A more sociable playstyle. At first I played Vanilla WoW back in the day with a couple of friends, but I think they grew out of it and I was the only one left playing and at first I was somewhat good at making new friends and playing with them, but then either of us stopped playing and when I returned, I was again left alone and gradually I got used to play all by myself since it feels harder to find people to play with who have a very similar schedule to yours since we're adults and not high schoolers who pretty much have the exact same schedule. Right now I find it hard to be social in MMORPGs, I find it more of a bother and a massive effort rather than having social anxiety and be shy, I just don't want to bother with others even though deep down I want to.
Aside from MMORPGs, I've tried getting into 4X games, but I've found them to be too difficult to grasp no matter how hard I try and the other is trying to find any appeal in Battle Royale games even without playing, just thinking what can be fun about it and I can't find anything fun about it and I'm left with feeling frustrated and disappointed that classic, old school shooters are no longer being released, because everyone wants to ride on the Battle Royale fad.
Anything that's not 3d person-centered view hurts me after a short time looking non centered makes me dizzy so a lot of look here shoot their games i caint play without falling out of my chair ehh.
Really wanted to like ESO. Was there at launch day with 4 friends. None play it anymore.
Went back 4-5 times. No luck. Game does nothing for me.
Played ES games since Arena and granted this is a different beast since it is an MMO. But still.
Everybody talks about the story and the voice acting being a huge plus. And I do not mind animation canceling or the combat. But for some unknown reason i just do not like the game.
Given up on now. Highly doubtful ill give it one more chance.
I am a scizo misanthrope. So one day I may go BANZAI on your post. Have not yet though. Maybe there is hope? Nah there is really none for me or the human race.
Really wanted to like ESO. Was there at launch day with 4 friends. None play it anymore.
Went back 4-5 times. No luck. Game does nothing for me.
Played ES games since Arena and granted this is a different beast since it is an MMO. But still.
Everybody talks about the story and the voice acting being a huge plus. And I do not mind animation canceling or the combat. But for some unknown reason i just do not like the game.
Given up on now. Highly doubtful ill give it one more chance.
Whats funny is that I had the same issue... I tried beta with no luck, release didnt capture me, and then I tried on two other free weekends, and just could not get in the game.
Then came elsweyr and I tried one more time.. and it finally clicked. I was focusing mostly on story lines, with some mild pvp in the process and it felt really great. Gave it 600 hours, became absolute monster in PVP... and slowly started to lose interest again, as I have played the storylines I cared about, wasnt interested in PVE raiding and sadly, PVP in this game has no proper matchmaking, stats, not even winrates in BGs... And cyrodiil in prime time was laggy as hell, making it really not enjoyable.
But I still have amazing memories on the game, the sense of adventuring was really amazing during leveling. If only they cared more about PVP and server stability lol.
The thing is if you achieved your "ultimate end goal" wouldn't it make the game less interesting and put it on the shelf?
Well thats often the case isn´t it. But I like it, if it gets less interesting, I can finally put to rest that "itch" in the back of my head, forcing me to think about it all the time...
I have loong lasting desire to try proper RP MMO, but damn when I tried in WoW it was complete furry fest, felt utterly retarded...
Anybody has any idea how is RP community in LOTRO?
The thing is if you achieved your "ultimate end goal" wouldn't it make the game less interesting and put it on the shelf?
Well thats often the case isn´t it. But I like it, if it gets less interesting, I can finally put to rest that "itch" in the back of my head, forcing me to think about it all the time...
I have loong lasting desire to try proper RP MMO, but damn when I tried in WoW it was complete furry fest, felt utterly retarded...
Anybody has any idea how is RP community in LOTRO?
Last I checked about 2 years ago it was thriving. I always roll on an RP server even though I do not RP myself. Find the crowd more mature.
Few of my guildies RPed and they had a blast.
Community in Lotro in general is great. And the lore which one can RP around is Tolkiens world so that is a plus.
If you try it. Just ask for an RP Guild in chat and my bet is you would be picked up quite fast.
I am a scizo misanthrope. So one day I may go BANZAI on your post. Have not yet though. Maybe there is hope? Nah there is really none for me or the human race.
I like to play jack-of-all-trades characters in MMO's. Some dmg, some crowd control, some buffing, some debuffing, off-tanking, healing, pets, etc.
This requires a lot of possible abilities at any one time, and the skill/fun is in picking the right one for the moment. Do I try to out damage the mob? Stealth by it? Mezz it? debuff it into oblivion? Throw a pet at it? Some combination of the above?
