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With The Lord of the Rings Online players able to go hands on with the MMO's first class sincce 2014 today thanks to the Brawler hitting the Bullroarer test server, it got Bradford thinking about how he chose his favorite class in any MMO he plays. Spoiler alert: They are usually ranged.
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I started as a tank, then went off tank for the first two reasons; hybrid dps controllers have featured as well. But my main picks reflect thinking on grouping and whats best for that, so no pure melee or ranged dps they are never a good team pick, no pet classes they had various problems in raids and PvP in the early days so I avoided them.
For DAOC a Paladin, for Lotro a Champion, a Druid in WoW, a Monk in DnD online, a Nanomage in Anarchy Online those last two picked for just looking good So my reasons I think I pick a class do not always follow through!
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
Warrior Priest
Shaman
Astrologian
Beorning
Bear Shaman
You name it, as long as it isn’t straight up healing alone.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
My favorite though was the vanilla Chloromancer in Rift. Same idea as the Warrior Priest but ranged,
I always prefer healing through damage done rather than healing and oh yeah, I can also do some damage now and then.
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― CD PROJEKT RED
* Martial arts/brawling
* Dark knights
* Bards
* Rogues
* Rangers
* Lancers/dragoons
From there, it's really about picking the most fun one with the coolest skins.
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2024: 47 years on the Net.
I picked it because my real life boss, who had been in the beta and was starting a branch of his guild in lotro, recommended it to me. So, I guess you could call it an accident, or following a recommendation, or a guild leader trying to get me to play a rare class.
The Captain was my favourite class primarily due to play style. Jack-of-all-trades, master-of-none. It had the most depth out of any class I've ever played, and had a subtle but powerful effect on the outcome of any given fight. Not many people seemed to know how to play it well, so I took great pride in being really good. Also, heavy armour and halberds. Looked cool :P
Logic, my dear, merely enables one to be wrong with great authority.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
When EQ launched, I tried ranger, and less then happy, moved to Druid and enjoyed that, until finally making a Munchkin halfling Druid Meta.
That was fun till I made a cleric, and that changed my whole game. I was running with 2 friends at the same, so we played the Trinity, a Warrior, Cleric, Enchanter, and we just destroyed stuff, it was great! I feel in love with that game style.
Moved to DAOC, tried to play a Healer, and it was just off enough that I could not get into it, so played a Blademaster, and I enjoyed that, while my static swapped roles for pretty much the same reasons, just could not get into our previous EQ roles.
Moved through some other MMO's, all short lived, and forgettable.
Moved to DDO, and.. I shit you all not, being able to multiclass just opened a whole new level of gameplay for me, I could play a Barbarian Cleric, and be a self healing great axe using rage monster if I wanted to. I could make Fighter Wizards, that charged things with great swords and wore heavy plate armor, there was legit, no limit to what I could do, to customize and build, and that did not even include enhancements and feats, and gear could do for me, it was almost impossible to go back to boring fixed classes again after playing DDO.
GW2, I played a Guardian and a Ranger the most, but had every class to level 80, because it was stupid easy to do it, and I enjoyed the game for a while, and while it was a fun to play, as in I enjoyed how they set up the game world and the way it worked, it's build makeup was nothing compared to DDO, so, when GW2 went into a direction I didn't like, I just hopped right back to DDO.
Currently playing an Arti Wizard in DDO, 2/18 split, and enjoying being a Lich that is using a Heavy Repeating Crossbow like it's a one handed Machine Gun.. LOL. DDO players will know what I am talking about.
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2024: 47 years on the Net.
In LOTRO, first I tried a Burglar and Champion, but they weren't solo-friendly enough for me and eventually I settled for a Guardian and that's what I'm playing right now and although the Blue build has low DPS, I can survive a lot of encounters on my own, which I wouldn't be able to if I were a different class.
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Beyond the shadows there's always light
LOTRO: first toon was Human Champion, because of "unrelenting in combat...". Did not like him much. Well, Dwarves are cool, let's make Dwarf Champion. Initially I liked it. Famous shing-shing, almost all best anecdotes - all are about Champion.
Then kinnie adviced to take Minstrel. And oh my, it was really cool. Ranged dps, heals and self-heals even if it at the cost of armour. I could nuke from far, I could take crowd from far, I could heal allies! And I was needed in groups as a healer, I was effective as DPS dealer! Life became nice, I could freely quest with good dps and selfheals.
After that it was Hunter. Yes, ranged one with quality dps, even if with no heals. Very good dps, superb travelling skills and then - traps! Trap that orc, bleed it and shoot it!
So it became clear what type of class was mine. I experimented: took Loremaster, Runekeeper, right now - running Beorning. Loremaster, Runekeeper - just not mine, I could barely enjoy them. Beorning is good from roleplay view, if Bear form is mastered - it's good at melee dps. But right class (for me) is still ranged dps dealer.
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Lotro: Captain and Guardian
Swtor: Powertech and Operative
Wow: Druid and Monk
Guild Wars: Warrior, Monk, and Necro
Guild Wars 2: Revenant, Guardian, Necro, and Engineer
FF14: Warrior
Even though it's cool having tanks that can tank/dps a dps in that slot is going to dps more efficiently. Or mages that can cc tank etc. Or having a group full of druids / bards that can perform all rolls adequately I never really got into hybrid classes too much because the pure version of what they do is usually better.
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Ahhh the healer. The true lord and master of the group. The educator. The poet. The one who will teach the tank to listen and/or wait because they are OoM, the one who will teach the DPS to not grab aggro or go out of LoS. With teaching I of course mean letting them die horribly.
People live and die by the hands of the healer, and its a damn hard role. DPS and tanks are just fighting against AI, going through the computer controlled motions. A healer however, a healer has to deal with the behaviour of players, erratic, flawed, unlogical and needs to respond appropriately. For healers fights are never the same.
And then, on top of our game we can also DPS in between. We can. But we don't have to. But I am a nice guy so I do, occasionally, and when the group wins by the skin of their teeth I can say 'I saw you guys were struggling so I tossed in some damage' and they'll be even more grateful.
Healers. We rock.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer