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Let's call it what it is, "Cryptogaming"

KyleranKyleran Member LegendaryPosts: 43,975
After several threads it becomes apparent the term Blockchain Games is a weasel marketing term meant to mask their true nature

They almost universally involve mining crypto as part of the core and are mostly about owning, buying and selling in game assets to others for cryptocurrency.

I've yet to see any real gameplay advances outside of RMT and trading from adding "blockchain" tech to a game and doubt I ever will.

So regardless what your position is on  this brave new world, let's at least call a spade a spade (not a racial slur for all you "woke" people) and stop trying to pretend it's something else.

Surprise mechanics indeed.

Cheers

 B) 






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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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Comments

  • RungarRungar Member RarePosts: 1,132
    Garbage is what it is. 
    AlBQuirky[Deleted User]WalkinGlennlaxieTheocritusSandmanjwbcbully
    .05 of a second to midnight
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    I think someone said 2-3 years ago that Gamigo has crypto-mining software imbedded in all of their games or something?
    GdemamiAlBQuirkyKyleranUngood
  • ScotScot Member LegendaryPosts: 24,273
    edited June 2021
    Well they just don't want to call them that do they? "Blockchain" came to the rescue as you must have some sort of blockchain in a game which involves any sort of cryptocurrency. Link below shows how the security of blockchain is not as good as they say.

    Yes, Blockchain Can Be Hacked: 3 Ways It Can Be Done (epiqglobal.com) 

    If you try to look at blockchain games on YouTube all you get is people who have a vested interest in cryptocurrency such praising games or at least the potential they provide.
    AlBQuirkyGdemamiKyleranUngood
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,585
    As always, if you are not paying for the product then YOU are the product.


    AlBQuirkyScot[Deleted User]Tuor7KyleranSandmanjwGdemami

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  • mklinicmklinic Member RarePosts: 2,012
    edited June 2021
    For what I've seen so far, for me, it's a solution without a problem. I don't care to own game items and that seems to be the selling point right now.

    I'm not completely skeptical about it though. It's early. I imagine implementations of the tech will go through any number of iterations and curious to see what shape those take.

    So far; This sort of thing does seem like it'd be right at home in EvE and, given the nature of the game/players, could see it as a contributor to the game play.
    AlBQuirkySensaiKyleranUngoodiixviiiix

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  • AugustusGAugustusG Member UncommonPosts: 73
    Why not call them bad games? Because behind the marketing, that's what they are for now.
    AlBQuirkyUngoodGdemami
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Yeah, not a revelation.

    The main benefit being touted about it is genuine ownership of that not previously actually owned, and the ability to legitimately trade that with others.

    This shouldn't be a surprise to anyone, especially as it mentioned over and over by those advocating it as though it was the second coming of Christ.

    The value of that is in the mind of the beholder, and that potential is not limited to what it currently is but what it could be.

    Right now, that doesn't look like much, especially to one that couldn't care less about actual ownership of their game doodads.

    I could see it being possibly so, if it was integrated into a game in a manner where it contextually makes sense as part of play rather than being the core of a thinly veiled cryptocurrency generator.

    In MMORPGs this would probably best be done through meaningful crafting and the meaningful support of that by those that don't want to craft. It is already a means of in game revenue in some games so it would be the easiest to adapt so as not to be a glaring difference from what people are used to.
    ScotKyleranUngoodIselinYashaXGdemamiAlBQuirkyBeansnBread
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    Not necessarily crypto gaming in all cases, because crypto kind of points specifically to cryptocurrencies, and not all blockchain games have or need a cryptocurrency. Then you also have the sect of games that give you the opportunity to earn cryptocurrency by playing.

    These games generally have high ad revenue that earns them way more than the crypto they end up paying you. At least, initially. In very rare cases you might earn some currency during a dip and it spikes, but at the price you'd earn, it would be really difficult to make, even more than the 1 cent they probably earned on viewing an ad. 

    KyleranUngoodAlBQuirky



  • olepiolepi Member EpicPosts: 3,017
    How does the game company make money off of it?
    Gdemami[Deleted User]AlBQuirky

    ------------
    2024: 47 years on the Net.


  • MendelMendel Member LegendaryPosts: 5,609
    I wonder if Superman is as leery of these cryptocurrencies as I am?



    ScotKyleranUngoodTheocritusAlBQuirky

    Logic, my dear, merely enables one to be wrong with great authority.

  • CryomatrixCryomatrix Member EpicPosts: 3,223
    I talked to a friend of mine who is addicted to making money, he bought a gaming computer and rents out the power for cryptomining and nets $300 a month doing it.

    Playing a shitty crypto game is a hybrid version of this i guess. Since, im the only one here who plays entropia, i dont see it as a problem. You play a game and accrue money for once while using your cpu/graphics card instead of playing a normal game where you use your cpu and get no monetary value from it.

    Im okay with these types of games, it is a transaction between company and player, no big deal. 

    I get why people dont like it, but i think i like the option. You could watch a movie, play some mindless game and accrue money while doing it. Seems like a win-win to the right person. 


    UngoodiixviiiixAlBQuirky
    Catch me streaming at twitch.tv/cryomatrix
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  • KnightFalzKnightFalz Member EpicPosts: 4,522
    olepi said:
    How does the game company make money off of it?

    In one video I watched, a person mentioned them taking a low percentage of the currency earned in transactions, as though a service fee.
    KyleranUngoodGdemamiAlBQuirky
  • AugustusGAugustusG Member UncommonPosts: 73
    edited June 2021
     KnightFalz said:
    olepi said:
    How does the game company make money off of it?

    In one video I watched, a person mentioned them taking a low percentage of the currency earned in transactions, as though a service fee.
    In an article I read a company raised more than 100 mio in founds and all they did was a bunch of pixel art bad browser game. Not sure they need money after the found raising. Just flash crypto money to investors and do shit seams to pay very well.
    KyleranUngoodGdemamiAlBQuirky
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    One way this could benefit gaming is if blockchain wasn't used as currency or means of ownership at all, but simply as a unique identifier for each piece of gear in a game so that it could be tracked with precision if an account was hacked and cleaned out.
    KyleranScotMendelUngoodGdemamiAlBQuirky
  • ScotScot Member LegendaryPosts: 24,273
    edited June 2021
    One way this could benefit gaming is if blockchain wasn't used as currency or means of ownership at all, but simply as a unique identifier for each piece of gear in a game so that it could be tracked with precision if an account was hacked and cleaned out.
    They are to my mind many fine ways you could use it, we need more games by the community for the community, this could help with that. But when you see no examples of good usage, not one you have to ask is this just more PR hype for cryptocurrency?
    MendelUngoodGdemamiAlBQuirky
  • MendelMendel Member LegendaryPosts: 5,609
    One way this could benefit gaming is if blockchain wasn't used as currency or means of ownership at all, but simply as a unique identifier for each piece of gear in a game so that it could be tracked with precision if an account was hacked and cleaned out.

    Where is the game company that isn't thinking of monetary uses though?  Even the porn industry is starting to deal with cryptocurrency.



    UngoodAlBQuirky

    Logic, my dear, merely enables one to be wrong with great authority.

  • KnightFalzKnightFalz Member EpicPosts: 4,522
    edited June 2021
    Mendel said:
    One way this could benefit gaming is if blockchain wasn't used as currency or means of ownership at all, but simply as a unique identifier for each piece of gear in a game so that it could be tracked with precision if an account was hacked and cleaned out.

    Where is the game company that isn't thinking of monetary uses though?  Even the porn industry is starting to deal with cryptocurrency.




    For profit companies are for profit, but not necessarily for cryptocurrency as the means to get it. Larger companies can be more risk adverse than individuals and may be leery of it for some time where their profits are concerned.

    Porn is kind of an outlier. They don't need to worry about risk that much as they are  certain whatever they put out will provide revenue, so they are willing to adopt just about anything and be confident of success.