Modern MMO's, like ESO and NW don't give you that option. They are built around a console controller and give you very few options. ESO and NW start out with 5 possible abilities, that's it. In ESO for example, you can have pets, but you have almost no control over them. My pet in Vanguard had more abilities than the main character does in ESO or NW!
They've given up complexity in favor of twitchiness. You get dodge/roll, but very few abilities.
The thing is if you achieved your "ultimate end goal" wouldn't it make the game less interesting and put it on the shelf?
Well thats often the case isn´t it. But I like it, if it gets less interesting, I can finally put to rest that "itch" in the back of my head, forcing me to think about it all the time...
I have loong lasting desire to try proper RP MMO, but damn when I tried in WoW it was complete furry fest, felt utterly retarded...
Anybody has any idea how is RP community in LOTRO?
Last I checked about 2 years ago it was thriving. I always roll on an RP server even though I do not RP myself. Find the crowd more mature.
Few of my guildies RPed and they had a blast.
Community in Lotro in general is great. And the lore which one can RP around is Tolkiens world so that is a plus.
If you try it. Just ask for an RP Guild in chat and my bet is you would be picked up quite fast.
That would be Laurelin, as far as I know there is only one English speaking RP server in the game.
Full loot PvP. I love PvP but never liked full loot. There are a few games that look good that are full loot PvP but I just don't like the idea of losing whatever you have on. It generally makes the loot table cheap and bland.
The thing is if you achieved your "ultimate end goal" wouldn't it make the game less interesting and put it on the shelf?
Well thats often the case isn´t it. But I like it, if it gets less interesting, I can finally put to rest that "itch" in the back of my head, forcing me to think about it all the time...
I have loong lasting desire to try proper RP MMO, but damn when I tried in WoW it was complete furry fest, felt utterly retarded...
Anybody has any idea how is RP community in LOTRO?
It depends on server, too. Landroval is known for having the best RP community in the game, so if you're looking for that, I would check out that server. That's not to say the RP communities on other servers aren't good - Arkenstone where I'm at is pretty decent. But most RP events occur on Landroval, such as Weatherstock.
I like to play jack-of-all-trades characters in MMO's. Some dmg, some crowd control, some buffing, some debuffing, off-tanking, healing, pets, etc.
This requires a lot of possible abilities at any one time, and the skill/fun is in picking the right one for the moment. Do I try to out damage the mob? Stealth by it? Mezz it? debuff it into oblivion? Throw a pet at it? Some combination of the above?
Modern MMO's, like ESO and NW don't give you that option. They are built around a console controller and give you very few options. ESO and NW start out with 5 possible abilities, that's it. In ESO for example, you can have pets, but you have almost no control over them. My pet in Vanguard had more abilities than the main character does in ESO or NW!
They've given up complexity in favor of twitchiness. You get dodge/roll, but very few abilities.
In ESO you have ten basic and two ultimate abilities, plus whatever you proc off your gear. You also have stealth available. Being able to mezz and buff/debuff is a matter or choosing a class with those abilities. The only thing you can't have out of all you mention on a single character is a highly controllable summon as the game doesn't have them.
In addition to dodge roll you get attacks of varying severity, blocks, and interrupts without taking up any slots on your bars.
You can't have dozens of concurrent abilities slotted but it isn't as restrictive as you suggest when you consider only one bar and ignore combat abilities that would have to be slotted in many MMORPGs you can otherwise access in ESO.
I like to play jack-of-all-trades characters in MMO's. Some dmg, some crowd control, some buffing, some debuffing, off-tanking, healing, pets, etc.
This requires a lot of possible abilities at any one time, and the skill/fun is in picking the right one for the moment. Do I try to out damage the mob? Stealth by it? Mezz it? debuff it into oblivion? Throw a pet at it? Some combination of the above?
Modern MMO's, like ESO and NW don't give you that option. They are built around a console controller and give you very few options. ESO and NW start out with 5 possible abilities, that's it. In ESO for example, you can have pets, but you have almost no control over them. My pet in Vanguard had more abilities than the main character does in ESO or NW!
They've given up complexity in favor of twitchiness. You get dodge/roll, but very few abilities.
In ESO you have ten basic and two ultimate abilities, plus whatever you proc off your gear. You also have stealth available. Being able to mezz and buff/debuff is a matter or choosing a class with those abilities. The only thing you can't have out of all you mention on a single character is a highly controllable summon as the game doesn't have them.
In addition to dodge roll you get attacks of varying severity, blocks, and interrupts without taking up any slots on your bars.
You can't have dozens of concurrent abilities slotted but it isn't as restrictive as you suggest when you consider only one bar and ignore combat abilities that would have to be slotted in many MMORPGs you can otherwise access in ESO.
