I'm not a fan of eastern games. They're filled with gender locked "gotcha" mechnics that make it a turn off. All the best to those that like this sort of game tho.
Me too I like Jin Yong, I wonder how they implement sects in the game, or joining one. btw for those who doesn't know who Jin yong, he is the author of a lot of wuxia genre novels. one of them is legend of condor heroes that was adapted to tv series like 5 times. too bad he passed away in 2018.
Meh, not my thing. Whole lot of fast paced action at a low framerate. Not sure what I was supposed to get out of that.
It left me with many questions. What is the point of the little mask and how the hell does that stay on his face?
Dude, it's Anime, screw physic and logic!
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
There is only 2 characters on the screen and it looks like its performing at 20fps, so I'm going to wait until it gets closer to release and see more progress until I show any real interest.
Time will tell. Not optimistic though. But that is kind of in my nature.
I am a scizo misanthrope. So one day I may go BANZAI on your post. Have not yet though. Maybe there is hope? Nah there is really none for me or the human race.
More flashy junk that will be filled with bloated microtransactions, a poorly translated storyline, and weebs telling us how it's the second coming of MMOs for the first three-six months before it finally quiets down and falls into obscurity again so that none of us ever have to hear about it for the rest of our lives.
ELYON, Blade and Soul, Revelation Online, Bless, etc, etc.
Same story every time. Players screeching about how great the game is going to be, purchasing collector editions, decrying people who are saying that it's going to be the same generic crap we've seen countless times over and over (and it always is).
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I think they are trying to show why this MMO is different and the combat looks good, but there is so much more to a MMO than that. However it is a lot better than forever seeing another set of art assets or wondering when various aspects of the gameplay will get joined up.
Meh, not my thing. Whole lot of fast paced action at a low framerate. Not sure what I was supposed to get out of that.
It left me with many questions. What is the point of the little mask and how the hell does that stay on his face?
Dude, it's Anime, screw physic and logic!
That's the point, it's not about "real" it's about style and the fantastical.
Not sure why people, who play games with magic and fantastical races and unrealistic science fiction can't understand that this type of eastern style is yet another branch on the "suspension of disbelief" tree.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Meh, not my thing. Whole lot of fast paced action at a low framerate. Not sure what I was supposed to get out of that.
It left me with many questions. What is the point of the little mask and how the hell does that stay on his face?
Dude, it's Anime, screw physic and logic!
That's the point, it's not about "real" it's about style and the fantastical.
Not sure why people, who play games with magic and fantastical races and unrealistic science fiction can't understand that this type of eastern style is yet another branch on the "suspension of disbelief" tree.
Guys, my Dwarf used to ride around Moria in Middle Earth on a big goat, I am giving the mask a pass.
On the back burner like so many other games. I seem to have a lot more these days. The genre definitely doesn't seem dead, by the vume of games. However, the flow seems to be down to a trickle.
More flashy junk that will be filled with bloated microtransactions, a poorly translated storyline, and weebs telling us how it's the second coming of MMOs for the first three-six months before it finally quiets down and falls into obscurity again so that none of us ever have to hear about it for the rest of our lives.
ELYON, Blade and Soul, Revelation Online, Bless, etc, etc.
Same story every time. Players screeching about how great the game is going to be, purchasing collector editions, decrying people who are saying that it's going to be the same generic crap we've seen countless times over and over (and it always is).
Well I don't know about you, but, I am just looking for that game with the perfect combination of good graphics and proper ass physics, with clothing/armor that allows me to appreciate that attention to detail, and yet still rated safe enough to play with my wife in the room.
Because lets be honest, if you play a 3rd person MMO, you are going to spend a lot of hours looking at your toons ass, and I am still on the quest to find the company that is willing to put in the time and effort to respect that time spent.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
The moment I know the MMO is coming in from Korea, I know there's roughly a 85, maybe 90% chance that it's going to be low-effort garbage. A vast majority of them are. They can turn around a game that is either doing poorly in its native country or a publisher sees dollar signs by purchasing the rights to distribute a game that is more or less already created with built-in monetization and updates (if the game has been released for a while in Korea already). They can do voice-overs (usually very bad, see Rev Online, whatever else.) and maybe change up some of the most egregious pay-to-win features, but they can still monopolize on the ability to create roadblocks and problems for their players that they can sell solutions to. (Low inventory, locked out of dungeons without keys, whatever your poison).
