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LotRO Wants To Discuss Monster Play As It Starts To Lay Its Vision For The Feature's Future | MMORPG

SystemSystem Member UncommonPosts: 12,599
edited April 2022 in News & Features Discussion

imageLotRO Wants To Discuss Monster Play As It Starts To Lay Its Vision For The Feature's Future | MMORPG.com

For monster players in The Lord of the Rings Online, to say it's been an easy life would be...well, not true. Player versus Monster Player, or LotRO's version of PvP, has felt stagnant for years now, with issues stemming from a lack of perceived support to clear performance issues. The LotRO team wants to start to address this.

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Comments

  • ScorchienScorchien Member LegendaryPosts: 8,914
    Told them 17 years ago , to let the Creeps out of the Moors , let them have free rein , but can only respawn in Moors if not rezzed ..

    Of course put some limitations on it of how often/time limit etc..

    Would breathe life into there servers like they have never seen ..
    Viper482sschruppircaddictsAlomardefroststar
  • Viper482Viper482 Member LegendaryPosts: 4,099
    I would love a real PvP-based game based on LOTRO, could be amazing. Hopefully this will breathe some life into it.
    ScorchienAgent_Josephircaddicts
    Make MMORPG's Great Again!
  • NeblessNebless Member RarePosts: 1,871
    Scorchien said:
    Told them 17 years ago , to let the Creeps out of the Moors , let them have free rein , but can only respawn in Moors if not rezzed ..

    Of course put some limitations on it of how often/time limit etc..

    Would breathe life into there servers like they have never seen ..
    More likely it would drive off the 99.5% PVE player base that keeps the game afloat.
    LamiaCritterScotVidahrircaddictsKrisConwaydefroststar

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • LamiaCritterLamiaCritter Member UncommonPosts: 94

    Nebless said:


    Scorchien said:

    Told them 17 years ago , to let the Creeps out of the Moors , let them have free rein , but can only respawn in Moors if not rezzed ..



    Of course put some limitations on it of how often/time limit etc..



    Would breathe life into there servers like they have never seen ..


    More likely it would drive off the 99.5% PVE player base that keeps the game afloat.



    Pretty much. I'm a PvE player. I'd prefer not to have PVP infect the non-PVP zones. Give the PVPers maybe another zone, but don't expand it beyond that. I do not want to have my playtime and mood ruined by some sweatlord whose only happiness is ganking non-PVPers without a chance to fight back.
    Neblessircaddicts
  • TheocritusTheocritus Member LegendaryPosts: 9,976
    Never had any interest whatsoever in monster play....It feels like tacked on PVP to try and please that crowd.
    MendelircaddictsKrisConwaydefroststar
  • JeroKaneJeroKane Member EpicPosts: 7,096

    Nebless said:


    Scorchien said:

    Told them 17 years ago , to let the Creeps out of the Moors , let them have free rein , but can only respawn in Moors if not rezzed ..



    Of course put some limitations on it of how often/time limit etc..



    Would breathe life into there servers like they have never seen ..


    More likely it would drive off the 99.5% PVE player base that keeps the game afloat.



    Pretty much. I'm a PvE player. I'd prefer not to have PVP infect the non-PVP zones. Give the PVPers maybe another zone, but don't expand it beyond that. I do not want to have my playtime and mood ruined by some sweatlord whose only happiness is ganking non-PVPers without a chance to fight back.
    Or do what other MMO's have done. Create a dedicated PVP server. Solved.

    ( and no, I don't like playing on PVP servers either )
    Viper482Agent_Joseph[Deleted User]ircaddictsAlomar
  • ScotScot Member LegendaryPosts: 24,273
    Tweaks are only going to teak the experience, the need to enlarge the Monster zone something like that to revive it.
  • KratierKratier Member RarePosts: 626
    yeah having some kid camp all the new players because "muh pvp" is not how to retain players
    NeblessircaddictsAlomardefroststar
  • Viper482Viper482 Member LegendaryPosts: 4,099

    Kratier said:

    yeah having some kid camp all the new players because "muh pvp" is not how to retain players



    Faction PvP is not the same as free for all. If you were a PvP player at all you would know that. Gankers would be hunted with impunity by the faction of those being ganked. It is what makes it exciting. Keep enjoying one-shotting mindless overland mobs though....
    ircaddictsAlomar
    Make MMORPG's Great Again!
  • Viper482Viper482 Member LegendaryPosts: 4,099

    JeroKane said:





    Nebless said:




    Scorchien said:


    Told them 17 years ago , to let the Creeps out of the Moors , let them have free rein , but can only respawn in Moors if not rezzed ..





    Of course put some limitations on it of how often/time limit etc..





    Would breathe life into there servers like they have never seen ..




    More likely it would drive off the 99.5% PVE player base that keeps the game afloat.






    Pretty much. I'm a PvE player. I'd prefer not to have PVP infect the non-PVP zones. Give the PVPers maybe another zone, but don't expand it beyond that. I do not want to have my playtime and mood ruined by some sweatlord whose only happiness is ganking non-PVPers without a chance to fight back.


    Or do what other MMO's have done. Create a dedicated PVP server. Solved.

    ( and no, I don't like playing on PVP servers either )



    A PvE purist who isn't an ass by wanting to deny PvP players a server. You are a rare thing sir!
    ircaddictsAlomar
    Make MMORPG's Great Again!
  • bigcheeseukbigcheeseuk Member UncommonPosts: 133
    edited April 2022
    Monster PVE from level 1 up, would be great
    MMOgamerdad666
  • hupahupa Member UncommonPosts: 172
    Viper482 said:

    A PvE purist who isn't an ass by wanting to deny PvP players a server. You are a rare thing sir!

    I don't think I've ever seen a PvE player not wanting to give PvP players their own server. The issue is that PvP players would rather gank PvE players and keep insisting that they add PvP on PvE servers.
    NeblessMendelircaddictsViper482defroststar
    When you judge others, you do not define them, you define yourself

    - Earl Nightingale
  • [Deleted User][Deleted User] Posts: 0
    edited April 2022
    The user and all related content has been deleted.
  • WordsworthWordsworth Member UncommonPosts: 173
    I did monster play long after I was done with the PvE LoTRO stuff.  It was my favorite PvP experience in MMOs.  If they can refresh the UI scaling and fix monster play, I would totally jump back in.
  • TheDalaiBombaTheDalaiBomba Member EpicPosts: 1,493
    edited April 2022
    Viper482 said:

    Kratier said:

    yeah having some kid camp all the new players because "muh pvp" is not how to retain players



    Faction PvP is not the same as free for all. If you were a PvP player at all you would know that. Gankers would be hunted with impunity by the faction of those being ganked. It is what makes it exciting. Keep enjoying one-shotting mindless overland mobs though....
    That's how it always works out ideally in someone's head.

    It doesn't always work out that way in-game.  Play a WoW PvP server for two weeks, and you'll experience being ganked, and there will be no "hunt" like you say for the ganker.  Maybe one or two max level characters if they're in the area or the ganker hits their alt multiple times in a row.

    Depending upon others to enforce a rule system in a video game is just not a good bet.
    NeblessMendelircaddictsdefroststar
  • TheocritusTheocritus Member LegendaryPosts: 9,976
    Really I would have preferrred making Orcs and others as playable races rather than as monster play.
  • NeblessNebless Member RarePosts: 1,871
    It feels like tacked on PVP to try and please that crowd.
    It was.

    For the longest time they couldn't get ANY approval for Pvp added into the game and then they finally came up with the Monster Play idea and it got approved late in the production cycle.

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • NeblessNebless Member RarePosts: 1,871
    JeroKane said:
    Or do what other MMO's have done. Create a dedicated PVP server. Solved.

    They tried that with the Bombadil server and as far as I know they considered it a failure.

    Granted SSG's idea wasn't a pure Pvp set up, but for 2 factions to compete against each other completing deeds, most points win type of thing, with fights only coming into play when the 2 bumped up against each other.