Tons of keys and twitch do not go together, but I never thought ESO had that few, from what players said NW had few though.
It never mattered to me, really, that I had only a few abilities in ESO, it was its insistance that my skills were subpar. It took me a long time to finally find my style, and I was able to kill things outside my league, but then ESO went FTP, then um... One Tamriel...???? It made all solo ventures, nigh impossible. My main feature of the game (gathering) was unchanged. But fighting took YET another downward dive. It's a gorup game (you might find hundreds of hours of playtime) but still, their aint no movement but groups......
I like to play jack-of-all-trades characters in MMO's. Some dmg, some crowd control, some buffing, some debuffing, off-tanking, healing, pets, etc.
This requires a lot of possible abilities at any one time, and the skill/fun is in picking the right one for the moment. Do I try to out damage the mob? Stealth by it? Mezz it? debuff it into oblivion? Throw a pet at it? Some combination of the above?
Modern MMO's, like ESO and NW don't give you that option. They are built around a console controller and give you very few options. ESO and NW start out with 5 possible abilities, that's it. In ESO for example, you can have pets, but you have almost no control over them. My pet in Vanguard had more abilities than the main character does in ESO or NW!
They've given up complexity in favor of twitchiness. You get dodge/roll, but very few abilities.
In ESO you have ten basic and two ultimate abilities, plus whatever you proc off your gear. You also have stealth available. Being able to mezz and buff/debuff is a matter or choosing a class with those abilities. The only thing you can't have out of all you mention on a single character is a highly controllable summon as the game doesn't have them.
In addition to dodge roll you get attacks of varying severity, blocks, and interrupts without taking up any slots on your bars.
You can't have dozens of concurrent abilities slotted but it isn't as restrictive as you suggest when you consider only one bar and ignore combat abilities that would have to be slotted in many MMORPGs you can otherwise access in ESO.
Tons of keys and twitch do not go together, but I never thought ESO had that few, from what players said NW had few though.
Well then, is Mavis Beacon Teaches Typing a twitchy game?
In ESO you have ten basic and two ultimate abilities, plus whatever you proc off your gear. You also have stealth available. Being able to mezz and buff/debuff is a matter or choosing a class with those abilities. The only thing you can't have out of all you mention on a single character is a highly controllable summon as the game doesn't have them.
ESO pets have more to them than appears at a casual first glance. It actually amazes me whenever a discussion of the two basic commands that pets have, attack my target and disengage, many say "WTF? those don't exist" when they actually do (Y + left click to attack and Y + right click to recall.)
Additionally, all the permanent active pets, the Warden's bear and 2 sorcerer ones, have their own unique, on command special skill they use when you press their key bind.
The Bear's is an ultimate command that does extra damage whenever you use it and also acts as an execute dealing even more extra damage when used on something under 30% health.
One of the sorc pets, the scamp, has an on command AOE pulse damage that lasts for 10 seconds and deals very good damage. The other pet, the twilight, can on command also deal extra damage but if you use the Matriarch healing morph instead, it becomes one of the best if not THE best, "oh shit" heal in the game with its instant burst heal to itself and up to 2 other group members.
I get hat ESO's skill system is not everyone's cup of tea but let's at least get the details right: Pet control is limited compared to other MMOs but certainly not absent.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I like to play jack-of-all-trades characters in MMO's. Some dmg, some crowd control, some buffing, some debuffing, off-tanking, healing, pets, etc.
This requires a lot of possible abilities at any one time, and the skill/fun is in picking the right one for the moment. Do I try to out damage the mob? Stealth by it? Mezz it? debuff it into oblivion? Throw a pet at it? Some combination of the above?
Modern MMO's, like ESO and NW don't give you that option. They are built around a console controller and give you very few options. ESO and NW start out with 5 possible abilities, that's it. In ESO for example, you can have pets, but you have almost no control over them. My pet in Vanguard had more abilities than the main character does in ESO or NW!
They've given up complexity in favor of twitchiness. You get dodge/roll, but very few abilities.
In ESO you have ten basic and two ultimate abilities, plus whatever you proc off your gear. You also have stealth available. Being able to mezz and buff/debuff is a matter or choosing a class with those abilities. The only thing you can't have out of all you mention on a single character is a highly controllable summon as the game doesn't have them.
In addition to dodge roll you get attacks of varying severity, blocks, and interrupts without taking up any slots on your bars.
You can't have dozens of concurrent abilities slotted but it isn't as restrictive as you suggest when you consider only one bar and ignore combat abilities that would have to be slotted in many MMORPGs you can otherwise access in ESO.
