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Lost Ark: Was Delaying It To 2022 The Right Decision? | MMORPG.com

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  • ScorchienScorchien Member LegendaryPosts: 8,914
    edited November 2021
    Doctorhoo said:
    I was very happy with the state of the game of the Closed Beta, Overall Story and Dungeons got better as you progressed imo. Bummed I have to wait for March tbh, but I think its ultimately to give them Time For New World tweaks, unfortunately.

    Two completely different teams , which you should be very grateful for if you are a Lost Ark fan..
    KyleranTwistedSister77
  • CacolacoCacolaco Member UncommonPosts: 99
    edited November 2021
    I cringe any time a game delays too long. It gives them more time to try to cater to everyone in the world, instead of just releasing a finished game. In effect, we end up with games that are never truly "finished," because they will forever be trying to draw in the people who didn't enjoy it the first time around.

    If it's not for localization or server concerns that they're ironing out, then they should release. Too much tweaking ends up diluting the original vision. This is why every game we get ends up eventually being the same rehashed crap over and over again, with varying degrees of polish.

    I'm just waiting for a F2P overhyped sandbox WoW clone with full PVP, epic raid bosses, instanced group content, and Crysis-quality graphics to come out. That, or something fun.

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,050
    edited November 2021
    Kratier said:
    skimmed your article and its just a few mentions of p2w typical lazy western commentary about a new asian game.

    real problems are the publisher's intent filled decisions to purposefully make the game worse than other regions.
    auto moderation "tools" which will ban anyone at any time, no human element at all.
    anti cheat software that ruins performance, makes the game take forever to load, and unplayable for some
    hatchet job to all cosmetics in the game for censorship reasons.
    The publisher is just localizing, and every decision they made has made the game worse.

    As for all the paltry excuses for a delay, did you see the state new world launched in? lol
    Are you saying it doesn't have P2W or that they were lazy and didn't explain all of the ways it is P2W?

    Because it is P2W, the question is how many hours you need to grind on alts each day to keep up with whales progression.

    PS: I will be playing it but for how long depends on exactly how P2W it is.
  • KyleranKyleran Member LegendaryPosts: 43,975
    edited November 2021
    Kratier said:
    skimmed your article and its just a few mentions of p2w typical lazy western commentary about a new asian game.

    real problems are the publisher's intent filled decisions to purposefully make the game worse than other regions.
    auto moderation "tools" which will ban anyone at any time, no human element at all.
    anti cheat software that ruins performance, makes the game take forever to load, and unplayable for some
    hatchet job to all cosmetics in the game for censorship reasons.
    The publisher is just localizing, and every decision they made has made the game worse.

    As for all the paltry excuses for a delay, did you see the state new world launched in? lol
    2 paragraphs about possible P2W out of about 12 total, I'm pretty sure the editor isn't the one being "lazy" in this scenario.

    Go back and read it again.


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  • Archlord2006Archlord2006 Member UncommonPosts: 22
    Lost Ark delay is a nice tease. When it finally goes live I will be pinching my nopples.
    Kyleran
  • BloodaxesBloodaxes Member EpicPosts: 4,662
    I mean, it made sense they wouldn't release it in the same timeframe of their own game NW.
    KyleranScot

  • ScorchienScorchien Member LegendaryPosts: 8,914
    Lost Ark delay is a nice tease. When it finally goes live I will be pinching my nopples.
    What's a nopple ? 

    And in the immortal words of George Carlin 

    " if it feels good do it to me"
    ConstantineMerus
  • QuarterStackQuarterStack Member RarePosts: 546
    edited November 2021
    As long as the Director was crying while announcing the delay, then yes. Apparently that makes it 1000% acceptable. At least according to fans of a certain other popular MMO.

    Un-sarcastically...

    If the delay is them honestly acknowledging "okay this isn't ready for prime time yet", and the time is spent actually fixing those issues so it's in proper shape upon full release, then it's perfectly acceptable and the right thing to do, IMO. The result will be a better game/experience.

    If they just move on to the "well it just launched, and these are launch bugs..." line of excuses, then it's just them kicking the can down the road and, well... we've all seen that happen too many times, haven't we.

