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With Gundabad and the future on the horizon for The Lord of the Rings Online, we sat down with the team's executive producer, Rob Ciccolini, for an interview last week. This is part two of our chat, where we dive into EG7, graphic upgrades, and the Brawler inspiration.
Comments
If they feel they must bring in a new CC after this stick to the lore, something like an Animist, mage variant based somewhat on Radagast. Some healing, pets, nature powers.
https://lotr.fandom.com/wiki/Tulkas
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Tulkas was a wrestler not a boxer, I guess you don't get wrestlers in MMOs because the animations of griping, holding etc npc's would be rather convoluted. If they just put their hands up and said "Ok this is not a lore class, but we like the look of it and we think you will" I would respect that. It is not easy to fit new classes in and Lotro is very solid in that regard, I would not want them to get reliant on new classes, but don't object to a new class just because it is new.
I find the biggest problems with the game the sound design and the lag. The sound design of many things like crackling campfires doesn't sound awesome, it's annoying. I hate the combat sounds - my character is a melee class, he fights enemies with his sword.
In WoW even auto attacks sounds so crisp and spot-on, but in LOTRO sometimes there is no sound at all, sometimes the sounds like you threw a wet piece of cloth on the floor rather than a sword slash or clash ... or whatever.
They need to bring the EU servers back to Europe and improve the game sounds.
The other annoyance I have is that the 64-bit client needs more optimization so it stops stuttering.
The only Valar that is named is Orome, so even if Tulkas was a source, it can't be the source, if that makes sense.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
True, but this time it looks like they've already gotten more manpower in the office to make it happen. If nothing else this at least makes me less worried about a shutdown happening anytime soon.
The headline looks like it should read "lack of any hope for 4K support ever" from the tone of what was said.
"Inspired by" every middle-earther who couldn't find a weapon before a fight/brawl or lost theirs on the battlefield = improvisation..
If your fists & feet are all you have + you have fighting knowledge/expertise then they can be deadly weapons. Those dwarves that worked in the mines their whole lives probably have the upper body strength to rip a tiny goblin in half when you think about it..
If anything the brawler is the most realistic non-fantasy class and IMO a much needed addition to the game. Even if it's a LOTR game with maximum fantasy setting the punching and kicking will be for me a much needed escape from the same old weapon swinging that I've been doing for over a decade now. If ESO would do the same and add a monk or brawler class it would be great too..
My first character was a Minstrel...I got to about level 25 or so and was doing a killing quest of some sort....It mustve taken 5 minutes for him to kill the mobs....Sure he could heal himself fine but oh that awful DPS.....Maybe things have changed over the years but I remember that class was not fun.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I agree with Scot, brawler is just their attempt to get a slice of Wow's monk pie (just as RK and beorning were, mage and druid), and it's the least lore-fitting from the three.
Yup, that is true, somehow the fact that Tolkien uses the Grey-Elven name for Varda slipped my mind (when I think Valar I go hardcore with the Quenya or not at all).
Logic, my dear, merely enables one to be wrong with great authority.
Show me an example in any of the trilogy books where a minstrel causes physical harm or even death to a "troll, balrog or dragon" with MUSIC. Maybe instead of archers on the walls at Helm's Deep they could've set up a bunch of minstrels to play their lute's downward against the onslaught of orcs trying to overtake the city...
And don't forget geriatric Gandalf going full Rafiki/Wukong style on orcs built like rhinos in full plate armor...
ALL of LOTRO is a stretch cause it's a friggin' video game and fantasy...
The way people in this thread are completely playing off the power of physical strength makes me think they've never been in situations where the need to recognize/identify it has been necessary... which is a good thing.
If we were comparing our world reality with what makes sense and doesn't then no hobbit could ever be a guardian cause their body size/mass wouldn't be able to carry the armor they wear or even lift the weight of the swords/weapon that would be needed to do any real damage to orcs.
A completely insane/psychopathic dwarf or human brawler with suicidal tendencies punching enemies to death is a lot more believable than a hobbit guardian absorbing the full force of a troll club swing and not flying across an entire field..
As a healer (even my selected role on this site too ), for me it's sad to see that minis are on the top of the popularity list now, and not for their healing... but because of they're the most effective farming/grinding/powerleveling class FFS, and because they outperform hunters (hunters! FFS again) in ranged dps, the dedicated ranged dps class...
Not to mention the fact that it doesn't matter how much they upgrade the graphics, if the P2W cash shop and watered down, over-simplified crafting/farming system still remains in the game.
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2024: 47 years on the Net.
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2024: 47 years on the Net.