    They could probably put a clip frame by frame on a herd of buffalo, and people would pay to watch them stampede single-file.
    ScotAlBQuirkyMendel
  • YashaXYashaX Member EpicPosts: 3,100
    Sounds like it would make an exciting pvp game!
    iixviiiixAlBQuirky
    ....
  • TheocritusTheocritus Member LegendaryPosts: 9,976
    I talked to a friend of mine who is addicted to making money, he bought a gaming computer and rents out the power for cryptomining and nets $300 a month doing it.

    Playing a shitty crypto game is a hybrid version of this i guess. Since, im the only one here who plays entropia, i dont see it as a problem. You play a game and accrue money for once while using your cpu/graphics card instead of playing a normal game where you use your cpu and get no monetary value from it.

    Im okay with these types of games, it is a transaction between company and player, no big deal. 

    I get why people dont like it, but i think i like the option. You could watch a movie, play some mindless game and accrue money while doing it. Seems like a win-win to the right person. 



    and that's just it....Behind all of this is human greed, pure and simple.
    UngoodiixviiiixScotGdemamiAlBQuirky
  • PalebanePalebane Member RarePosts: 4,011
    edited June 2021
    Sounds like WoW or ESO, or any game that involves RMT for in-game items and services. Players are mining currency through loot and the corporations are making money selling it back to players through subs/seasons. I suspect online games to be behind the whole cryptocurrency thing in some fashion.
    UngoodAlBQuirky

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • KnightFalzKnightFalz Member EpicPosts: 4,522
    I talked to a friend of mine who is addicted to making money, he bought a gaming computer and rents out the power for cryptomining and nets $300 a month doing it.

    Playing a shitty crypto game is a hybrid version of this i guess. Since, im the only one here who plays entropia, i dont see it as a problem. You play a game and accrue money for once while using your cpu/graphics card instead of playing a normal game where you use your cpu and get no monetary value from it.

    Im okay with these types of games, it is a transaction between company and player, no big deal. 

    I get why people dont like it, but i think i like the option. You could watch a movie, play some mindless game and accrue money while doing it. Seems like a win-win to the right person. 



    and that's just it....Behind all of this is human greed, pure and simple.

    Human greed is behind the vast majority of things not of nature.
    PalebaneUngoodiixviiiixGdemamiAlBQuirkyTheocritus
  • SandmanjwSandmanjw Member RarePosts: 531
    All of this just looks like desperately flailing around to to take advantage of the latest trends.

    Gamers are one of the easiest groups with liquid cash to take for a cleaning. 

    Hence all the FTP, cash shop, loot box, PTW, pre-order, early access, crowd funding, and now this...

    For a group (gamers) that likes to talk like they are in the know, and smart...they sure look like cash cows, and lambs to the slaughter to me. Just show them a few pretty pixels, and such,  and sit back and watch them throw cash at the craziest things ever.
    ScotGdemamiAlBQuirky
  • ScotScot Member LegendaryPosts: 24,273
    edited June 2021
    I talked to a friend of mine who is addicted to making money, he bought a gaming computer and rents out the power for cryptomining and nets $300 a month doing it.

    Playing a shitty crypto game is a hybrid version of this i guess. Since, im the only one here who plays entropia, i dont see it as a problem. You play a game and accrue money for once while using your cpu/graphics card instead of playing a normal game where you use your cpu and get no monetary value from it.

    Im okay with these types of games, it is a transaction between company and player, no big deal. 

    I get why people dont like it, but i think i like the option. You could watch a movie, play some mindless game and accrue money while doing it. Seems like a win-win to the right person. 


    Good to see you coming into the conversation, it was you even as a fan that wised me up to the idea that such games were not for me. At the time we did not talk about the potentially fraudulent nature of such games, but my recent review of blockchain games has raised that issue. Entropia at least looks like it is not part of that murky area many of these games are in. It is still giving players what I now think of as a "bitcoin addiction" and I would advise anyone to avoid it.

    That said, you gave us one of the most honest treatments of the game back in the day. Today, I am seeing posters who defend anything bitcoin, the difference is dramatic.
    KyleranGdemamiAlBQuirky
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    edited June 2021
    Sandmanjw said:
    All of this just looks like desperately flailing around to to take advantage of the latest trends.

    Gamers are one of the easiest groups with liquid cash to take for a cleaning. 

    Hence all the FTP, cash shop, loot box, PTW, pre-order, early access, crowd funding, and now this...

    For a group (gamers) that likes to talk like they are in the know, and smart...they sure look like cash cows, and lambs to the slaughter to me. Just show them a few pretty pixels, and such,  and sit back and watch them throw cash at the craziest things ever.

    None of the things you list are inherently flawed.

    FTP is free of financial cost from the perspective of the individual. Currently this model is extraordinarily beneficial as the financial havoc from Covid may make these the only option for online play for some.

    Cash shops with cosmetics only are gameplay neutral.

    Loot boxes in moderation are no worse than buying the occasional lottery ticket or scratch card. They are only an issue to those that can't control their chance-based purchases, and it is at this level it need be addressed.

    PTW is likely the most misapplied descriptor in existence. It is often applied to purchase options the player simply doesn't like regardless of how disruptive they really are to the game. I consider all such claims unsubstantiated until I review them due to this.

    Pre-order, I don't see what the issue is. I only pre-order that which I know I would buy on release anyway. I may as well get the bonus stuff as well.

    Early access varies from horrible to wonderful, with the evaluation of each case very much dependent on individual perspective. A short journey through Steam will show many EA games held in high regard by a good number of people, along with the many more not so favoured. It's a case-by-case thing really.

    Crowd funding has been successful for many games, just not so much the MMORPG variety. Although inherently risky, it can and does work.

    I expect blockchain will be much the same in gaming. There will be some cases where the technology will benefit players and perhaps lead to interesting game evolution previously not possible, so it will not be universally bad.
    AlBQuirkyKyleran
  • ScotScot Member LegendaryPosts: 24,273
    edited June 2021
    Sandmanjw said:
    All of this just looks like desperately flailing around to to take advantage of the latest trends.

    Gamers are one of the easiest groups with liquid cash to take for a cleaning. 

    Hence all the FTP, cash shop, loot box, PTW, pre-order, early access, crowd funding, and now this...

    For a group (gamers) that likes to talk like they are in the know, and smart...they sure look like cash cows, and lambs to the slaughter to me. Just show them a few pretty pixels, and such,  and sit back and watch them throw cash at the craziest things ever.

    None of the things you list are inherently flawed.

    FTP is free of financial cost from the perspective of the individual. Currently this model is extraordinarily beneficial as the financial havoc from Covid may make these the only option for online play for some.

    Cash shops with cosmetics only are gameplay neutral.

    Loot boxes in moderation are no worse than buying the occasional lottery ticket or scratch card. They are only an issue to those that can't control their chance-based purchases, and it is at this level it need be addressed.

    PTW is likely the most misapplied descriptor in existence. It is often applied to purchase options the player simply doesn't like regardless of how disruptive they really are to the game. I consider all such claims unsubstantiated until I review them due to this.

    Pre-order, I don't see what the issue is. I only pre-order that which I know I would buy on release anyway. I may as well get the bonus stuff as well.

    Early access varies from horrible to wonderful, with the evaluation of each case very much dependent on individual perspective. A short journey through Steam will show many EA games held in high regard by a good number of people, along with the many more not so favoured. It's a case-by-case thing really.

    Crowd funding has been successful for many games, just not so much the MMORPG variety. Although inherently risky, it can and does work.

    I expect blockchain will be much the same in gaming. There will be some cases where the technology will benefit players and perhaps lead to interesting game evolution previously not possible, so it will not be universally bad.
    There is nothing inherently bad about making profit, it just that making profit is so easily turned into wringing players for every penny and scams ahoy. Or at least it has been since gaming went online, the more connectivity our gaming has had the more abuse there has been.

    Also these issues are not about whether a new payment model (because that's what this is) is going to be universally bad or good. It is about what it is like in the round, will players overall get a good or bad deal? Currently it is overwhelmingly bad, indeed we do not see them getting a good deal anywhere. So it is quite reasonable to say this is bad for gamers and there is no evidence we will see any good whatsoever.
    AlBQuirkyGdemamiKyleran
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