day pvp or future builds. But it seems that you now agree that we cannot partake heavily in crafting without the crafting bag?
No, I don't agree that you can't partake heavily in crafting without a crafting bag. Where do you even get that idea from?
Is it from me asking why you would so partake in an activity that requires keeping inventory? If so, no I wasn't agreeing. Any more than I'd agree other players attacking you in Cyrodiil is a problem. I was questioning why you would do something that you seem to have such a problem with, where you are the root problem. The rest of my post clearly indicates that I don't think it's a problem with ESO.
Anyway, I don't have much else to tell ya beyond that, except, it's not an "ESO Problem". It's a "YashaX Problem".
If it would, in fact, take you "literally hours" to sort through all your stuff (I'm still calling it exaggeration), then the question is: who let it get that bad? Who decided to hold on to all that stuff?
Plenty others play without ESO+, and craft, gather, etc. They don't have the problems you claim to. So it's clearly not the game making it impossible for you.
It's not that you can't do it. It's that you dont' want to spend the time it would take for you to clean out the inventory that you have allowed to back up so much. You want to hoard without compromise, then complain when ESO won't swoop in to save you from yourself.
Several days on from when I last showed my inventory, I've done several dolmen trains, a bunch of antiquities runs, a number of delves/dungeons and some over-world farming. There was a lot of stuff to sort through. Every activity ends back in Mournhold, where I take a little time - literally minutes - to sort through, break down, sell off or set aside what I picked up. It's simple.
As of now, I've still got 62/160 items in my inventory - including about 10 or 11 pieces I'm going to be researching. My Bank is 138/160, and still mostly furniture waiting for a home.
Again, I don't know what else to say that I already haven't.
Sorry for the irritated tone of this post.. It just irks me when people try to blame others for their own behavior.
Not sure why you are getting so angry, I was just saying that it is hard to craft (or in my case even play the game) when you don't have the crafting bag sub.
My offer stands that you are free to keep me company during my decon and inventory cleanout marathon- I will have to resub to do it though unless I just delete everything from inventory/mail.
Gear set collections ease that a bit in that once collected, even if it's BoP drop from a dungeon, raid or whatever, you can salvage it and then "craft" it if and when you ever get around to using that set.
That sounds really cool I'll have to check it out.
I was immediately hooked by the immersive dark elf starting area, personally. I use my imagination a lot in RPGs and ESO was easy to get sucked into, for me. Love to gather and trade as well. Combat was different enough that it was fun to try out and learn, imo.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
It will take me hours to clear out my inventory and it is not a pleasant chore. If I get the time I will post a video of my toil for you - but you have to promise to sit through the whole thing and share my suffering.
As to my investment in crafting, I don't have a sub atm so I don't do any crafting or gathering because my inventory is already full of stuff I need for day to day pvp or future builds. But it seems that you now agree that we cannot partake heavily in crafting without the crafting bag?
No, I don't agree that you can't partake heavily in crafting without a crafting bag. Where do you even get that idea from?
Is it from me asking why you would so partake in an activity that requires keeping inventory? If so, no I wasn't agreeing. Any more than I'd agree other players attacking you in Cyrodiil is a problem. I was questioning why you would do something that you seem to have such a problem with, where you are the root problem. The rest of my post clearly indicates that I don't think it's a problem with ESO.
Anyway, I don't have much else to tell ya beyond that, except, it's not an "ESO Problem". It's a "YashaX Problem".
If it would, in fact, take you "literally hours" to sort through all your stuff (I'm still calling it exaggeration), then the question is: who let it get that bad? Who decided to hold on to all that stuff?
Plenty others play without ESO+, and craft, gather, etc. They don't have the problems you claim to. So it's clearly not the game making it impossible for you.
It's not that you can't do it. It's that you dont' want to spend the time it would take for you to clean out the inventory that you have allowed to back up so much. You want to hoard without compromise, then complain when ESO won't swoop in to save you from yourself.
Several days on from when I last showed my inventory, I've done several dolmen trains, a bunch of antiquities runs, a number of delves/dungeons and some over-world farming. There was a lot of stuff to sort through. Every activity ends back in Mournhold, where I take a little time - literally minutes - to sort through, break down, sell off or set aside what I picked up. It's simple.
