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During a stream last Friday ahead of all the E3 hub-bub, The Lord of the Rings Online hosted another Chat with Severlin stream, seeing the EP of the MMO answer community questions live. During the stream (in fact, almost at the outset) the executive producer let it be known that there are two new legendary servers coming to LOTRO.
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Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Happening tomorrow.
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Well you can't really combine them. The players that like going slow will be left waaaay behind due to the way stuff is released. You could combine the slow xp ones with the normal ones, but not the fast ones with a faster release cadence.
Both servers are doomed to be low pop pretty quickly though. A private WOW server started with slower leveling but eventually was forced to allow normal leveling and generous rest XP to boost the pop.
https://interreviewed.com/lord-of-the-rings-online-is-releasing-two-aptly-named-legendary-servers-treebeard-and-shadowfax/
For myself, I'll start over because I have a lifetime sub, but ended up not playing for years. I think the community on a slow-progression server would suit me just fine.
I suspect they are thinking this brings people back, or in, not that it's going to have a huge influence on existing servers, maybe?
Leveling slower doesn't mean you don't want to experience dungeons and endgame. It means you want a slower leveling experience and slower release schedule. The point is to still be able to find groups for content when you get there.
The slow server enforces it for everyone and lets like minded people create their own community and economy. Something your solution would ruin for the slow ones.
I don't even know who wants their fast server as they already move to new expacs quicker than they originally promised.
Bear in mind that the same thing would be happening to those levelling faster, they would not all be levelling at the same rate. It just seems to me that this sort of issue is unavoidable, no matter how much you divide the playerbase that issue is there.
The community clamoring for another legendary server is pretty tiny though, especially after one is being shut down. I guess they are hoping that these changes, plus difficulty sliders, will bring enough people back to make it worth their while. If I were to play on one of them it would be the slow server. But I just don't see the point unless they made a separate client and tried to mimic what the game was like at release.
The difficulty sliders do seem to potentially put a spanner in the works though, that effects progression and players will set different levels?
I think they are still technically Legendary servers, albeit with altered progression speeds.
I'm not sure the timing of their release is great. There's a fair bit of competition right now in the MMO world.