Gamigo has a RIFT problem, and right now the way it's publicly handling that problem doesn't seem to be alleviating fan fears about the MMORPG's future.
It seems to me they have not decided what they are going to do with Rift, but managed decline was seemingly already the policy. So even if it carries on I would only regard this as a stay of execution not reprieve.
rift was one of the best mmorpgs and i really liked it but then they have added classes that you can unlock with real money then i stopped playing. but the game was really good. but yes it is old.. it is time..
Scorpion asking a frog to cross a river, promising not to sting the frog, when they are in the middle of the river the scorpion sting the frog. The frog ask "why do you sting me now we both are going to drown" the scorpion reply "It's in my nature"
"Is it going to be shuttered? If so, tell your loyal fans who have stuck by RIFT for years....."
The only problem with this statement is that Gamigo doesn't care about loyalty. As I linked in the previous topic, they said development didn't stop according to them a year and a half ago, yet no one was able to tell me what exactly they had been developing for Rift.....
"Is it going to be shuttered? If so, tell your loyal fans who have stuck by RIFT for years....."
The only problem with this statement is that Gamigo doesn't care about loyalty. As I linked in the previous topic, they said development didn't stop according to them a year and a half ago, yet no one was able to tell me what exactly they had been developing for Rift.....
They haven't been developing a thing for Rift since Q4 of 2018 - which was after Gamigo took over.
They did some minimal work on Trove - they did a super low effort on Atlas Reactor "pve" re-launch, kept doing the typical scammy Archage bullshit and let Rift and Defiance rot
Exactly the thing I was thinking....this whole thing should've been pressed back then when they said they were still developing stuff. The only thing they put out was a battle-pass, which they ended up giving up on after about 2-3 seasons, but would anyone actually count a menu that just checks off events that have been in the game for years already as development....?
I was the one who created that topic and yet I still didnt know why they locked up after just answering randomly ( We were talking with other people and making some speculations and sharing some details we have ). Also I created a new topic today and asked the other questions we have as a Community actually. Still waiting for a proper answer from gamigo.
Ty for bringing this thing up. I really appreciated as a Player.
This comment section is more active than the game itself.
I really wish some decent publisher with a development team buys this game. Heck, I'd even be grateful if some people just make a private server with the assets from Storm Legion and maintain the game from there.
Don't worry, after it shuts down, I'm sure plenty of private emulated servers will crop up and like WoW Classic, it will be a great success.
I'm not sure if you're being sarcastic. I don't think WoW Classic is that greatly successful. Certainly more successful than RIFT. Most, if not all major WoW pservers are more successful than RIFT.
The last time I combed through Google, there is no source code for RIFT. I don't know if RIFT can be reverse engineered. Even if, it certainly requires a group of talented people and plenty of time and resources in order to implement and maintain a decently populated pserver with RIFT's outdated engine.
Gamigo literally knows nothing about the games they publish. If you read their stock reports, as a player of ArcheAge, you would laugh. The use AFK events as a way to boost population, and show it as a great triumph on those reports. They called Garden of the Gods a great boost in bringing players back online. The stupid thing gives you rewards for being hidden somewhere afk for hours.
The transfer system that they say was broken, was never broken. They wanted to keep multiple servers up for those stock reports. Using AFK events to show those servers were populated (by alts).
I played on SEA server for a couple months, but my ping was just too bad. But, I asked in a support ticket, why the NA servers didn't have transfers. Mind you, XL was supposedly helping them for over a year to fix something that wasn't broken. Because the response to my ticket was that they couldn't comment on WHY Gamigo has their transfer system deactivated. They threw Gamigo under the bus on that one. After reading their stock reports etc, I was already sure that it did work, and they had it turned off. XL confirmed that for me in that ticket response.
Their last attempted AFK event didn't go well. They didn't get the turn out they had hoped for and had to finally merge a couple servers. But they chose to merge Nui, which has been dead for almost 2 years, with Kadum, which is the ALT dynasty of legacy servers. Instead of merging all 3 into one server Aria, Kadum, and Nui. However, I am sure they will now make the transfer system "work" soon... then charge for transfers to Aria. Then eventually merge them anyway lol.
If you dig into this company... which is actually Media & Games Invest, you find a history of comedy. They had the press release about Media & Games Invest aquiring most of Gamigo. Yet, Media & Games Invest was run by Gamigo eployees any way.
They are a joke... The fact that since Gamigo has an office in the United States, that they have not been sued 4000 times, is actually astounding. They are Germany based, but have a presence i the U.S., which should make that possible.
But, they would go under from the law suites to be "acquired" by one of their own companies any way. So it doesn't really change anything lol.
Why do people shit on daybreak ? They have a solid history of keeping games going that should of been dead. They easily have over 500k players across all games and continue to develop new content and expansions for these games not to mention most of them get monthly updates still. You cannot even compare the 2 companies.
rift was one of the best mmorpgs and i really liked it but then they have added classes that you can unlock with real money then i stopped playing. but the game was really good. but yes it is old.. it is time..
rift was amazing at launch - but over time - the devs sort of lost focus on what made the game great and just squandered all the potential.
Also at the time gamigo bought Trion - 95% of the devs lost their jobs - Gamigo retained a tiny skeleton crew to just keep the games running and a few core "patch/bug-fix" devs and that's it.
This wasn't one of those "we bought a company and everyone keeps their jobs" - nope they bought Trion's assets, and retained a tiny fraction of the staff.
Their plan was clear from the beginning - if they really wanted to do something they would have kept the dev staff on the payroll from the beginning - they didnt do that.
This is such a bullshit revisionist take.
Gamigo, a low effort predatory publisher, bought Rift from Trion, a low effort predatory studio that "Frat-partied" their entire business away. They didn't "lose vision". They never gave a shit in the first place and just wanted and expected an easy ride based on the initial success. Once most of the original team that built the game were gone Rift started its fast decline. You can easily tell this by Storm Legion.
Trino didn't keep a decent developer staff around either so what does it matter that the remaining skeleton crew got let go?
Rift was a great game for 12 - 18 months, then it slid quickly into bad content updates and extremely predatory monetization. It was a turd by the time Gamigo purchased it. They wanted Trove not all the dead weight that came with it.
Trion back when they first came around were pretty damn good IMO. Rift was great on launch and felt like a WoW clone with a unique take (class system and the rifts themselves) that was actually fun. They gave a shit originally though, so I don't really agree there. I feel like them as a team were proving to be quite competent at least for the initial launch / year or so. I would say even up until after the first expansion. We didn't really start to see the negatives show up until the cash shop / F2P started happening. After Rift you could definitely see them slowly get worse and worse with just purely releasing things to monetize (I'm looking at you Devilian and Defiance) and dump.
It just really didn't help that Gamigo bought them, even with Trion not caring, Gamigo cares even less it seems.
If you go by Gamigo's own history you should be worried. They buy games at a discount or as low as possible when they are losing money. Then they advertise the hell out of them to try and get players to come back. They milk those players for as much as possible then shut the game down. That is there track record so far.
Just look at how many FB ads there have been for this game in the last two months. Bad taste to be advertising it so much while cutting the dev staff down.
They know they are not going to add more content at this point most likely. They will add whatever was in the works then shut it down a few months later. Then they will say well we tried to add new stuff and it didn't work.
In the end gaming is a business, but personally I feel if you are going to shutter a game then release the code. Let people run private servers with your blessing as long as they don't collect a single dime of profit running them.
Trion couldn't even fix a broken annual event in Rift by the next time it came around. It and they were already on their last breath anyway. Gamigo just loaded up the remains and placed it with the other lumbering dead they oversee.
To really see what's happened with any titles Gamigo has picked up over the years, one has to use the Wayback Machine to get a better sense of the destruction, but it's just a known thing that game's that get sent to Gamigo are essentially a dead-game-walking.
Fishing on Gilgamesh since 2013 Fishing on Bronzebeard since 2005 Fishing in RL since 1992 Born with a fishing rod in my hand in 1979
This comment section is more active than the game itself.
I really wish some decent publisher with a development team buys this game. Heck, I'd even be grateful if some people just make a private server with the assets from Storm Legion and maintain the game from there.
Gamigo literally knows nothing about the games they publish. If you read their stock reports, as a player of ArcheAge, you would laugh. The use AFK events as a way to boost population, and show it as a great triumph on those reports. They called Garden of the Gods a great boost in bringing players back online. The stupid thing gives you rewards for being hidden somewhere afk for hours.
The transfer system that they say was broken, was never broken. They wanted to keep multiple servers up for those stock reports. Using AFK events to show those servers were populated (by alts).
I played on SEA server for a couple months, but my ping was just too bad. But, I asked in a support ticket, why the NA servers didn't have transfers. Mind you, XL was supposedly helping them for over a year to fix something that wasn't broken. Because the response to my ticket was that they couldn't comment on WHY Gamigo has their transfer system deactivated. They threw Gamigo under the bus on that one. After reading their stock reports etc, I was already sure that it did work, and they had it turned off. XL confirmed that for me in that ticket response.
Their last attempted AFK event didn't go well. They didn't get the turn out they had hoped for and had to finally merge a couple servers. But they chose to merge Nui, which has been dead for almost 2 years, with Kadum, which is the ALT dynasty of legacy servers. Instead of merging all 3 into one server Aria, Kadum, and Nui. However, I am sure they will now make the transfer system "work" soon... then charge for transfers to Aria. Then eventually merge them anyway lol.
