You've probably got the standard seven-dice Dungeons & Dragons
collection of a d4, d6, d8, d10, d12, d20 and that goofy 10-sided
percentile die.
And the mighty d100? Don't forget the d100
This 120 looks cool, but I admit I don't know any place to use it... true, I'm not following the p'n'p scene lately. Which game uses 120? I know about a 60, so probably for the rare cases of 2 x 60 it might be useful, but a separate dice for that seems odd. Is there a system with a lot of rolls against 120?
You've probably got the standard seven-dice Dungeons & Dragons
collection of a d4, d6, d8, d10, d12, d20 and that goofy 10-sided
percentile die.
I have also a d2 (okay flip that spacial coin ), d30 and d100. Have seen a d7 on a fair once but that one die was €10. Also seen a d24 somewhere, but don't recall the price of it.
Silly Q though - what's a d120 good for..?
[EDIT] forgot to mention that one loaded d6 I have
In a 4-dimensional space, you could have 600-sided dice. That's the 4-dimensional analog of the 3-dimensional icosahedron that is customarily used for a 20-sided die. But there isn't a 5-dimensional or higher analog of it.
In a 4-dimensional space, you could have 600-sided dice. That's the 4-dimensional analog of the 3-dimensional icosahedron that is customarily used for a 20-sided die. But there isn't a 5-dimensional or higher analog of it.
Still got a dice bag packed away somewhere, but, a D120, as a curiousity sure, but for anything else, there are more practical options that are less likely to roll off the end of a table.
In a 4-dimensional space, you could have 600-sided dice. That's the 4-dimensional analog of the 3-dimensional icosahedron that is customarily used for a 20-sided die. But there isn't a 5-dimensional or higher analog of it.
As others have mentioned, I don't really see a use for this. The d100, albeit mostly a novelty, could at least be used for percentile rolls. In what roleplay system would you be rolling a 120 sider?
As others have mentioned, I don't really see a use for this. The d100, albeit mostly a novelty, could at least be used for percentile rolls. In what roleplay system would you be rolling a 120 sider?
You've probably got the standard seven-dice Dungeons & Dragons
collection of a d4, d6, d8, d10, d12, d20 and that goofy 10-sided
percentile die. Now throw them all away and put in an order for The Dice Lab's d120.
The
Dice Lab calls its d120 "the first mass-produced injection-molded
120-sided die." The concept for this monster has been around thanks to a
120-faced geometric pattern called a disdyakis triacontahedron that
uses an elongated triangle for each face. While there have been some
3D-printed attempts, it's been hard to get your hands on a d120. Until
now.
Multi-sided dice are often used in tabletop role-playing
games to build characters and determine the amount of damage in combat.
The Dice Lab's fantastical creation is pretty substantial for a die. It
has a diameter of 2 inches (50 millimeters) and weighs over 3 ounces
(about 90 grams). It's available in red, black, green, blue and white. A
single die costs $12 (£8.50, AU$15.80) and The Dice Lab expects to have
stock available within a month or two.
You know people have been creative with the older dice and could roll all sorts of funny things. Like using a d20 and d6 to roll d120. Or a d20 to roll d17.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
And I thought D14, D16 and D30 felt a bit too much...
I love dice but 120 is not really a good number for randomizing. A D100 is far more useful since it is so easy to get the percentage to succeed down.
I do guess you could use it in games like R.I:F.T.S for massive vehicle damage but the number is a bit too random for that, rolling 10D12 would average a far more logical result for that.
You could roll this dice for everything you need and use decimals and round up or down. You need a d20. Roll it and the divide the number you get by 6, round up or down to the whole integer and bam. You are done.
Cryomatrix
Catch me streaming at twitch.tv/cryomatrix You can see my sci-fi/WW2 book recommendations.
Comments
This 120 looks cool, but I admit I don't know any place to use it... true, I'm not following the p'n'p scene lately. Which game uses 120? I know about a 60, so probably for the rare cases of 2 x 60 it might be useful, but a separate dice for that seems odd. Is there a system with a lot of rolls against 120?
Ea is like a poo fingered midas ~ShakyMo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Silly Q though - what's a d120 good for..?
[EDIT] forgot to mention that one loaded d6 I have
https://en.wikipedia.org/wiki/600-cell
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You know people have been creative with the older dice and could roll all sorts of funny things. Like using a d20 and d6 to roll d120. Or a d20 to roll d17.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I love dice but 120 is not really a good number for randomizing. A D100 is far more useful since it is so easy to get the percentage to succeed down.
I do guess you could use it in games like R.I:F.T.S for massive vehicle damage but the number is a bit too random for that, rolling 10D12 would average a far more logical result for that.
I prefer this dice:
Rolling a D3 is actually something I do in games.
D120 is divisible by 1, 2, 4, 6, 8, 12, and 20.
You could roll this dice for everything you need and use decimals and round up or down. You need a d20. Roll it and the divide the number you get by 6, round up or down to the whole integer and bam. You are done.
Cryomatrix
You can see my sci-fi/WW2 book recommendations.