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Swords of Legends Online Sells Over 200K Units Since Launch; Gameforge Promises To 'Continue To Work

SystemSystem Member UncommonPosts: 12,599

imageSwords of Legends Online Sells Over 200K Units Since Launch; Gameforge Promises To 'Continue To Work Diligently' To Alleviate NA Server Issues | MMORPG.com

Swords of Legends might have had a smooth EU launch last weekend, players on the other side of the pond had a less than stellar experience thanks to myriad issues with the North American server. Gameforge, the publisher of SOLO in the West, has promised to "continue to work diligently" to ensure that players are getting the best experience possible moving forward.

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Comments

  • NanfoodleNanfoodle Member LegendaryPosts: 10,875
    The reviews I have been watching and reading say nothing new here, just what they have is done really well and polished. My take a look if I dont like NW in beta testing lol
    TokkenGarrik
  • TillerTiller Member LegendaryPosts: 11,449
    Cool, now what are the concurrent user trends since launch? Anybody?
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • DattelisDattelis Member EpicPosts: 1,674
    As long as people are having fun. Even if you only get 10 or so hours of a good time, it sounds like a decent spend in my book. Some 60 dollar titles dont even give you that much.
    TokkenValdheimalkarionlog[Deleted User]
  • NanfoodleNanfoodle Member LegendaryPosts: 10,875

    Tiller said:

    Cool, now what are the concurrent user trends since launch? Anybody?



    15-20k Players at peek. Thats solid. To put that into perspective Crowfall is about 3k at peek.
    TokkenKyleranLinif
  • blazingcutblazingcut Member UncommonPosts: 65
    I refund the game. No, there is nothing wrong with it. In fact, i quite enjoy my 2 hours playing Spell Sword class. However, the end game stuff is populated and controlled by top guilds, who played Chinese version before. They require specific gear scores, and dedicated time in game which something I can’t afford as casual. Thus, it limit my progression and yea that’s that.
    GdemamiLackingMMOZenJellyKyleranNepheth
  • Wizzurah84Wizzurah84 Member UncommonPosts: 49


    I refund the game. No, there is nothing wrong with it. In fact, i quite enjoy my 2 hours playing Spell Sword class. However, the end game stuff is populated and controlled by top guilds, who played Chinese version before. They require specific gear scores, and dedicated time in game which something I can’t afford as casual. Thus, it limit my progression and yea that’s that.



    How can you talk about end game content just after 2h of playtime? I never played the chinese version, tried beta but did not like it so im just curious, not trolling. I refunded after beta.
    ZenJelly
  • TokkenTokken Member EpicPosts: 3,644
    Good to hear it is doing well. I may purchase some day.
    Garrik

    Proud MMORPG.com member since March 2004!  Make PvE GREAT Again!

  • mussolinimussolini Member UncommonPosts: 200
    200k+ sold. Any informations how many refunded already? I'm just curious as I wondering if a game sold more than 200.000 copies for head start how come that the maximum online player base is no more than 18k for few hours (5-6 hours exactly) and rest of the day there is under 15k which is around 8%? Something is not okay with the numbers, weird.
  • AeanderAeander Member LegendaryPosts: 8,028
    You know Crowfall must feel bad when an Eastern MMO overshadowed its launch numbers by many orders of magnitude.

    That said, yeah, I agree with the numbers on this one. This actually looks pretty good to me.
  • WizardryWizardry Member LegendaryPosts: 19,332
    edited July 2021
    200k at what 40 bucks?That would be 8 million,not nearly enough unless they put little effort/investment into the game which is quite probable OR they expect a large influx of cash shop money.
    Well 8 million should be enough if took around 4 years at 500k a year but these studios have to pexecs and investors that want profits in the millions,so i am sure they expected closer to the 1 million mark as that would have net them 40 million minus whatever overhead they have and or business partners.

    As to numbers....Is that ONE server?Typically from experience i have seen around 1/6th the total as playing.So if 15k that would equal about 90k not 200k.If there is still 200k active that means MANY are already not playing much as typically we see a mad rush in new releases where players play very long hours.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • WizardryWizardry Member LegendaryPosts: 19,332
    IMO they would call this a mild failure but again we don't know how little they invested into this game.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • elfenwindelfenwind Member UncommonPosts: 12
    edited July 2021

    Wizardry said:

    IMO they would call this a mild failure but again we don't know how little they invested into this game.



    I think this game is a port of the game released in china years ago? I'm not a programmer but 200k at 40-60 bucks for porting a game is not bad? MMOBYTE game it a good review. I may check it out later when I see more reviews.
  • IselinIselin Member LegendaryPosts: 18,719
    Game has a lot of positives with great art/graphics, nice combat and a very minimal cash shop but I'm not sure I can stomach the extreme on-rails leveling experience. I don't mind quest-driven theme parks but I have limits :)
    Valdheim[Deleted User][Deleted User]Kyleran
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  • NecromaNecroma Member UncommonPosts: 45
    edited July 2021






    I refund the game. No, there is nothing wrong with it. In fact, i quite enjoy my 2 hours playing Spell Sword class. However, the end game stuff is populated and controlled by top guilds, who played Chinese version before. They require specific gear scores, and dedicated time in game which something I can’t afford as casual. Thus, it limit my progression and yea that’s that.






