1:05:05 someone says that hippo is a waste of fps and dev is like "someone ban him from chat please"...he says he was joking but somehow I doubt he was. Wonder if the guy who said that was banned from chat. xD
As far as I could tell the game is currently 30% premade Unreal assets, 10% concept art for the game, and 60% concept art for preorder cosmetics packs...
1:05:05 someone says that hippo is a waste of fps and dev is like "someone ban him from chat please"...he says he was joking but somehow I doubt he was. Wonder if the guy who said that was banned from chat. xD
Naa he was just joking, I don't think that reveals their attitudes. For me what is a concern is here they are after all this time discussing art assets.
arent theese guys the same people that worked on Landmark? I was hyped on that game so much that I buyed a pack for 100$, then they just decided to quit. I felt scammed. I guess this scam is going to work as long as there are unsuspecting victims with money to spend.
arent theese guys the same people that worked on Landmark? I was hyped on that game so much that I buyed a pack for 100$, then they just decided to quit. I felt scammed. I guess this scam is going to work as long as there are unsuspecting victims with money to spend.
Not related.
Landmark was being developed by Everquest guys, Daybreak Games. (ex Sony Online Games).
Despite all the negativity above, this is one of the few games in development that people were actually able to play alpha and even documented and had no NDA during that time. It is going to be a while but the only game that may actually come to fruition.
arent theese guys the same people that worked on Landmark? I was hyped on that game so much that I buyed a pack for 100$, then they just decided to quit. I felt scammed. I guess this scam is going to work as long as there are unsuspecting victims with money to spend.
Not related.
Landmark was being developed by Everquest guys, Daybreak Games. (ex Sony Online Games).
Except it can be noted Intrepid hired a number of developers from the Daybreak team and some at least worked on Landmark hence the tie in.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
arent theese guys the same people that worked on Landmark? I was hyped on that game so much that I buyed a pack for 100$, then they just decided to quit. I felt scammed. I guess this scam is going to work as long as there are unsuspecting victims with money to spend.
Not related.
Landmark was being developed by Everquest guys, Daybreak Games. (ex Sony Online Games).
Except it can be noted Intrepid hired a number of developers from the Daybreak team and some at least worked on Landmark hence the tie in.
I'm sure they've hired from all over the place. Afaik the main guys aren't related with Landmark nor the games share similar designs and goals.
arent theese guys the same people that worked on Landmark? I was hyped on that game so much that I buyed a pack for 100$, then they just decided to quit. I felt scammed. I guess this scam is going to work as long as there are unsuspecting victims with money to spend.
Not related.
Landmark was being developed by Everquest guys, Daybreak Games. (ex Sony Online Games).
Except it can be noted Intrepid hired a number of developers from the Daybreak team and some at least worked on Landmark hence the tie in.
I'm sure they've hired from all over the place. Afaik the main guys aren't related with Landmark nor the games share similar designs and goals.
The "main guy" never developed a game before (but at least he sold millions in Xango Juice) and is now the Lead Designer in the absence of Jeff Bard. At least that's what I recall... maybe they hired Bard's replacement?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
1:05:05 someone says that hippo is a waste of fps and dev is like "someone ban him from chat please"...he says he was joking but somehow I doubt he was. Wonder if the guy who said that was banned from chat. xD
Naa he was just joking, I don't think that reveals their attitudes. For me what is a concern is here they are after all this time discussing art assets.
Despite all the negativity above, this is one of the few games in development that people were actually able to play alpha and even documented and had no NDA during that time. It is going to be a while but the only game that may actually come to fruition.
I'm an original Alpha 2 backer and I still can't get in while they still sell really expensive packs to late comers and let them in. So no, it isn't really like you're portraying it. And it is an insult to the people who originally funded them so they could get going. Alpha 2 was supposed to launch in 2018. They're 4 freaking years late on that and still showing concept art.
It isn't going to be the only game to come to fruition by a long shot. I'll put dollars to donuts that Riot actually releases their MMO before both Ashes and Star Citizen and it will be more popular and a better game.
One of the big problems for Ashes and SC (especially SC) is that, as a business, you want to see a boost of revenue at release of your product. It's new, it's hyped, and folks wanna check it out.
Only, for these two games, by the time they actually release, the hype will have waned into silo'd communities of folks so invested they will follow the development on a daily/weekly basis for years. The hype dies down, and when release hits the mainstream gamer goes "That's just NOW releasing?!?! I feel sorry for those backers!" and logs into Riot's MMORPG to enjoy a game that they got hyped about just a few months before it released.
1:05:05 someone says that hippo is a waste of fps and dev is like "someone ban him from chat please"...he says he was joking but somehow I doubt he was. Wonder if the guy who said that was banned from chat. xD
Naa he was just joking, I don't think that reveals their attitudes. For me what is a concern is here they are after all this time discussing art assets.
Make game prettyful. Cash in pre-order and backers. Let game die with gameplay design. Dev live like fat cat.
It is really sad to see gaming websites still publish news about this bs of "game". You wanna make news? Make news about everything bad and suspicious about "game". But websites need to lick their you know what so they can have some unique useless "interview" for more clicks
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
1:05:05 someone says that hippo is a waste of fps and dev is like "someone ban him from chat please"...he says he was joking but somehow I doubt he was. Wonder if the guy who said that was banned from chat. xD
Naa he was just joking, I don't think that reveals their attitudes. For me what is a concern is here they are after all this time discussing art assets.
Despite all the negativity above, this is one of the few games in development that people were actually able to play alpha and even documented and had no NDA during that time. It is going to be a while but the only game that may actually come to fruition.
