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Star Citizen Has Hit $350 Million In Crowdfunding | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited March 2021 in News & Features Discussion

imageStar Citizen Has Hit $350 Million In Crowdfunding | MMORPG.com

Star Citizen has reached $350 million in crowdfunding dollars, a new milestone for the in-development MMORPG. This comes after the Cloud Imperium Games revealed it raised over $5 million in February alone.

Read the full story here


WalkinGlenn
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Comments

  • xpsyncxpsync Member EpicPosts: 1,854
    I hear the rumble, omg dive outta the way here they come........
    Slapshot1188Lark3m
    My faith is my shield! - Turalyon 2022

    Your legend ends here and now! - (Battles Won Long Ago)

    Currently Playing; Dragonflight and SWG:L
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,050
    congrats?
    IceAgeScotTacticalZombeh
  • hyllyhhyllyh Member UncommonPosts: 477
    i remember years ago, every single article about this "insert your joke" was filled with hundred of message in a day.
    1) there's more less ppl in this place
    2) ppl just pass cause it's every time the same thing: blablabla
  • hyllyhhyllyh Member UncommonPosts: 477
    3) they wait to a blobbers intervention! :p
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Good for them. How much did they spend in February?
  • Jamar870Jamar870 Member UncommonPosts: 573

    Big bloody whoop.  Where's the damn BETA for either of those games they are promising? If the white knights want to see us stop getting on their favorite money sink then they should either stop posting funding achievements and little developement progress or report that a BETA is coming in WEEKS not some time in the FUTURE.
  • AlexanderDharkeAlexanderDharke Newbie CommonPosts: 2
    I wonder...can crowdfunding double as a front for money laundering?
    Kyleran
  • JeroKaneJeroKane Member EpicPosts: 7,096
    edited March 2021


    I wonder...can crowdfunding double as a front for money laundering?



    If one thing is absolutely clear, then its that the money is actually being spend, not laundered.

    Those A-list hollywood actors he hired for Squadron42 probably took the main bulk of the cash so far.

    Then he has now several studios spread around the world with hundreds of people in employment. Not exactly cheap either.

    So if money is well spend or being wasted.... whatever floats your boat. The money is definitely being spend on development.

    The main problem with this game, is the endless feature creep and someone needs to put a stop to Chris and tell him "Enough is enough! Lets finish the game! and worry about extra features later." /shrug
    Post edited by JeroKane on
  • WalkinGlennWalkinGlenn Member RarePosts: 451
    A fool and his money......
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    Just to put things into perspective for people who think that's a crazy amount for one game to raise, it's less than 0.2% of the current market value of Ethereum.  And unlike Ethereum, a completed game that is actually good has some real value.
  • BabuinixBabuinix Member EpicPosts: 4,442
    edited March 2021
    Already outdated since they're already at 351$millions. :D

    Xodic said:
    I haven't even been able to play it over the last year. Constantly crashing.
    I don't think this is what "more money more problems" is supposed to mean.
    With what specs are you trying to run it? SSD and at least 16gigs of ram is pretty much mandatory.
    JoeBlober
  • ArglebargleArglebargle Member EpicPosts: 3,465
    And who knows exactly how much the outside investment in SC is at.  

    It is all being spent though:  iirc CIG had 14mil available when they put up their numbers in the big investment prep papers.

    My guess is $425 invested in the game development so far.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • KyleranKyleran Member LegendaryPosts: 43,975
    And who knows exactly how much the outside investment in SC is at.  

    It is all being spent though:  iirc CIG had 14mil available when they put up their numbers in the big investment prep papers.

    My guess is $425 invested in the game development so far.
    So, a little less than 50% of what's needed to finish, eh? ;)
    Arglebargle

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  • LackingMMOLackingMMO Member RarePosts: 664
    Crowdfunding.. The Crowdfunding game!
    [Deleted User]
  • IselinIselin Member LegendaryPosts: 18,719
    Not bad for an old game alpha,

    Someone should make a game like this but newer. This thing is like what? 10 years old now?