    How can you talk about end game content just after 2h of playtime? I never played the chinese version, tried beta but did not like it so im just curious, not trolling. I refunded after beta.



    he cant... 2hours is like 15-20lvl and barely even unlocks majority of class skills.... probably read discord server discussions from hardcore mmorpg guilds that play most mmos for some time and came to that conclusion, as if him being a casual even matters to those hardcore raiders lol. Content is cleared in all groups in CN/TW, the gearing process for casuals is literally just do daily/weekly progression and acquire tokens to buy high ilvl gear(for ex. max is 375, they get 360-365 with tokens) and then clear appropriate level content to upgrade them to BiS or chill doing events etc. or just raid lower difficulty and upgrade with new difficulty while also getting extra help from tokens. This game might be even more casual friendly than FFXIV with their tome tokens, as this game just gives player-friendly stuff without shying away.
    ZenJelly
  • Archlord2006Archlord2006 Member UncommonPosts: 22
    This game was a nice and fresh surprise, loving it and upgraded to Deluxe Ed within a few hours. It feels like I'm playing Aion 2.
  • GarrikGarrik Member UncommonPosts: 965
    edited July 2021
    Good to see decent numbers, despite pretty low-key advertising outside of the streams. I'm honestly having a ton of fun with this, it's a nice relaxing change from BDO and the addcitve stress pit that can easily become, and also a solid alternative to other established themeparks such as WoW and FFXIV. Much like FFXIV, it took me a few hours to really get into the game, as it felt similar to the linear MSQ quests of FFXIV at first, but after sometime more systems and the game in general opened up some and I've found it really enjoyable.

    Hopefully they can improve the english dub (do yourself a favor and just select original chinese with english subs, unless you want a good laugh of course!) and get the engine update pushed through sooner rather than later. Those are the two biggies that need to be sorted, especially with New World and Lost Ark incoming.
    Valdheim

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  • ValdheimValdheim Member RarePosts: 705

    Iselin said:

    Game has a lot of positives with great art/graphics, nice combat and a very minimal cash shop but I'm not sure I can stomach the extreme on-rails leveling experience. I don't mind quest-driven theme parks but I have limits :)



    A friend of mine didn't start playing with me and some other friends at launch because he thought the same. I convinced him that the leveling phase in this game is in fact just a long tutorial (he didn't regret it so far). It is indeed on rails but it doesn't take to long. I leveled pretty hardcore and was done in two days, I guess if you take your time it might take you 1 week.

    The thing is, once you reach that max lvl the game opens up like crazy. You'll have so many activities that you'll feel overwhelmed at first.

    It's a pity that a lot of people are gonna refund or completely miss out on this one because of it's leveling phase, yet I think it's still nothing compared to the leveling phase of Final Fantasy XIV, a game that I'm playing alone since launch because I can't convince any of my friends to play it because of the approximately 300-400 hours mainquestline.
    So I guess it's a small price to pay to enjoy SOLO ;-)
    Sovrath
  • BrudertodBrudertod Member UncommonPosts: 5

    mussolini said:

    200k+ sold. Any informations how many refunded already? I'm just curious as I wondering if a game sold more than 200.000 copies for head start how come that the maximum online player base is no more than 18k for few hours (5-6 hours exactly) and rest of the day there is under 15k which is around 8%? Something is not okay with the numbers, weird.



    You only see the ones playing over steam, but they also have their own launcher (gameforge launcher) where you can buy and play the game with.
    Kyleran
  • HidesBehindShadowHidesBehindShadow Member UncommonPosts: 41
    Spellsword here just hit level 36. Makes me laugh how some numtie didn't even realize it was not ftp cashahop p2w without doing his homework lol.

    Wizzy are you there, jaded people never learn.

    The game is nothing new but it dose what it dose well and is more western playstyle than ffxiv imo.

    Also not everyone uses steam to play the game.

    Beautiful game and music with a decent story, like being in one of those flying dagger films lol.
    Kyleran
  • Scott_JeslisScott_Jeslis Member RarePosts: 636



    Beautiful game and music with a decent story, like being in one of those flying dagger films lol.




    Agree but some of the translation stuff breaks my immersion. English voice overs not matching subtitles, some English voice overs getting cut short, some voice overs are several decibels louder then others, some subtitles so long they transition out before you can read them.
    Sovrath
  • panixxapanixxa Member UncommonPosts: 1
    Yea, Gameforge. No thank you. Gotta be a pass for me.
  • TillerTiller Member LegendaryPosts: 11,449
    panixxa said:
    Yea, Gameforge. No thank you. Gotta be a pass for me.

    I read that as Garbageforge at first.
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • AeanderAeander Member LegendaryPosts: 8,028
    Tiller said:
    panixxa said:
    Yea, Gameforge. No thank you. Gotta be a pass for me.

    I read that as Garbageforge at first.
    Sounds like a Freudian slip to me.
  • IselinIselin Member LegendaryPosts: 18,719
    Valdheim said:

    The thing is, once you reach that max lvl the game opens up like crazy. You'll have so many activities that you'll feel overwhelmed at first.

    Like what? What do you do in the end game of SOLO? Genuinely curious as I don't know anything about its end game.
    [Deleted User]KyleranSovrathAeander
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    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KyleranKyleran Member LegendaryPosts: 43,975
    This game was a nice and fresh surprise, loving it and upgraded to Deluxe Ed within a few hours. It feels like I'm playing Aion 2.
    2006, not your account start date....hmm.. maybe the year you were born?

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