I'm an original Alpha 2 backer and I still can't get in while they still sell really expensive packs to late comers and let them in. So no, it isn't really like you're portraying it. And it is an insult to the people who originally funded them so they could get going. Alpha 2 was supposed to launch in 2018. They're 4 freaking years late on that and still showing concept art.
It isn't going to be the only game to come to fruition by a long shot. I'll put dollars to donuts that Riot actually releases their MMO before both Ashes and Star Citizen and it will be more popular and a better game.
One of the big problems for Ashes and SC (especially SC) is that, as a business, you want to see a boost of revenue at release of your product. It's new, it's hyped, and folks wanna check it out.
Only, for these two games, by the time they actually release, the hype will have waned into silo'd communities of folks so invested they will follow the development on a daily/weekly basis for years. The hype dies down, and when release hits the mainstream gamer goes "That's just NOW releasing?!?! I feel sorry for those backers!" and logs into Riot's MMORPG to enjoy a game that they got hyped about just a few months before it released.
People will pay for and play a good game. Even if it is made in a concentration camp using drug money after 37 years of development.
Riot mmorpg is years away mate. Don't get your hopes up for a quick release.
Constantine, The Console Poster
"One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
1:05:05 someone says that hippo is a waste of fps and dev is like "someone ban him from chat please"...he says he was joking but somehow I doubt he was. Wonder if the guy who said that was banned from chat. xD
Naa he was just joking, I don't think that reveals their attitudes. For me what is a concern is here they are after all this time discussing art assets.
Despite all the negativity above, this is one of the few games in development that people were actually able to play alpha and even documented and had no NDA during that time. It is going to be a while but the only game that may actually come to fruition.
I'm an original Alpha 2 backer and I still can't get in while they still sell really expensive packs to late comers and let them in. So no, it isn't really like you're portraying it. And it is an insult to the people who originally funded them so they could get going. Alpha 2 was supposed to launch in 2018. They're 4 freaking years late on that and still showing concept art.
It isn't going to be the only game to come to fruition by a long shot. I'll put dollars to donuts that Riot actually releases their MMO before both Ashes and Star Citizen and it will be more popular and a better game.
One of the big problems for Ashes and SC (especially SC) is that, as a business, you want to see a boost of revenue at release of your product. It's new, it's hyped, and folks wanna check it out.
Only, for these two games, by the time they actually release, the hype will have waned into silo'd communities of folks so invested they will follow the development on a daily/weekly basis for years. The hype dies down, and when release hits the mainstream gamer goes "That's just NOW releasing?!?! I feel sorry for those backers!" and logs into Riot's MMORPG to enjoy a game that they got hyped about just a few months before it released.
People will pay for and play a good game. Even if it is made in a concentration camp using drug money after 37 years of development.
Riot mmorpg is years away mate. Don't get your hopes up for a quick release.
I know next to nothing about the Riot MMORPG, which is great because it's nowhere near being ready.
Gamer fatigue is real. I'm tired of hearing about SC and Ashes, to be quite frank. Just show me a release or shut up and get back to work.
Mortal Online 2 sold over 100,000 copies not because it's a great game, but because they revealed info and hyped the game at the right time. These crowdfunded projects don't get that benefit.
arent theese guys the same people that worked on Landmark? I was hyped on that game so much that I buyed a pack for 100$, then they just decided to quit. I felt scammed. I guess this scam is going to work as long as there are unsuspecting victims with money to spend.
Not related.
Landmark was being developed by Everquest guys, Daybreak Games. (ex Sony Online Games).
they were based in San Diego tho. And the lead guy of this game talked about hiring a bunch of people from Sony who made Landmark. So, yeah its technically not the same company but it shares some similarities. We'll see what happens with this game, I'll be shocked if makes it to launch.
Despite all the negativity above, this is one of the few games in development that people were actually able to play alpha and even documented and had no NDA during that time. It is going to be a while but the only game that may actually come to fruition.
ok so you never heard about Landmark? I payed 100$ for a pack that included the alpha version of the game. They released theese packs knowing that the game wouldnt make it to launch. Total scam.
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Naa he was just joking, I don't think that reveals their attitudes. For me what is a concern is here they are after all this time discussing art assets.
Landmark was being developed by Everquest guys, Daybreak Games. (ex Sony Online Games).
~Greatness~
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EDIT: I meant gambling, not actually backing it.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
The differences between races were not subtle:
The Lokai had spindly legs and arms and had shells.
The Cavolon moved by way of tentacled legs.
Some of the races were more standard fare, but they all had unique physical features beyond just their faces:
http://www.atriarch.com/worldofatriana/characters/characters.html
Alas, the game never was to be.
Only, for these two games, by the time they actually release, the hype will have waned into silo'd communities of folks so invested they will follow the development on a daily/weekly basis for years. The hype dies down, and when release hits the mainstream gamer goes "That's just NOW releasing?!?! I feel sorry for those backers!" and logs into Riot's MMORPG to enjoy a game that they got hyped about just a few months before it released.
Make game prettyful. Cash in pre-order and backers. Let game die with gameplay design. Dev live like fat cat.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Riot mmorpg is years away mate. Don't get your hopes up for a quick release.
Gamer fatigue is real. I'm tired of hearing about SC and Ashes, to be quite frank. Just show me a release or shut up and get back to work.
Mortal Online 2 sold over 100,000 copies not because it's a great game, but because they revealed info and hyped the game at the right time. These crowdfunded projects don't get that benefit.