It's an easy win because people here in the West will continue to suck down whatever dribble is brought to them because the MMO genre is stagnating to such a degree that we haven't seen a new MMO worth putting on a 'top 5s list' in the last 10 years. Most of the MMOs that are played and mentioned or are well known are at least 12+ years old. The new blood is fleeting, and the communities we once knew of have grown increasingly fickle as the "core base" of players either diminishes or is replaced by a wave of players who enter the space and immediately leave to the next game or follow their favorite streamer.
I think there's also just such a massive drive from older players though who just want something new. The formula is very trite and recognizable at this point. New as in innovative, something different. What that looks like? I don't think anyone knows. So folks move from new game to new game only to realize that they're horribly disappointed because it doesn't do much that sets itself apart from the games that have come before it. Same boring quests. Same boring grind. Dungeons, Raids, whatever. So once we figure out there's nothing new or innovative out there, we get nostalgic for the "old days" and look for something that reminds us of when MMOs were NEW and something interesting to explore and not just another generic game shit out by a publisher to capitalize on the fact that there's nothing interesting coming to the space.
Comments
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
거북이는 목을 내밀 때 안 움직입니다
Me too I like Jin Yong, I wonder how they implement sects in the game, or joining one. btw for those who doesn't know who Jin yong, he is the author of a lot of wuxia genre novels. one of them is legend of condor heroes that was adapted to tv series like 5 times. too bad he passed away in 2018.
Everybody and their sisters knows that the mask of badass coolness sticks thanks to the secret technique of spit massage.
https://biturl.top/rU7bY3
Beyond the shadows there's always light
Next.
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
Have not yet though. Maybe there is hope?
Nah there is really none for me or the human race.
I agree. I feel like even the typical 'walk around town' benchmark style trailer would've been a better approach.
ELYON, Blade and Soul, Revelation Online, Bless, etc, etc.
Same story every time. Players screeching about how great the game is going to be, purchasing collector editions, decrying people who are saying that it's going to be the same generic crap we've seen countless times over and over (and it always is).
What could go wrong?
Yeah, I'm a bit of a "hater."
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I think they are trying to show why this MMO is different and the combat looks good, but there is so much more to a MMO than that. However it is a lot better than forever seeing another set of art assets or wondering when various aspects of the gameplay will get joined up.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Because lets be honest, if you play a 3rd person MMO, you are going to spend a lot of hours looking at your toons ass, and I am still on the quest to find the company that is willing to put in the time and effort to respect that time spent.
The moment I know the MMO is coming in from Korea, I know there's roughly a 85, maybe 90% chance that it's going to be low-effort garbage. A vast majority of them are. They can turn around a game that is either doing poorly in its native country or a publisher sees dollar signs by purchasing the rights to distribute a game that is more or less already created with built-in monetization and updates (if the game has been released for a while in Korea already). They can do voice-overs (usually very bad, see Rev Online, whatever else.) and maybe change up some of the most egregious pay-to-win features, but they can still monopolize on the ability to create roadblocks and problems for their players that they can sell solutions to. (Low inventory, locked out of dungeons without keys, whatever your poison).
It's an easy win because people here in the West will continue to suck down whatever dribble is brought to them because the MMO genre is stagnating to such a degree that we haven't seen a new MMO worth putting on a 'top 5s list' in the last 10 years. Most of the MMOs that are played and mentioned or are well known are at least 12+ years old. The new blood is fleeting, and the communities we once knew of have grown increasingly fickle as the "core base" of players either diminishes or is replaced by a wave of players who enter the space and immediately leave to the next game or follow their favorite streamer.
I think there's also just such a massive drive from older players though who just want something new. The formula is very trite and recognizable at this point. New as in innovative, something different. What that looks like? I don't think anyone knows. So folks move from new game to new game only to realize that they're horribly disappointed because it doesn't do much that sets itself apart from the games that have come before it. Same boring quests. Same boring grind. Dungeons, Raids, whatever. So once we figure out there's nothing new or innovative out there, we get nostalgic for the "old days" and look for something that reminds us of when MMOs were NEW and something interesting to explore and not just another generic game shit out by a publisher to capitalize on the fact that there's nothing interesting coming to the space.
Executive Editor (Games) http://www.wccftech.com