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The Elder Scrolls Online will Focus on Intrigue and Factions in 2022, Including One Race Yet to Get

SystemSystem Member UncommonPosts: 12,599
edited December 2021 in News & Features Discussion

imageThe Elder Scrolls Online will Focus on Intrigue and Factions in 2022, Including One Race Yet to Get a Deep Dive | MMORPG.com

ZeniMax Online Studios' Matt Firor reflects on the Elder Scrolls Online in 2021, and what's ahead for 2022. Expect a content direction change and continued work on infrastructure improvements.

Read the full story here


Comments

  • BookahBookah Member UncommonPosts: 260
    edited December 2021
    I'm late to the party, however Ive finally been digging into the ESO content and Its been a blast. I love the DLC's ive done so far with Morrowind being a highlight and I want to do Murkmire next.
    I dont pvp yet so the stability (or lag?) issues aren't ruining anything for me- however i understand that a lot of players are frustrated about this issue
    DhampirHarikenDattelisgastovski1[Deleted User]

    image
  • Viper482Viper482 Member LegendaryPosts: 4,099
    Enough excuses, these stability issues have been going on LONG before any shortage. This company is all about the cash shop, period. If anything ever gets attention you bet your ass the cash shop will. Greedy ass company that gets a pass WAY too often.
    gastovski1
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  • NanfoodleNanfoodle Member LegendaryPosts: 10,875
    Summerset and Wrothgar are among the best story telling ESO has done. If that's the direction ESO is heading. IMO that's a win.
    [Deleted User]
  • NanfoodleNanfoodle Member LegendaryPosts: 10,875

    Viper482 said:

    Enough excuses, these stability issues have been going on LONG before any shortage. This company is all about the cash shop, period. If anything ever gets attention you bet your ass the cash shop will. Greedy ass company that gets a pass WAY too often.



    They address stability issue is this development update. They have been in a year of updating their servers but have been plegued by hardware shortages. What they expected to have been done by now is still many months away from having the resources they need.

    I do agree, this is long overdue but what we have been facing over the past 2 years, does need understanding.
  • SaruomoSaruomo Member UncommonPosts: 140
    They need to do what WoW did and upgrade the engine to a 2022 one and update character models, and the hideous animations like running animation and several others. Combat needs an overhaul if they want to retain current players and gain new ones.
  • AbimorAbimor Member RarePosts: 915

    Saruomo said:

    They need to do what WoW did and upgrade the engine to a 2022 one and update character models, and the hideous animations like running animation and several others. Combat needs an overhaul if they want to retain current players and gain new ones.



    They tried overhauling the combat and the people playing threw a giant fit so it is not as easy as just saying change the combat you have people who have been playing this way since day one and any change is going to be frowned on.
    Hariken[Deleted User]gastovski1
  • foppoteefoppotee Member RarePosts: 535
    They did offer some good storytelling missions & atmosphere. I enjoyed the game leveling up but the Champion Points, I think that's what they were called, would always grind on me causing me to enjoy less & less till I'd just quit. Also, once top level it seemed there wasn't as much solo content to do but then again I wasn't into PvP so all of that content was wasted on me. I never did like that regional economy/banking neither lol.
  • shetlandslarsenshetlandslarsen Member UncommonPosts: 204
    Really tried my best to like this game. Returned 4-5 times. Graphics is fine. The combat and animation did not bother me. Not a fan of level scaling but its not a game breaker.
    Everything is voice acted which is all well and good.

    But what everyone seems to like is the story. I find the storytelling in ESO subpar. Maybe its just me but the world and story just dont click for some reason. I play for a month or 2 then give up.

    And yes i like the ES setting been playing since Arena. 
    SovrathBig.Daddy.Samedigastovski1
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  • IselinIselin Member LegendaryPosts: 18,719
    I'm guessing a Redguard deep dive is next. Lots of unused land in their part of the world.
    Hariken
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  • Big.Daddy.SamediBig.Daddy.Samedi Member UncommonPosts: 411
    Really tried my best to like this game. Returned 4-5 times. Graphics is fine. The combat and animation did not bother me. Not a fan of level scaling but its not a game breaker.
    Everything is voice acted which is all well and good.

    But what everyone seems to like is the story. I find the storytelling in ESO subpar. Maybe its just me but the world and story just dont click for some reason. I play for a month or 2 then give up.

    And yes i like the ES setting been playing since Arena. 
    This has been my experience as well, but I keep trying to play it. I have not made it past level 30 and still cannot bring myself to push forward. Not sure what it is that is keeping me from really getting in to it

  • SaruomoSaruomo Member UncommonPosts: 140
    edited December 2021
    Something major feels lacking about this game that drives people away from it. Needs to be modernized in every way possible especially graphics engine and player models and animations. Combat is the worst part in this game. If they can change the overall combat feel to match retail WoW’s, the game might have a chance at surviving. Abilities should not cancel each other’s animations, only dodge and block should be able to animation cancel. Weaving attacks in between abilities needs to go, it just feels like spamming the whole time, no fun.
    Kyleranklash2defKnightFalzgastovski1
  • UwakionnaUwakionna Member RarePosts: 1,139
    edited December 2021
    Abimor said:

    Saruomo said:

    They need to do what WoW did and upgrade the engine to a 2022 one and update character models, and the hideous animations like running animation and several others. Combat needs an overhaul if they want to retain current players and gain new ones.



    They tried overhauling the combat and the people playing threw a giant fit so it is not as easy as just saying change the combat you have people who have been playing this way since day one and any change is going to be frowned on.
    Nah trust me, NGE will totally work this time...
    KyleranAbimor
  • HarikenHariken Member EpicPosts: 2,680
    edited December 2021

    Iselin said:

    I'm guessing a Redguard deep dive is next. Lots of unused land in their part of the world.



    The Sword Singers and the Redguard lore is really deep. But to really do it justice they need to do a new racial passives update. eso's racial passives do not match the lore of any of the races.
    Abimorgastovski1
  • KyleranKyleran Member LegendaryPosts: 43,975
    edited December 2021
    Saruomo said:
    Something major feels lacking about this game that drives people away from it. Needs to be modernized in every way possible especially graphics engine and player models and animations. Combat is the worst part in this game. If they can change the overall combat feel to match retail WoW’s, the game might have a chance at surviving. Abilities should not cancel each other’s animations, only dodge and block should be able to animation cancel. Weaving attacks in between abilities needs to go, it just feels like spamming the whole time, no fun.
    Odd, I agree with almost nothing you've said here, and it appears to be surviving rather well.

    Match retail WOW? Lulz, there's a game which can't bleed players fast enough, it's refugees are flooding other MMOs these days.




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  • gelraengelraen Member UncommonPosts: 326
    edited December 2021

    Saruomo said:

    Something major feels lacking about this game that drives people away from it. Needs to be modernized in every way possible especially graphics engine and player models and animations. Combat is the worst part in this game. If they can change the overall combat feel to match retail WoW’s, the game might have a chance at surviving. Abilities should not cancel each other’s animations, only dodge and block should be able to animation cancel. Weaving attacks in between abilities needs to go, it just feels like spamming the whole time, no fun.



    To me it's simple: make the overland content more difficult. I think it would be fine to also change the combat to get rid of the animation cancelling, but the thing which really keeps me away is the absurdly easy difficulty level in the open world. You can just stand in a group of enemies and afk while they peck away at you, and you won't die. It's that bad. But this complaint is nothing new, i know. I guess that I'm just sad because it's otherwise a fantastic MMO. The lack of difficulty undermines all progression in the game, as there really isn't much point, when even a healer build can one-click their way through everything.
    Abimor
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Iselin said:
    I'm guessing a Redguard deep dive is next. Lots of unused land in their part of the world.

    I'm thinking Imperial due to the political intrigue, but with you mentioning Redguard I remembered they have political factions so you could well be right.
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Saruomo said:
    Something major feels lacking about this game that drives people away from it. Needs to be modernized in every way possible especially graphics engine and player models and animations. Combat is the worst part in this game. If they can change the overall combat feel to match retail WoW’s, the game might have a chance at surviving. Abilities should not cancel each other’s animations, only dodge and block should be able to animation cancel. Weaving attacks in between abilities needs to go, it just feels like spamming the whole time, no fun.

    ESO is surviving just fine, and being more WoW in any way whatsoever is definitely not needed. People that want what WoW feels like have plenty of that available elsewhere, even for those that prefer to no longer get it directly from the source.
    [Deleted User]
  • flizzerflizzer Member RarePosts: 2,455
    edited December 2021
    I'm obviously doing something wrong. I'm playing a Sorcerer and simply solo PvE and die often, hehe. I played the game originally at launch and recently returned and having lots of fun even though I find myself dying often. No doubt if you have uber gear from playing all these years you wouldnt have a problem but as a newer player I find the game difficult enough. I would agree on the combat. It is the least appealing aspect of this game. If they combat could be changed I would absolutely love it and Ive seen a lot of criticisms about the combat so I know Im not alone in this regard.
  • TheDalaiBombaTheDalaiBomba Member EpicPosts: 1,493
    Kyleran said:
    Saruomo said:
    Something major feels lacking about this game that drives people away from it. Needs to be modernized in every way possible especially graphics engine and player models and animations. Combat is the worst part in this game. If they can change the overall combat feel to match retail WoW’s, the game might have a chance at surviving. Abilities should not cancel each other’s animations, only dodge and block should be able to animation cancel. Weaving attacks in between abilities needs to go, it just feels like spamming the whole time, no fun.
    Odd, I agree with almost nothing you've said here, and it appears to be surviving rather well.

    Match retail WOW? Lulz, there's a game which can't bleed players fast enough, it's refugees are flooding other MMOs these days.




    COH: Homecoming's Excelsior server hit heavy load yesterday, first time I've ever seen that having played on an off for over a year.
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    flizzer said:
    I'm obviously doing something wrong. I'm playing a Sorcerer and simply solo PvE and die often, hehe. I played the game originally at launch and recently returned and having lots of fun even though I find myself dying often. No doubt if you have uber gear from playing all these years you wouldnt have a problem but as a newer player I find the game difficult enough. I would agree on the combat. It is the least appealing aspect of this game. If they combat could be changed I would absolutely love it and Ive seen a lot of criticisms about the combat so I know Im not alone in this regard.

    Sorcerers can be pretty durable early on, and should provide an easy introduction to the game if you use the summons.

    You can have good DOT aoe, a damage shield, a resistance debuff for hard targets, and self-healing early on with a mix of class and Destruction staff abilities.
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