    We'll see!
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    skurk81 said:

    Quizzical said:

    That depends on what they use the extra time to do.  Fix the control scheme so as to make the game playable?  Definitely worth it.  Anything else?  Doesn't matter if the game still launches in an unplayable state.



    What are your issues? I've been playing for nearly 100 hours and got no issues with the controls, or anything else for that msttwe. The game is amazing and seems rock solid. Also runs flawlessly on my Ryzen/Radeon rig.

    The only thing I've noticed are some translations and missing voice acting.
    Action combat that simultaneously requires click to move and click to attack is a repetitive strain injury waiting to happen.  Mice are ergonomically horrible, and that's some really intense mouse motion.  I've tried playing with a controller, but thumbstick to move mouse pointer to move and same thumbstick to use mouse pointer to attack is even worse.  As far as I'm concerned, that's but a small step away from "game won't run on my computer".

    It's easily fixable.  All that they developers would have to do is to add a WASD-style movement option.  Then I could map that to use the D-pad to move, while still using a thumbstick to move the mouse pointer to aim attacks.  I've played other games like that, and it's a little awkward, but not terrible.

    The question is whether the developers wish to add control options to make their game accessible to a wider variety of players.  The number of control options that their game has made hard coded in and unchangeable in the keybinds is not a positive sign on this.
  • MorbeousMorbeous Member UncommonPosts: 87
    Quizzical said:
    skurk81 said:

    Quizzical said:

    That depends on what they use the extra time to do.  Fix the control scheme so as to make the game playable?  Definitely worth it.  Anything else?  Doesn't matter if the game still launches in an unplayable state.



    What are your issues? I've been playing for nearly 100 hours and got no issues with the controls, or anything else for that msttwe. The game is amazing and seems rock solid. Also runs flawlessly on my Ryzen/Radeon rig.

    The only thing I've noticed are some translations and missing voice acting.
    Action combat that simultaneously requires click to move and click to attack is a repetitive strain injury waiting to happen.  Mice are ergonomically horrible, and that's some really intense mouse motion.  I've tried playing with a controller, but thumbstick to move mouse pointer to move and same thumbstick to use mouse pointer to attack is even worse.  As far as I'm concerned, that's but a small step away from "game won't run on my computer".

    It's easily fixable.  All that they developers would have to do is to add a WASD-style movement option.  Then I could map that to use the D-pad to move, while still using a thumbstick to move the mouse pointer to aim attacks.  I've played other games like that, and it's a little awkward, but not terrible.

    The question is whether the developers wish to add control options to make their game accessible to a wider variety of players.  The number of control options that their game has made hard coded in and unchangeable in the keybinds is not a positive sign on this.
    You would have struggled ack in the old days then Ultima Online was a move and fight with mouse clicks and I lost thousands of hours in that game.  Just because it doesnt suit your play style doesnt make it a bad game.
  • MikeJezZMikeJezZ Member UncommonPosts: 1,268
    They should have delayed New World to 2022 as well. 
    SetzerFrodoFraginsScorchien
  • SetzerSetzer Member UncommonPosts: 261
    Yes, delaying the release to 2022 was the right decision. Closed beta was very good but still some kinks that need to be worked out......BUT if Amazon was going to push out one MMO release this year then it should have been Lost Ark.  New World needs another a year...possibly more....and it was a mistake pushing the game out this year.
  • TillerTiller Member LegendaryPosts: 11,449
    Anyone check out the Steam forums? Thread after thread of mindless droning on and on over removal of what they call "sexy outfits" WTF even is that? My god these nerds are the bottom of the barrel. It's absolutely pathetic and they don't even try to hide it.
    ScorchienKyleranskurk81
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • emperorhades1emperorhades1 Member RarePosts: 416
    I could not get past the first 20 minutes of play. The game felt generic and terrible. I literally spent more time checking email, downloading and creating a character than I did testing this game. It was horrible and in a spot where I didn't think anyone would get past the intro.
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    Morbeous said:
    Quizzical said:
    skurk81 said:

    Quizzical said:

    That depends on what they use the extra time to do.  Fix the control scheme so as to make the game playable?  Definitely worth it.  Anything else?  Doesn't matter if the game still launches in an unplayable state.



    What are your issues? I've been playing for nearly 100 hours and got no issues with the controls, or anything else for that msttwe. The game is amazing and seems rock solid. Also runs flawlessly on my Ryzen/Radeon rig.

    The only thing I've noticed are some translations and missing voice acting.
    Action combat that simultaneously requires click to move and click to attack is a repetitive strain injury waiting to happen.  Mice are ergonomically horrible, and that's some really intense mouse motion.  I've tried playing with a controller, but thumbstick to move mouse pointer to move and same thumbstick to use mouse pointer to attack is even worse.  As far as I'm concerned, that's but a small step away from "game won't run on my computer".

    It's easily fixable.  All that they developers would have to do is to add a WASD-style movement option.  Then I could map that to use the D-pad to move, while still using a thumbstick to move the mouse pointer to aim attacks.  I've played other games like that, and it's a little awkward, but not terrible.

    The question is whether the developers wish to add control options to make their game accessible to a wider variety of players.  The number of control options that their game has made hard coded in and unchangeable in the keybinds is not a positive sign on this.
    You would have struggled ack in the old days then Ultima Online was a move and fight with mouse clicks and I lost thousands of hours in that game.  Just because it doesnt suit your play style doesnt make it a bad game.
    When I was younger, I could get away with heavier mouse usage for games.  It also makes a difference that I now sit and use a computer all day for my job.  When I was a student, my class work was much less computer intensive.

    Ultimately, the only downside to adding a WASD-like movement option is the little bit of development time that it takes.  It sounds like the bulk of the work to do that is already done, but only exposed if you're using an Xbox controller, and not for anything else.  All that they'd have to do is add some keybind options to expose it, so it wouldn't even take much development time.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,875

    Kyleran said:

    I think New World well emphasized the risks of launching too soon. I recall some people disagreeing with the one month delay right before launch who claimed the game was fine as is, which clearly wasn't the case.

    Also makes no sense to release another competitor for people's money too closely.





    I'm getting to old to play under baked MMOs. I'm getting too old to care when I have polished MMOs that have tones of content I can't keep up too. I will let lost ark launch and when the general population says its thumbs up. I will play, same with New World, if that happens.
    Kyleran
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    theGnade said:
    New World release date was spot on, whether the game was in state of release or not. The thing with New World was that it came with "buy in". So it doesn't matter if player keep playing NW on second month or not, they already got your money. So as long as it sells on release date it has filled it's goal. If NW was release later sure the game would be more polished, but remember if NW was fully polished the game would be still mediocre at best, because dungeons and whole gameplay loop is still boring. So if they released it later on time when you have FF expansion coming out, Lost Ark being released and Sleeping Giant WoW waking up, they would never sold as much as they did now, even with polished NW.

    It matters as their track record carries forward with them. These sales are already made, but future ones are not. They will want to leave a trail of success in their wake rather than one tarnished by blemish. Their future revenue potential means more to them than the burst of cash NW purchase provided.
    FrodoFragins
  • skurk81skurk81 Member UncommonPosts: 48
    I could not get past the first 20 minutes of play. The game felt generic and terrible. I literally spent more time checking email, downloading and creating a character than I did testing this game. It was horrible and in a spot where I didn't think anyone would get past the intro.
    Had kind of the same feeling for the first couple of hours. "What is the hype about, a generic waifu themed Diablo?". It got better. A LOT better. So good in fact I started playing on the Russian servers and have been loving it. The amount of content after reaching 50 is just ridiculous. And the side activities like housing (more like basing really) and sailing are games in their own right. If I understand it right there is also some kind of card battler ala Hearthstone in there somewhere as well.

    It is super polished, stable, different and totally unlike something I have ever played before in my 30+ years of gaming.
  • ACommonMuggerACommonMugger Member RarePosts: 558
    Delaying a game because of fear of lack of quality is ALWAYS the right decision. Anyone who says otherwise always regret it.
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