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All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
Then it will make even more sense.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
But what I meant was that since we are small and there are 14 or so harvesting and crafting careers, we can level a PvP character and then instantly have 2-3 crafters and harvesters each.
It's kind of cheap but the leveling was a joke anyway (just a few hours to level 30 with no help). Combined with the unlimited free respecs for VIP I may only ever level 1 character through that New Player Experience starter world.
The real progression involves performing actual harvesting and crafting loops which have a chance to drop green versions of the Disciplines (then 3 more can be combined to make a blue, 3 blue to make a purple, 3 purple to make an Orange). So plenty of grinding left in the game. Just no need to take my Armorsmith or Alchemist out to level against mobs.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
The laughable and sad at the same time part is they treat this like "you can only get this if you pay us"lol.
Yes because removing what little of the ride i have to enjoy should be something i pay you for lol.
If all your going to do is just jump right in to end game pvp what was the point of waiting all this time to build a game?They could have just built a BR in a big box been done in one year,saved loads of money and time.
Never forget 3 mile Island and never trust a government official or company spokesman.
I'll repeat what i said earlier,IF it was too short and seemingly nobody cares ,WHY BOTHER to make the game in the first place?
If there is too little substance to the game then get off your ass and add more adventure,more content,i mean geesh this is a game they could have whipped off in 1-2 years max.They could have just outsourced it and got mroe GAME in 2 years.
This gam has been ongoing for more than 5 years WTF !! What to deliver a VERY sub par half assed game,just a pvp in a box like a drive through fast food joint?Umm yes i'd like to order 5 pieces of chicken and some fries.....ok that'll take 5 years sir,please pull over to the curb and someone will bring your order.
Never forget 3 mile Island and never trust a government official or company spokesman.
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2024: 47 years on the Net.
This is what to expect with a game that already has an established player base.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The starter world 1-30 leveling part of the game is basically just a tutorial. The real character progression comes after that.
Progression is the social aspect, crafting and gear (which degrades with no repair = economy), skill in combat (high skill cap), working towards objectives and goals, and ultimately trying to do well in campaigns for rewards, cosmetic or utility, for your character and your player world that you own and others can visit.
It's a game more like Albion or EVE. Gameplay loop is satisfying. It released since that is there, but there will be plenty of stuff in the future, game will hang around. No predictions on speed or other things, but the game is promising. Marketing will only help, which is something they said they'll do progressively.
Generally people purchase games that provide what they want.
If the game chosen has minimal PvE it isn't because the buyer wants one with an abundance of it. If the game chosen is primarily about PvP the buyer will want to get to that with minimal delay.
It makes perfect sense when people don't assume their own game preferences are shared by everyone else.
Some games aren't about you and what you want.