If you dig into this company... which is actually Media & Games Invest, you find a history of comedy. They had the press release about Media & Games Invest aquiring most of Gamigo. Yet, Media & Games Invest was run by Gamigo eployees any way.
They are a joke... The fact that since Gamigo has an office in the United States, that they have not been sued 4000 times, is actually astounding. They are Germany based, but have a presence i the U.S., which should make that possible.
But, they would go under from the law suites to be "acquired" by one of their own companies any way. So it doesn't really change anything lol.
Comments
Gamigo is just being gamigo.
The only problem with this statement is that Gamigo doesn't care about loyalty. As I linked in the previous topic, they said development didn't stop according to them a year and a half ago, yet no one was able to tell me what exactly they had been developing for Rift.....
Exactly the thing I was thinking....this whole thing should've been pressed back then when they said they were still developing stuff. The only thing they put out was a battle-pass, which they ended up giving up on after about 2-3 seasons, but would anyone actually count a menu that just checks off events that have been in the game for years already as development....?
Ty for bringing this thing up. I really appreciated as a Player.
Here's my second topic = http://forums.riftgame.com/general-discussions/general-discussion/514440-game-will-go-but.html
I really wish some decent publisher with a development team buys this game. Heck, I'd even be grateful if some people just make a private server with the assets from Storm Legion and maintain the game from there.
Wishful thinking.
Trion cracked the "money grab" door and Gamigo ripped it off the hinges.
I'm not sure if you're being sarcastic. I don't think WoW Classic is that greatly successful. Certainly more successful than RIFT. Most, if not all major WoW pservers are more successful than RIFT.
The last time I combed through Google, there is no source code for RIFT. I don't know if RIFT can be reverse engineered. Even if, it certainly requires a group of talented people and plenty of time and resources in order to implement and maintain a decently populated pserver with RIFT's outdated engine.
The transfer system that they say was broken, was never broken. They wanted to keep multiple servers up for those stock reports. Using AFK events to show those servers were populated (by alts).
I played on SEA server for a couple months, but my ping was just too bad. But, I asked in a support ticket, why the NA servers didn't have transfers. Mind you, XL was supposedly helping them for over a year to fix something that wasn't broken. Because the response to my ticket was that they couldn't comment on WHY Gamigo has their transfer system deactivated. They threw Gamigo under the bus on that one. After reading their stock reports etc, I was already sure that it did work, and they had it turned off. XL confirmed that for me in that ticket response.
Their last attempted AFK event didn't go well. They didn't get the turn out they had hoped for and had to finally merge a couple servers. But they chose to merge Nui, which has been dead for almost 2 years, with Kadum, which is the ALT dynasty of legacy servers. Instead of merging all 3 into one server Aria, Kadum, and Nui. However, I am sure they will now make the transfer system "work" soon... then charge for transfers to Aria. Then eventually merge them anyway lol.
If you dig into this company... which is actually Media & Games Invest, you find a history of comedy. They had the press release about Media & Games Invest aquiring most of Gamigo. Yet, Media & Games Invest was run by Gamigo eployees any way.
They are a joke... The fact that since Gamigo has an office in the United States, that they have not been sued 4000 times, is actually astounding. They are Germany based, but have a presence i the U.S., which should make that possible.
But, they would go under from the law suites to be "acquired" by one of their own companies any way. So it doesn't really change anything lol.
Trion back when they first came around were pretty damn good IMO. Rift was great on launch and felt like a WoW clone with a unique take (class system and the rifts themselves) that was actually fun. They gave a shit originally though, so I don't really agree there. I feel like them as a team were proving to be quite competent at least for the initial launch / year or so. I would say even up until after the first expansion. We didn't really start to see the negatives show up until the cash shop / F2P started happening. After Rift you could definitely see them slowly get worse and worse with just purely releasing things to monetize (I'm looking at you Devilian and Defiance) and dump.
It just really didn't help that Gamigo bought them, even with Trion not caring, Gamigo cares even less it seems.
I am so good, I backstabbed your face!
Just look at how many FB ads there have been for this game in the last two months. Bad taste to be advertising it so much while cutting the dev staff down.
They know they are not going to add more content at this point most likely. They will add whatever was in the works then shut it down a few months later. Then they will say well we tried to add new stuff and it didn't work.
In the end gaming is a business, but personally I feel if you are going to shutter a game then release the code. Let people run private servers with your blessing as long as they don't collect a single dime of profit running them.
Trion couldn't even fix a broken annual event in Rift by the next time it came around. It and they were already on their last breath anyway. Gamigo just loaded up the remains and placed it with the other lumbering dead they oversee.
To really see what's happened with any titles Gamigo has picked up over the years, one has to use the Wayback Machine to get a better sense of the destruction, but it's just a known thing that game's that get sent to Gamigo are essentially a dead-game-walking.
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979