    The players unfortunately mostly ignored that and took it as a license to beat up on each other and ignore the deeds.

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • lahnmirlahnmir Member LegendaryPosts: 5,050
    Where is my ‘Hobbit Battle Royal?’ Last of the filthy little buggers that makes it out alive wins a pie.

    /Cheers,
    Lahnmir
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • NeblessNebless Member RarePosts: 1,871
    Wargfoot said:
    I think it would be interesting to have 'rifts' (in LOTRO a dungeon entrance) where every once and awhile the monster players break out and into the lower zones - scaling to that zone, of course - but the further away from the 'rift' the weaker they get such that the whole zone isn't compromised.

    What could be interesting here is higher level freeps would be able to engage the creeps in the lower zones and be heroes.

    In a no loot game I don't see the harm in that.
    Well the problem with that is the whole 'no landscape pvp', BUT an easy fix would be to keep the Creeps IN the dungeons, kind of like what Dark Age of Camelot did / does.

    There were a few PVP dungeons scattered around the landscape in the different level ranged zones and you could go into them if you were in that level range and maybe find another player from one of the other factions in there and Pvp fight.

    That would keep it out of the landscape, be totally voluntary and use limited new graphic resources since all they'd need to do would be to copy an existing dungeon / cave already in the game and put 2 entrances to it; one off the PvE zone and one off the Moors.

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • TheocritusTheocritus Member LegendaryPosts: 9,976
    lahnmir said:
    Where is my ‘Hobbit Battle Royal?’ Last of the filthy little buggers that makes it out alive wins a pie.

    /Cheers,
    Lahnmir

    A pie made from other Hobbits...mwahahaha
    lahnmir
  • NeblessNebless Member RarePosts: 1,871
    edited April 2022
    Give the PVPers maybe another zone, 
    I know they have 2 already and maybe a 3rd.  

    The Moors, Osgiliath which I think they had to close as it wasn't working right and either they did or just talked about a 3rd map (and I guess getting Osgiliath working).

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • 2TonGamer2TonGamer Member UncommonPosts: 54
    Even though the Moors was tacked on late in development, it still feels like going out to say Cyrodil from ESO in that it's its own closed off zone. They need to open up more races for monsters and do a bit more questing for gear/skills, etc. Also maybe some monster instances to help people do some PvE as a monster with fluff rewards that could also be earned for PvE players for their PvE characters. Also give freeps a reason to go out there with more cosmetics/mounts housing items to entice them to go out there. Perhaps allow siege equipment, I mean some are already in the skirmishes so add them for players to drop on the ground to take TA/Lugz/TR doors. Add more PvE things for both sides so collecting resources for those who want to contribute to the victory terms without being upfront canon fodder. I always said that the moors was a way to keep players long after they have completed the latest content and at one time there was a healthy number of players out there, even on some of the smaller servers.
    Scot
  • MendelMendel Member LegendaryPosts: 5,609
    Viper482 said:

    Kratier said:

    yeah having some kid camp all the new players because "muh pvp" is not how to retain players



    Faction PvP is not the same as free for all. If you were a PvP player at all you would know that. Gankers would be hunted with impunity by the faction of those being ganked. It is what makes it exciting. Keep enjoying one-shotting mindless overland mobs though....
    That's how it always works out ideally in someone's head.

    It doesn't always work out that way in-game.  Play a WoW PvP server for two weeks, and you'll experience being ganked, and there will be no "hunt" like you say for the ganker.  Maybe one or two max level characters if they're in the area or the ganker hits their alt multiple times in a row.

    Depending upon others to enforce a rule system in a video game is just not a good bet.

    Let me add that a 'hunt for the PKer' doesn't work when the PKer simply kills and logs off.  All it does is rile up a lot of people, interrupt what they were doing, and have them waste their time.



    TheDalaiBomba

    Logic, my dear, merely enables one to be wrong with great authority.

  • olepiolepi Member EpicPosts: 3,017
    Adding forced PvP to LoTRO would ruin the game.
    Alomar

    ------------
    2024: 47 years on the Net.


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