    :)
    KyleranLackingMMOTacticalZombehArglebargle
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  • FlharfhFlharfh Member UncommonPosts: 24
    When you include the money they received from private investors, Star Citizen is now or will soon become the most expensive video game ever developed.
    KyleranBabuinix
  • BabuinixBabuinix Member EpicPosts: 4,442
    Flharfh said:
    When you include the money they received from private investors, Star Citizen is now or will soon become the most expensive video game ever developed.
    Not even close. :D In reality it's peanuts considering the task at hand.

    Imagine all the money spent on you and the one you acquired throughout life. From all food, clothing, the birthday gifts since birth along with all the money you've made from working all this years while Ignoring every single expense. Just keep adding and adding the sum of that.

    Should be quite a big one by now right. Many thousands, hundreds of thousands, maybe million?s? if you're old enough. Yet most here are not millionaires. (I assume). We've built our lives and used the money along the way to make a living.

    A crowdfunding tracker shows the big sum gathered along the years. Not the story behind the journey to get there.

    If you look at it as a whole without context it might appear a lot but when you account what's being done, the time and expenses it requires, it really isn't.


    And if you dabble into the Financial reports of the major studios you'll notice just how much money goes into running game development studios, developing technology and making games.

    It took CIG 9+ years of crowdfunding to reach 351$Millions. That's <40$Millions per Year!


    That's almost 2 Billion Dollars last year alone expense solely on R&D.

    Sure EA has multiple studios and many games under their wing with roughly 9000+ more employees than CIG but since Star Citizen crowdfunding campaign launched back in October 2012 EA as spent ~23$Billion dollars in R&D alone lol. Now imagine how much they spend in other divisions, marketing and so on.

    Even if you divide that money along all the games they released it's still a butload of $$$.

    Star Citizen/SQ42 is the biggest crowdfunded project ever but still far far away from rubbing shoulders with the giants of the industry. :D

    JoeBlober
  • GroqstrongGroqstrong Member RarePosts: 825
    Once they hit 1 billion it will release
    elfdragon21BabuinixKyleranNeoyoshi
  • HazenXIIIHazenXIII Member UncommonPosts: 163
    People are still giving these scammers money???
    Babuinix
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    Babuinix said:
    Flharfh said:
    When you include the money they received from private investors, Star Citizen is now or will soon become the most expensive video game ever developed.
    Not even close. :D In reality it's peanuts considering the task at hand.

    Imagine all the money spent on you and the one you acquired throughout life. From all food, clothing, the birthday gifts since birth along with all the money you've made from working all this years while Ignoring every single expense. Just keep adding and adding the sum of that.

    Should be quite a big one by now right. Many thousands, hundreds of thousands, maybe million?s? if you're old enough. Yet most here are not millionaires. (I assume). We've built our lives and used the money along the way to make a living.

    A crowdfunding tracker shows the big sum gathered along the years. Not the story behind the journey to get there.

    If you look at it as a whole without context it might appear a lot but when you account what's being done, the time and expenses it requires, it really isn't.


    And if you dabble into the Financial reports of the major studios you'll notice just how much money goes into running game development studios, developing technology and making games.

    It took CIG 9+ years of crowdfunding to reach 351$Millions. That's <40$Millions per Year!


    That's almost 2 Billion Dollars last year alone expense solely on R&D.

    Sure EA has multiple studios and many games under their wing with roughly 9000+ more employees than CIG but since Star Citizen crowdfunding campaign launched back in October 2012 EA as spent ~23$Billion dollars in R&D alone lol. Now imagine how much they spend in other divisions, marketing and so on.

    Even if you divide that money along all the games they released it's still a butload of $$$.

    Star Citizen/SQ42 is the biggest crowdfunded project ever but still far far away from rubbing shoulders with the giants of the industry. :D

    EA also launches games at a much higher rate than one game per nine years.  Or zero games per nine years, for that matter.  To spend $351 million on developing a single game before launch is unusual.
    Mendel
  • LackingMMOLackingMMO Member RarePosts: 664
    Quizzical said:
    Babuinix said:
    Flharfh said:
    When you include the money they received from private investors, Star Citizen is now or will soon become the most expensive video game ever developed.
    Not even close. :D In reality it's peanuts considering the task at hand.

    Imagine all the money spent on you and the one you acquired throughout life. From all food, clothing, the birthday gifts since birth along with all the money you've made from working all this years while Ignoring every single expense. Just keep adding and adding the sum of that.

    Should be quite a big one by now right. Many thousands, hundreds of thousands, maybe million?s? if you're old enough. Yet most here are not millionaires. (I assume). We've built our lives and used the money along the way to make a living.

    A crowdfunding tracker shows the big sum gathered along the years. Not the story behind the journey to get there.

    If you look at it as a whole without context it might appear a lot but when you account what's being done, the time and expenses it requires, it really isn't.


    And if you dabble into the Financial reports of the major studios you'll notice just how much money goes into running game development studios, developing technology and making games.

    It took CIG 9+ years of crowdfunding to reach 351$Millions. That's <40$Millions per Year!


    That's almost 2 Billion Dollars last year alone expense solely on R&D.

    Sure EA has multiple studios and many games under their wing with roughly 9000+ more employees than CIG but since Star Citizen crowdfunding campaign launched back in October 2012 EA as spent ~23$Billion dollars in R&D alone lol. Now imagine how much they spend in other divisions, marketing and so on.

    Even if you divide that money along all the games they released it's still a butload of $$$.

    Star Citizen/SQ42 is the biggest crowdfunded project ever but still far far away from rubbing shoulders with the giants of the industry. :D

    EA also launches games at a much higher rate than one game per nine years.  Or zero games per nine years, for that matter.  To spend $351 million on developing a single game before launch is unusual.
    Not to mention, its no where close to launching.. like years away probably
    KyleranFrodoFragins
  • FlharfhFlharfh Member UncommonPosts: 24

    Babuinix said:


    Flharfh said:

    When you include the money they received from private investors, Star Citizen is now or will soon become the most expensive video game ever developed.


    Not even close. :D In reality it's peanuts considering the task at hand.

    Imagine all the money spent on you and the one you acquired throughout life. From all food, clothing, the birthday gifts since birth along with all the money you've made from working all this years while Ignoring every single expense. Just keep adding and adding the sum of that.

    Should be quite a big one by now right. Many thousands, hundreds of thousands, maybe million?s? if you're old enough. Yet most here are not millionaires. (I assume). We've built our lives and used the money along the way to make a living.

    A crowdfunding tracker shows the big sum gathered along the years. Not the story behind the journey to get there.

    If you look at it as a whole without context it might appear a lot but when you account what's being done, the time and expenses it requires, it really isn't.


    And if you dabble into the Financial reports of the major studios you'll notice just how much money goes into running game development studios, developing technology and making games.

    It took CIG 9+ years of crowdfunding to reach 351$Millions. That's <40$Millions per Year!


    That's almost 2 Billion Dollars last year alone expense solely on R&D.

    Sure EA has multiple studios and many games under their wing with roughly 9000+ more employees than CIG but since Star Citizen crowdfunding campaign launched back in October 2012 EA as spent ~23$Billion dollars in R&D alone lol. Now imagine how much they spend in other divisions, marketing and so on.

    Even if you divide that money along all the games they released it's still a butload of $$$.

    Star Citizen/SQ42 is the biggest crowdfunded project ever but still far far away from rubbing shoulders with the giants of the industry. :D




    You have a remarkable way of slithering around the facts. Star Citizen has crowdfunded 350$ million, has raised about 50 million from investors, and has tens of millions more from other sources. The only game arguably more expensive is RDR 2 because its exact cost is not known. Cyberpunk, in third place, cost $330m.

    It just sounds bad that the most expensive game in history is still an early alpha with no release date in sight.
    KyleranFrodoFragins
  • leaf16nutleaf16nut Member UncommonPosts: 39
    edited March 2021
    Not to mention, its no where close to launching.. like years away probably

    **Light years away

    Fixed that for ya
    Kyleran
  • GrindcoreTHRALLGrindcoreTHRALL Member UncommonPosts: 332
    New patch about to drop any day now. I am fkn stoked.
    Kyleran
  • renstarensta Member RarePosts: 728
    hahahaha, where's the have fun rabbit guy.

    image


    Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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