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For monster players in The Lord of the Rings Online, to say it's been an easy life would be...well, not true. Player versus Monster Player, or LotRO's version of PvP, has felt stagnant for years now, with issues stemming from a lack of perceived support to clear performance issues. The LotRO team wants to start to address this.
Comments
Of course put some limitations on it of how often/time limit etc..
Would breathe life into there servers like they have never seen ..
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Pretty much. I'm a PvE player. I'd prefer not to have PVP infect the non-PVP zones. Give the PVPers maybe another zone, but don't expand it beyond that. I do not want to have my playtime and mood ruined by some sweatlord whose only happiness is ganking non-PVPers without a chance to fight back.
( and no, I don't like playing on PVP servers either )
Faction PvP is not the same as free for all. If you were a PvP player at all you would know that. Gankers would be hunted with impunity by the faction of those being ganked. It is what makes it exciting. Keep enjoying one-shotting mindless overland mobs though....
A PvE purist who isn't an ass by wanting to deny PvP players a server. You are a rare thing sir!
I don't think I've ever seen a PvE player not wanting to give PvP players their own server. The issue is that PvP players would rather gank PvE players and keep insisting that they add PvP on PvE servers.
- Earl Nightingale
It doesn't always work out that way in-game. Play a WoW PvP server for two weeks, and you'll experience being ganked, and there will be no "hunt" like you say for the ganker. Maybe one or two max level characters if they're in the area or the ganker hits their alt multiple times in a row.
Depending upon others to enforce a rule system in a video game is just not a good bet.
For the longest time they couldn't get ANY approval for Pvp added into the game and then they finally came up with the Monster Play idea and it got approved late in the production cycle.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Granted SSG's idea wasn't a pure Pvp set up, but for 2 factions to compete against each other completing deeds, most points win type of thing, with fights only coming into play when the 2 bumped up against each other.
The players unfortunately mostly ignored that and took it as a license to beat up on each other and ignore the deeds.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
There were a few PVP dungeons scattered around the landscape in the different level ranged zones and you could go into them if you were in that level range and maybe find another player from one of the other factions in there and Pvp fight.
That would keep it out of the landscape, be totally voluntary and use limited new graphic resources since all they'd need to do would be to copy an existing dungeon / cave already in the game and put 2 entrances to it; one off the PvE zone and one off the Moors.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
A pie made from other Hobbits...mwahahaha
The Moors, Osgiliath which I think they had to close as it wasn't working right and either they did or just talked about a 3rd map (and I guess getting Osgiliath working).
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Logic, my dear, merely enables one to be wrong with great authority.
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2024: 47 years on the Net.