It looks like you're new here. If you want to get involved, click one of these buttons!
Bradford has never played a Diablo game before. Yes, we know. How does the experience hold up, and how does it fare for someone who has played games inspired by Diablo, but never Diablo itself?
Comments
I also agree with the quality of life changes you suggested. Path of Diablo added some QoL changes and it didn't diminish the feel of the game in the slightest.
That said, I don't recall loosing my stuff when I died... you just click on your corpse and all your stuff is back in place. You can also stack scrolls in books (up to 20). Did they remove books or did you just not know this?
For someone who played Diablo 2 A LOT growing up, this is the biggest hype for me coming years. They are nailing the changes and I hope we get to see some QoL stuff to get new people to enjoy it more. But I am definitely looking forward to this more than Diablo 4.
having potions "not" stack means you have to make a choice. Do I take more potions or do I allow for more loot.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
In softcore, I get stamina is a bother, but in Hardcore, stamina can mean the difference between an escape and a death.
With all that said, I'm all for some QOL because this isn't about just players reliving this masterpiece 20 years ago, some of the QOL not being implemented will turn off future fans from the get go. (I would for instance love a separate Charm inventory as the more I play it really is only there to make me go to town more often to sell)
D3 made a lot of changes to the D2 formula and most of those were about QOL and simplification of the D2 mechanics. Some of those changes were actually good, such as the new way to handle potions and taking them out of the inventory, but overall they over-did it.
Blizz blew it with D3 and opened the door to a host of D2-inspired ARPGs like Path of Exile, Grim Dawn, Last Epoch and many others that kept and expanded on D2's soul with complex character building mechanics and game play.
I find it totally reasonable that the first thing you did after playing the D2 Alpha was to go back to PoE.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Diablo 2 was a much better game and would often rather play it with its poor graphics than Diablo 3... or even PoE or GD.
It has been a long time, but if I recall you could hotkey the skill swap. You still had to cast it with a click, but you could cycle them quite fast with your hotkeys.
Honestly having played on battle.net years ago with all the bots/hacks/etc playing that game and single player D2 are two different games. I'd say relearn the game you thought you knew in a different light to see how to level up a character without the use of players using botting.
But I do thank you for your insights, I am writing a Battle.net vs Single Player for Pure Diablo and you literally hit the difference in mentality and playstyle 100% perfect thanks!
If you are holding out for the perfect game, the only game you play will be the waiting one.