Tons of keys and twitch do not go together, but I never thought ESO had that few, from what players said NW had few though.
Well then, is Mavis Beacon Teaches Typing a twitchy game?
Comments
Aside from MMORPGs, I've tried getting into 4X games, but I've found them to be too difficult to grasp no matter how hard I try and the other is trying to find any appeal in Battle Royale games even without playing, just thinking what can be fun about it and I can't find anything fun about it and I'm left with feeling frustrated and disappointed that classic, old school shooters are no longer being released, because everyone wants to ride on the Battle Royale fad.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Went back 4-5 times. No luck. Game does nothing for me.
Played ES games since Arena and granted this is a different beast since it is an MMO. But still.
Everybody talks about the story and the voice acting being a huge plus. And I do not mind animation canceling or the combat. But for some unknown reason i just do not like the game.
Given up on now. Highly doubtful ill give it one more chance.
Have not yet though. Maybe there is hope?
Nah there is really none for me or the human race.
Whats funny is that I had the same issue... I tried beta with no luck, release didnt capture me, and then I tried on two other free weekends, and just could not get in the game.
Then came elsweyr and I tried one more time.. and it finally clicked. I was focusing mostly on story lines, with some mild pvp in the process and it felt really great. Gave it 600 hours, became absolute monster in PVP... and slowly started to lose interest again, as I have played the storylines I cared about, wasnt interested in PVE raiding and sadly, PVP in this game has no proper matchmaking, stats, not even winrates in BGs... And cyrodiil in prime time was laggy as hell, making it really not enjoyable.
But I still have amazing memories on the game, the sense of adventuring was really amazing during leveling. If only they cared more about PVP and server stability lol.
Well thats often the case isn´t it. But I like it, if it gets less interesting, I can finally put to rest that "itch" in the back of my head, forcing me to think about it all the time...
I have loong lasting desire to try proper RP MMO, but damn when I tried in WoW it was complete furry fest, felt utterly retarded...
Anybody has any idea how is RP community in LOTRO?
Few of my guildies RPed and they had a blast.
Community in Lotro in general is great. And the lore which one can RP around is Tolkiens world so that is a plus.
If you try it. Just ask for an RP Guild in chat and my bet is you would be picked up quite fast.
Have not yet though. Maybe there is hope?
Nah there is really none for me or the human race.
This requires a lot of possible abilities at any one time, and the skill/fun is in picking the right one for the moment. Do I try to out damage the mob? Stealth by it? Mezz it? debuff it into oblivion? Throw a pet at it? Some combination of the above?
Modern MMO's, like ESO and NW don't give you that option. They are built around a console controller and give you very few options. ESO and NW start out with 5 possible abilities, that's it. In ESO for example, you can have pets, but you have almost no control over them. My pet in Vanguard had more abilities than the main character does in ESO or NW!
They've given up complexity in favor of twitchiness. You get dodge/roll, but very few abilities.
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2024: 47 years on the Net.
That would be Laurelin, as far as I know there is only one English speaking RP server in the game.
Hard same.
It depends on server, too. Landroval is known for having the best RP community in the game, so if you're looking for that, I would check out that server. That's not to say the RP communities on other servers aren't good - Arkenstone where I'm at is pretty decent. But most RP events occur on Landroval, such as Weatherstock.
In ESO you have ten basic and two ultimate abilities, plus whatever you proc off your gear. You also have stealth available. Being able to mezz and buff/debuff is a matter or choosing a class with those abilities. The only thing you can't have out of all you mention on a single character is a highly controllable summon as the game doesn't have them.
In addition to dodge roll you get attacks of varying severity, blocks, and interrupts without taking up any slots on your bars.
You can't have dozens of concurrent abilities slotted but it isn't as restrictive as you suggest when you consider only one bar and ignore combat abilities that would have to be slotted in many MMORPGs you can otherwise access in ESO.
Additionally, all the permanent active pets, the Warden's bear and 2 sorcerer ones, have their own unique, on command special skill they use when you press their key bind.
The Bear's is an ultimate command that does extra damage whenever you use it and also acts as an execute dealing even more extra damage when used on something under 30% health.
One of the sorc pets, the scamp, has an on command AOE pulse damage that lasts for 10 seconds and deals very good damage. The other pet, the twilight, can on command also deal extra damage but if you use the Matriarch healing morph instead, it becomes one of the best if not THE best, "oh shit" heal in the game with its instant burst heal to itself and up to 2 other group members.
I get hat ESO's skill system is not everyone's cup of tea but let's at least get the details right: Pet control is limited compared to other MMOs but certainly not absent.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED