I havent played in close to a week. Dont hate the game, but I logged in the other day my inventory is almost at max weight, my storage shed is at max, my house is at max, and I didnt have enough Az to fast travel to another place. I just didnt feel like running to another town so I logged out...
There is never a moment they don't think about it, except from during the entire time they were developing the game, except during the various beta tests that showed the caps wouldn't work, except pre-launch, except at launch, etc, etc.
These guys are shills. They talk a lot, but they say very little and seem to be claiming they think even less.
I rarely regret buying games, but giving my money to these guys is my biggest gaming regret in years.
In betas as far back as 2020 as well as both betas this year and at release they have always had servers with a unique name, a server grouping name and then a unique name code.
You could only ever create one character in one server of the same group.
Anyone who didn't clue in that this was always about eventually merging servers of the same grouping name is a fucking idiot.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Just logged in. Still can't kill mobs due to server latency and rubber banding. Game is a $hit show.
That's odd I have been playing since day 1 and rubber banding has never been an issue. Game has lots of issue but that isn't really one of them.
I was going to say the same thing. Even in WARS I have had no issues. Not belittling the concern, but NW has many issues... I do not see this as one of them.
Same here. We (my two kids and I) have played on a few servers so far and have a couple hundred hours in game. We haven't had that problem, and I haven't noticed anyone bringing it up in chat.
Hope that clears up for you, drum, as rubberbanding is annoying af, especially in PVP.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
Just logged in. Still can't kill mobs due to server latency and rubber banding. Game is a $hit show.
That's odd I have been playing since day 1 and rubber banding has never been an issue. Game has lots of issue but that isn't really one of them.
I was going to say the same thing. Even in WARS I have had no issues. Not belittling the concern, but NW has many issues... I do not see this as one of them.
Same here. We (my two kids and I) have played on a few servers so far and have a couple hundred hours in game. We haven't had that problem, and I haven't noticed anyone bringing it up in chat.
Hope that clears up for you, drum, as rubberbanding is annoying af, especially in PVP.
Performance issues seem unusual, just based on how few posters mention them I would say it is more to do with their machines and connection than anything else.
I liked the game but seems to me they have no idea what they are doing. Server mergers i wouldnt think are a high priority right now. Maybe after bug fixes, properly implementing gear with stats and effects that work correctly? Finish animations maybe?
Comments
These guys are shills. They talk a lot, but they say very little and seem to be claiming they think even less.
I rarely regret buying games, but giving my money to these guys is my biggest gaming regret in years.
You could only ever create one character in one server of the same group.
Anyone who didn't clue in that this was always about eventually merging servers of the same grouping name is a fucking idiot.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Hope that clears up for you, drum, as rubberbanding is annoying af, especially in PVP.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
Game is still fun but man is it a mess.