As of now, I've still got 62/160 items in my inventory - including about 10 or 11 pieces I'm going to be researching. My Bank is 138/160, and still mostly furniture waiting for a home.
Again, I don't know what else to say that I already haven't.
Sorry for the irritated tone of this post.. It just irks me when people try to blame others for their own behavior.
Not sure why you are getting so angry, I was just saying that it is hard to craft (or in my case even play the game) when you don't have the crafting bag sub.
My offer stands that you are free to keep me company during my decon and inventory cleanout marathon- I will have to resub to do it though unless I just delete everything from inventory/mail.
Gear set collections ease that a bit in that once collected, even if it's BoP drop from a dungeon, raid or whatever, you can salvage it and then "craft" it if and when you ever get around to using that set.
That sounds really cool I'll have to check it out.
Make sure you equip anything before you salvage it - it's not considered "collected" until you equip it.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
It will take me hours to clear out my inventory and it is not a pleasant chore. If I get the time I will post a video of my toil for you - but you have to promise to sit through the whole thing and share my suffering.
As to my investment in crafting, I don't have a sub atm so I don't do any crafting or gathering because my inventory is already full of stuff I need for day to day pvp or future builds. But it seems that you now agree that we cannot partake heavily in crafting without the crafting bag?
No, I don't agree that you can't partake heavily in crafting without a crafting bag. Where do you even get that idea from?
Is it from me asking why you would so partake in an activity that requires keeping inventory? If so, no I wasn't agreeing. Any more than I'd agree other players attacking you in Cyrodiil is a problem. I was questioning why you would do something that you seem to have such a problem with, where you are the root problem. The rest of my post clearly indicates that I don't think it's a problem with ESO.
Anyway, I don't have much else to tell ya beyond that, except, it's not an "ESO Problem". It's a "YashaX Problem".
If it would, in fact, take you "literally hours" to sort through all your stuff (I'm still calling it exaggeration), then the question is: who let it get that bad? Who decided to hold on to all that stuff?
Plenty others play without ESO+, and craft, gather, etc. They don't have the problems you claim to. So it's clearly not the game making it impossible for you.
It's not that you can't do it. It's that you dont' want to spend the time it would take for you to clean out the inventory that you have allowed to back up so much. You want to hoard without compromise, then complain when ESO won't swoop in to save you from yourself.
Several days on from when I last showed my inventory, I've done several dolmen trains, a bunch of antiquities runs, a number of delves/dungeons and some over-world farming. There was a lot of stuff to sort through. Every activity ends back in Mournhold, where I take a little time - literally minutes - to sort through, break down, sell off or set aside what I picked up. It's simple.
As of now, I've still got 62/160 items in my inventory - including about 10 or 11 pieces I'm going to be researching. My Bank is 138/160, and still mostly furniture waiting for a home.
Again, I don't know what else to say that I already haven't.
Sorry for the irritated tone of this post.. It just irks me when people try to blame others for their own behavior.
Not sure why you are getting so angry, I was just saying that it is hard to craft (or in my case even play the game) when you don't have the crafting bag sub.
My offer stands that you are free to keep me company during my decon and inventory cleanout marathon- I will have to resub to do it though unless I just delete everything from inventory/mail.
Gear set collections ease that a bit in that once collected, even if it's BoP drop from a dungeon, raid or whatever, you can salvage it and then "craft" it if and when you ever get around to using that set.
That sounds really cool I'll have to check it out.
Make sure you equip anything before you salvage it - it's not considered "collected" until you equip it.
So it looks like they tweaked the system so it adds to your collection when you deconstruct, even if you don't equip it.
Btw, I finally bit the bullet and started to clean out my mail - its taken me 3 hours so far but I think the end is finally in sight! Mail will be deleted automatically after 30 days from now on though so hopefully that will put an end to these deconstructing marathons.
It will take me hours to clear out my inventory and it is not a pleasant chore. If I get the time I will post a video of my toil for you - but you have to promise to sit through the whole thing and share my suffering.
As to my investment in crafting, I don't have a sub atm so I don't do any crafting or gathering because my inventory is already full of stuff I need for day to day pvp or future builds. But it seems that you now agree that we cannot partake heavily in crafting without the crafting bag?
No, I don't agree that you can't partake heavily in crafting without a crafting bag. Where do you even get that idea from?
Is it from me asking why you would so partake in an activity that requires keeping inventory? If so, no I wasn't agreeing. Any more than I'd agree other players attacking you in Cyrodiil is a problem. I was questioning why you would do something that you seem to have such a problem with, where you are the root problem. The rest of my post clearly indicates that I don't think it's a problem with ESO.
Anyway, I don't have much else to tell ya beyond that, except, it's not an "ESO Problem". It's a "YashaX Problem".
If it would, in fact, take you "literally hours" to sort through all your stuff (I'm still calling it exaggeration), then the question is: who let it get that bad? Who decided to hold on to all that stuff?
Plenty others play without ESO+, and craft, gather, etc. They don't have the problems you claim to. So it's clearly not the game making it impossible for you.
It's not that you can't do it. It's that you dont' want to spend the time it would take for you to clean out the inventory that you have allowed to back up so much. You want to hoard without compromise, then complain when ESO won't swoop in to save you from yourself.
Several days on from when I last showed my inventory, I've done several dolmen trains, a bunch of antiquities runs, a number of delves/dungeons and some over-world farming. There was a lot of stuff to sort through. Every activity ends back in Mournhold, where I take a little time - literally minutes - to sort through, break down, sell off or set aside what I picked up. It's simple.
As of now, I've still got 62/160 items in my inventory - including about 10 or 11 pieces I'm going to be researching. My Bank is 138/160, and still mostly furniture waiting for a home.
Again, I don't know what else to say that I already haven't.
Sorry for the irritated tone of this post.. It just irks me when people try to blame others for their own behavior.
Not sure why you are getting so angry, I was just saying that it is hard to craft (or in my case even play the game) when you don't have the crafting bag sub.
My offer stands that you are free to keep me company during my decon and inventory cleanout marathon- I will have to resub to do it though unless I just delete everything from inventory/mail.
Gear set collections ease that a bit in that once collected, even if it's BoP drop from a dungeon, raid or whatever, you can salvage it and then "craft" it if and when you ever get around to using that set.
That sounds really cool I'll have to check it out.
Make sure you equip anything before you salvage it - it's not considered "collected" until you equip it.
So it looks like they tweaked the system so it adds to your collection when you deconstruct, even if you don't equip it.
Btw, I finally bit the bullet and started to clean out my mail - its taken me 3 hours so far but I think the end is finally in sight! Mail will be deleted automatically after 30 days from now on though so hopefully that will put an end to these deconstructing marathons.
That's a good change. The need to equip confused many and they lost collectibles not added to collections that way.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I can't remember how it worked before but they added a "bind" in right click menu of the gear item. Also when you sell something to a merchant it auto adds that item to your collection too. My sorc sold some heavy armor and it added the pieces to my collection.
Another good change. I stopped playing ESO just after that set collection system was added so I only used it a bit. When it was first added the need to equip was real. Selling or decon without first equipping them would not have worked at that time.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Comments
I'm responding only so those who may not know better won't think anything razor says is true or ingenuous.
1. "Steaming pile of paywall". You mean having to pay money to access certain content, like DLCs or expansions? I don't know what rock you've been hiding under, but that's kind of standard in most anything. As for the cash shop? You mean the in-game store that sells items to off-set no required subscription? Yeah, everything in the cash shop - EVERYTHING - is optional.
2. You absolutely CAN craft without a sub. If you're going for the whole "it's impossible without the craft bag" line.. that's BS. It requires better inventory and bank management, and means you can't just run around picking up every random thing you see on the ground and hoard it. But you absolutely can be a crafter without a sub. People do it, and manage just fine. Every bit as much as someone with a sub.
Oh, look.. it's common enough that there's even videos about it..
3. Classes being added with paid expansions? Are you new to MMOs? ESO is not the first to do this. Not by a long-shot.
4. Pay then keep paying to own any content.. You're referring to ESO+ giving access to all DLC, which is revoked when you cancel, right? Yeah. That's why it's a "perk" of ESO+. An incentive. If you want to own the DLC, or other such content, you can buy it outright and then have access to it whether you're subbed or not. Further, any progress you make in DLC while subbed is retained when you unsub; you just can't continue further.
5. Expansions add a lot more than "more cash shop". Stop lying.
6. All 3 stats matter, depending on how you're building. Do many put all points into one of the three? Yes. Does everyone do that? No. Is it necessary to? No. The game lets you allocate attribute points however you wish, and even reset and re-assign them. Again, you're talking crap.
The rest of your post.. Good lord, man. Either you are deliberately lying in your post, you got some really bad information from somewhere, or you didn't understand *anything* you saw in ESO, which is your own personal problem.
Goals are nothing more than a carrot to chase,BAIT.It would be like asking a fish if it's goal to attain food is fun when it catches the BAIT on the end of a hook.
FUN for me is experiencing new things,new unique ideas and getting to take part in those ideas and utilizing several options at my disposal to twist the outcome,the end result in ways I so choose.
It i s as simple as say your goal is level 50,that level NEVER changes until you have a new goal of level 51 etc etc it is always level 50 for every single person and it is there because the developer put it there.However i can take part in say an event that doesn't need to have a GOAL or an outcome,i can simply take part and have fun.
I can dumb it down even further to make it even more obvious.You consider a certain ride at a carnival to be FUN,it doesn't have to have ANY goal other than to have FUN.The object and goal of the ride is to be seated,safety bar in place and eventually the ride ends,NONE of that would be considered FUN by anyone,the FUN is in the RIDE NOT the goal.
Never forget 3 mile Island and never trust a government official or company spokesman.
Never forget 3 mile Island and never trust a government official or company spokesman.
Thanks for sharing, I guess?
Technically you can craft without a sub, but the way the game is set up makes it extremely painful. Inventory management is a problem even WITH a sub.
In terms of monetization, I would say ESO's is pretty consumer unfriendly. They have a highly aggressive cash shop, a sub, and regularly spit out expansions that you have to pay for on top of the sub. Comparitively Wow and FF14 have just the sub + very large expansions, while GW2 has just a box price (I don't think GW2's cash shop is anywhere near as obnoxious as ESO's).
However, the cash shop is largely confined to cosmetics and you can definately enjoy the game even without a sub or buying from the cash shop, so its not as bad as that original poster from March 2020 makes it out to be by any means.
I have played without ESO+. My inventory was fine. I just had to pay more attention and be more discerning with what I picked up and held on to. The craft bag is one of the lesser reasons I get ESO+. I see it as a convenience, not a crutch.
"Inventory management is a problem even WITH a sub. "
That's on you, then. I have ESO+, and right now - on my main character - I'm at 76/160 inventory. It'll be down to ~50/160 once I'm done breaking down and selling off items I got from Dolmen farming, and turning in some collectibles I've found to their appropriate museum, etc.
My bank is at 123/160 - and literally 102 of that is furniture waiting to be used.
So, to reiterate.. Inventory management is absolutely do-able without ESO+, and it is undeniably MORE than manageable with it.
Here's screenshots of both as of right now, for anyone who thinks I'm exaggerating...
My Inventory
My Bank
....
The Crown Store being aggressive... I agree, and I disagree.
Yes, they do have a lot of stuff in there. Yes, they do add stuff fairly often. It used to bother me, too. However, to piggy-back on what you said, it's all cosmetic, convenience, or otherwise not game-breaking.
Thing is, they *have* to keep adding new stuff and incentivizing people to buy it. That's the revenue model they've chosen. If no one buys stuff, the revenue dries up and ESO's development slows dramatically, or it goes bye-bye entirely. I don't think that's the more favorable outcome. Do you?
Would I prefer ESO be sub only with no, or a more limited cash shop? Absolutely yes. But those days are long gone. This is the genre now. FFXIV is one of the only titles I'm aware of that can get away with a sub.. but then it has a large built-in fan-base and keeps enough people entertained enough to pay.. even though many unsub for up to months at a stretch between updates, which Yoshida pretends to be okay with (more of his typical spin-doctoring... but I digress).
Point is, it has to be one or the other. You can't have your cake and eat it, too. It can't be "No Sub" *and* "No Cash Shop". It can be one, or the other, or some mix of both. It can't be neither. Box sales alone are not enough to sustain something the size of a MMO.
For myself, I buy stuff because I think it's neat looking and I don't need the crowns (monthly stipend from ESO+) for anything else.
Frankly, I have more of a problem with FFXIV having a cash shop because it's box-cost *plus* required monthly sub. But even *that* doesn't bother me much because it's all optional and not game-breaking as well.
At the end of the day, I get FAR more value and entertainment for my money in ESO than I ever have in FFXIV. ESO+ or no.
I've started half-jokingly saying my favorite thing about FFXIV is that it reminds me why I enjoy ESO so much more. But that's a discussion for a whole other topic.
For me the game started getting fun when I started playing. But, I like the longer stories and the combat system so part of that is different tastes between us.
Where the game used to grab attention right off was escaping Cold Harbour, which I feel did the job fairly well. The starting areas immediately after ease the player into the game which can be helpful for some, especially those new to MMORPGs, as there wasn't all that much in the Harbor to keep the pace up.
After that you essentially get going but it is still may not feel very quick, especially on the first character.
Perhaps level 15 will give the game a better feel to you as that is when your second bar opens up. That will double your currently available slots and weapon options, as you will be able to toggle between the two bars as you wish automatically switching your equipped weapon as you do.
Also, once you get to the mainland you will be able to, and should, join several NPC guilds that are helpful to develop along with your character. These will open up new active and passive abilities you may find appealing. Some will give you new interaction options with NPCs that can be useful in your adventures. These are the Fighter and Mage guilds, along with the Undaunted which feels more a ragtag group. You can join these guilds regardless of your class and abilities. Sorcerers, for example, are not confined to the Mage's guild.
Depending on what you'd like to do I may be able to make more targeted suggestions, so feel free to ask me what you'd like.
Also, just so you know, racial choice is fairly important as some are better suited to certain types of characters than others. If your friend didn't advise you on that it would be better to confirm your choice of race is suited to what you want to do right from the start as it would be an unwelcome surprise to find out it isn't down the line.
Content providers I've found quite helpful are Alcast (AlcastHQ.com) and Hack the Minotaur (hacktheminotaur.com). They both have a lot of excellent content useful for those just starting out right on up. Also, their build guides will give you an idea of some of the things that can be done in terms of character build and how they play, perhaps getting an idea as to whether the game might appeal long term. These come with videos generally, so you can see it all in action.
Their mounts are outstanding compared to the norm.
I have been playing for a while so have maxed out every craft. My bank is something like 250/160 (overfull because I stopped subbing), my mail box has hundreds of unread reward boxes sitting in it, I have all character slots filled with max level characters (except one atm) all of which are at or near the inventory limit and have inventory upgrades, I have several chests in houses, which are pretty much all full.
The reason for the inventory pressure is basically 1) collecting sets: low level pvp requires a new set every 4 levels- and then I need a mag, stam, and tank set; also in 50-plus pvp I need access to as many different sets as possible; 2) crafting: requires you to collect a lot of resources, if you don't have a sub your inventory is filled very quickly- basically don't even think about crafting without a sub unless you are very disciplined (can be done but is a pain in the ass); and 3) pvp goods: I need to carry around 4 balista, 4 meat bags, a few rams, some recall stones, potions, etc, etc.
When I have to to play a game, I prefer to spend it actually playing- not spending literally hours on inventory management and deconstructing every lame peice of rewards for the worthy box content.
Everyone I play with has the same issue- although most of them are much more disciplined than me and actually spend the hour a day it takes to keep the inventory under control.
I play this game too, and do a lot of gathering, dungeon crawls, dolmen runs, and such. Deconstructing takes seconds. Selling off junk to a NPC takes seconds. Listing stuff on a Trade Merchant takes slightly longer. So, I'll take the "literally hours" bit as a literal "exaggeration for effect".
I'm certain if you really took stock (no pun intended) of what you have and measured it against what you actually need now, or any time soon, you could very likely pare it down quite a bit.
And anyway, I'm having a hard time resolving why you would partake so heavily in an activity (all crafts maxed) that requires you to keep inventory, to whatever degree. That would be like insisting on doing content in Cyrodil, and then complaining because other players keep attacking you.
A video I linked discusses only keeping the higher tier materials in your inventory/bank. If you need lower level stuff, it's not much to farm it up quick, or to buy it from the Market.. or maybe someone in a Guild can send you some.
Point is, it's very possible to manage inventory, with or without ESO+. You just have to be disciplined and not a hoarding pack-rat... and therein lies the real issue for many, I think. Of course, blaming it on the game is easier than taking personal responsibility.
Folks can share all their personal stories and testimonials all day long. I play the game, I know how quickly stuff can fill up your inventory. Regardless, I manage it just fine, and it doesn't take "literally hours" to do. More like "literally minutes".
If you don't like the inventory system in ESO, fine. That's your prerogative. But I'm going to call BS on anyone who claims it's just unworkable, especially using exaggeration to inflate their argument.
It will take me hours to clear out my inventory and it is not a pleasant chore. If I get the time I will post a video of my toil for you - but you have to promise to sit through the whole thing and share my suffering.
As to my investment in crafting, I don't have a sub atm so I don't do any crafting or gathering because my inventory is already full of stuff I need for day to day pvp or future builds. But it seems that you now agree that we cannot partake heavily in crafting without the crafting bag?
Is it from me asking why you would so partake in an activity that requires keeping inventory? If so, no I wasn't agreeing. Any more than I'd agree other players attacking you in Cyrodiil is a problem. I was questioning why you would do something that you seem to have such a problem with, where you are the root problem. The rest of my post clearly indicates that I don't think it's a problem with ESO.
Anyway, I don't have much else to tell ya beyond that, except, it's not an "ESO Problem". It's a "YashaX Problem".
If it would, in fact, take you "literally hours" to sort through all your stuff (I'm still calling it exaggeration), then the question is: who let it get that bad? Who decided to hold on to all that stuff?
Plenty others play without ESO+, and craft, gather, etc. They don't have the problems you claim to. So it's clearly not the game making it impossible for you.
It's not that you can't do it. It's that you dont' want to spend the time it would take for you to clean out the inventory that you have allowed to back up so much. You want to hoard without compromise, then complain when ESO won't swoop in to save you from yourself.
Several days on from when I last showed my inventory, I've done several dolmen trains, a bunch of antiquities runs, a number of delves/dungeons and some over-world farming. There was a lot of stuff to sort through. Every activity ends back in Mournhold, where I take a little time - literally minutes - to sort through, break down, sell off or set aside what I picked up. It's simple.
As of now, I've still got 62/160 items in my inventory - including about 10 or 11 pieces I'm going to be researching. My Bank is 138/160, and still mostly furniture waiting for a home.
Again, I don't know what else to say that I already haven't.
Sorry for the irritated tone of this post.. It just irks me when people try to blame others for their own behavior.
Not sure why you are getting so angry, I was just saying that it is hard to craft (or in my case even play the game) when you don't have the crafting bag sub.
My offer stands that you are free to keep me company during my decon and inventory cleanout marathon- I will have to resub to do it though unless I just delete everything from inventory/mail.
Gear set collections ease that a bit in that once collected, even if it's BoP drop from a dungeon, raid or whatever, you can salvage it and then "craft" it if and when you ever get around to using that set.
That's the theory anyway. Whenever I get back into ESO I know there are several hours of sorting through my sets to decide what to keep and what to salvage. You obviously still want to hang on to what you're likely to use if it's epic or legendary because recrafting the item and then upgrading it to that rarity level is pricey.
Anyway, I'm in full agreement with your opinion that inventory management in ESO is over the top time consuming. I've played many MMOs and I have never spent as much time in any of the others just managing inventory. Unless you're a noob or just don't care about building around different sets, I can't see how a game with about 800 sets would not cause inventory issues. No idea what the other guys is getting so bent out of shape about lol.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
That sounds really cool I'll have to check it out.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Btw, I finally bit the bullet and started to clean out my mail - its taken me 3 hours so far but I think the end is finally in sight! Mail will be deleted automatically after 30 days from now on though so hopefully that will put an end to these deconstructing marathons.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED