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Tower of Fantasy Review in Progress - Gacha, Time-Gates and Launch Woes | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited August 2022 in News & Features Discussion

imageTower of Fantasy Review in Progress - Gacha, Time-Gates and Launch Woes | MMORPG.com

If you've been following coverage of Tower of Fantasy, especially if you've read and watched our gameplay previews, then its clear that there is a lot to like about the game. But new game launches are not without issues and our RIP pulls back the curtain on them!

Read the full story here


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Comments

  • AngrakhanAngrakhan Member EpicPosts: 1,750
    You trying to justify the gacha system is pretty funny. It's like you're saying "yeah these guys use this predatory unethical business model but it's less unethical than the other guys so hey you can feel good about supporting the game!"

    I think I'll pass.
    IselinScotCanyen109[Deleted User]DekahnTruvidiennTheDalaiBombaGrymmoire
  • flizzerflizzer Member RarePosts: 2,455
    Same here
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    Angrakhan said:
    You trying to justify the gacha system is pretty funny. It's like you're saying "yeah these guys use this predatory unethical business model but it's less unethical than the other guys so hey you can feel good about supporting the game!"

    I think I'll pass.
     I don't see it as justification it seems more like an explanation.  Seeing as how it was still called a predatory monetization system.  

    Gacha games with a pity system are better than gacha games without them.  It doesn't make them monetization better than games with no loot boxes,  but at least here you also get a currency when you roll so you can buy weapons you've already earned. 
    IselinACommonMugger



  • UwakionnaUwakionna Member RarePosts: 1,139
    "It's monetization may suck, but at least it sucks less than Immortal."
    maskedweaselRoin
  • vegetableoilvegetableoil Member RarePosts: 768

    Uwakionna said:

    "It's monetization may suck, but at least it sucks less than Immortal."



    he means it still suck.
  • DattelisDattelis Member EpicPosts: 1,674
    edited August 2022
    I uninstalled after 240 pulls (across 3 accounts) and not a single Samir or King. Sure I could've used my selector to just get them, but these games are just not for me. The main problem why these games do so well is mainly why Lost Ark is still doing well, there just isn't anything really better out atm. Good luck to those that continue to play though. Lol oddly enough, I still play Opera Omnia from time to time, but that game's pity does let you buy the stuff items you dont have with the pity currency, plus there's other items you can use in that game as a replacement if you dont roll duplicates to upgrade the item.
  • UwakionnaUwakionna Member RarePosts: 1,139

    Uwakionna said:

    "It's monetization may suck, but at least it sucks less than Immortal."



    he means it still suck.
    Kinda part of the joke. Saying it's better than the worst doesn't mean it's not bad.
  • HyperpsycrowHyperpsycrow Member RarePosts: 954
    So this game is p2w 100 % ?




  • AeanderAeander Member LegendaryPosts: 8,028
    Genshin Impact 2: Electric Boogaloo
    maskedweasellotrloreDAOWAceDekahnTheDalaiBombaKSib
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Angrakhan said:
    You trying to justify the gacha system is pretty funny. It's like you're saying "yeah these guys use this predatory unethical business model but it's less unethical than the other guys so hey you can feel good about supporting the game!"

    I think I'll pass.
     I don't see it as justification it seems more like an explanation.  Seeing as how it was still called a predatory monetization system.  

    Gacha games with a pity system are better than gacha games without them.  It doesn't make them monetization better than games with no loot boxes,  but at least here you also get a currency when you roll so you can buy weapons you've already earned. 

    The monetization is no more predatory than the player allows.

    After the initial wave of freebies is over it falls into the f2p norm. Advancement is eased and hastened through spending. Foregoing that makes progress a slow grind.

    The cost of the game is dependent on how one feels about grind. Those that enjoy or at least don't mind it can play the game at a lower cost than those that insist on quick progress.

    ToF accommodates play at a relaxed pace with their open world that rewards exploration while providing several means to go about it. That in itself will make the grind more appealing to some players.

    But for those that want to advance quickly with no additional monetary cost f2p games are generally a bad choice regardless, with few exceptions. As such, those that want that shouldn't play them save for those exceptions.
    maskedweaselIselinSplattrRoin
  • UwakionnaUwakionna Member RarePosts: 1,139
    "The monetization is no more predatory than the player allows." can be applied to gambling in general.

    That doesn't mean it's a good situation or that the methodology isn't exploitative.

    ToF is at least not as bad as most, but it still is a gacha game and progression isn't linear as a consequence.
    maskedweasel
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    So this game is p2w 100 % ?
    I'd say... yes? If you count maxing out the SSR characters winning? But you can max out the SR characters without spending any money in like.. 2 or 3 days just by playing. 

    It's really weird actually. Most of the time you'd expect more lower tier characters and fewer high tier but this time they have only a few SR characters, and they are all pretty good. A maxed out low tier character will out perform a 0 or 1 or in some cases a 2 star high tier character in a lot of cases. 
    eoloe



  • TillerTiller Member LegendaryPosts: 11,449
    The gacha animation is over the top, makes it feel cheap and ruins the experience.
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • eoloeeoloe Member RarePosts: 864

    Tiller said:

    The gacha animation is over the top, makes it feel cheap and ruins the experience.



    Click "skip"?
    maskedweaselDekahnRoin
  • TillerTiller Member LegendaryPosts: 11,449
    eoloe said:

    Tiller said:

    The gacha animation is over the top, makes it feel cheap and ruins the experience.



    Click "skip"?

    Yep, I do. I wish there was a way to auto disable it all together; but obviously that's just more QoL for later.
    maskedweasel
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • McSleazMcSleaz Member RarePosts: 280
    I'm having fun so far. I lucked out and got an ssr weapon with my free pulls. Imma play till I need the cash shop to progress and then I'll go back to VR Chat, lol.
  • ValentinaValentina Member RarePosts: 2,104




    So this game is p2w 100 % ?


    I'd say... yes? If you count maxing out the SSR characters winning? But you can max out the SR characters without spending any money in like.. 2 or 3 days just by playing. 

    It's really weird actually. Most of the time you'd expect more lower tier characters and fewer high tier but this time they have only a few SR characters, and they are all pretty good. A maxed out low tier character will out perform a 0 or 1 or in some cases a 2 star high tier character in a lot of cases. 



    Also, SR characters are still really good, and you will do just fine doing all of the content with SR if you get unlucky with not getting any SSR. That said, there is an abundance of opportunities to pull them without spending any money at all.
    maskedweaselSplattrMcSleaz
  • KratierKratier Member RarePosts: 626
    i had a fine intro experience, after getting pure shit rolls, i rerolled like 9 times trying to get just a good set of units to start the game off with.
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    Kratier said:
    i had a fine intro experience, after getting pure shit rolls, i rerolled like 9 times trying to get just a good set of units to start the game off with.
    What did you end up with?



  • KnightFalzKnightFalz Member EpicPosts: 4,522


    So this game is p2w 100 % ?



    How do you define winning? If it is having the best of the best of everything as quickly as your wallet will allow it's crazy p2w. If it's making the best out of what you and being content to earn far more than you buy it is much less so to not at all.

    The game will certainly be more challenging for those that don't buy their way to gear superiority so if you enjoy difficult play you'll get more of that the less you spend as well.
    maskedweaselIselinSplattrMcSleaz
  • UwakionnaUwakionna Member RarePosts: 1,139
    There's definitely better games to play if one's goal is to experience challenge and difficulty. Just turning to the rogue/roguelite genre offers a more direct use of randomization to present challenge to a player.
    KyleranMcSleaz[Deleted User]
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    for a genshin impact with more of an MMO to it, then that's this game. Genshin put the bar rather high as far the level of polish and mechanical bits they have on their game, so  many have been trying to emulate that, to no success.

    tower of fantasy is the first one, designed as a multiplayer game, that has a decent finish and enjoyable on fundamental aspects such as its combat and exploration.
  • NeoyoshiNeoyoshi Member RarePosts: 1,450
    If people cannot go into one of these games and make piece with certain aspects, they likely will never find the actual enjoyment found in the unbeaten path- which i wish this game encouraged more- because there is so SO sooooooooooooooo many secret stuff to find in this game's open world.

    Yes; if a player follows the bread crumbs to the letter and stay on track with where the game points you, you'll run into stuff that feels like a barrier; which again, i strongly do not recommend- this game does a really awful job at not encouraging exploration- because that aspect is where this game truly shines.

    The level gating makes sense to me even if people disagree with it; we have a lot of content we don't have yet from the Chinese version; and it's gonna take time for it to be localized- the gating makes it possible to release content in a piece-meal fashion, which is not uncommon in Chinese mmorpg's.
    Kyleran


    Fishing on Gilgamesh since 2013
    Fishing on Bronzebeard since 2005
    Fishing in RL since 1992
    Born with a fishing rod in my hand in 1979
  • AkulasAkulas Member RarePosts: 3,028
    Had no trouble with Queue times on Nova and that's one of the servers their limiting character creations on. So, maybe just lucky as pretty much everyone else is complaining about queue times.

    This isn't a signature, you just think it is.

  • DAOWAceDAOWAce Member UncommonPosts: 436
    The good: It has a 120FPS option that Genshin doesn't.

    The bad: It's on UE4 and suffers from shader compilation stutter and Vert- FoV (reduced view the wider the display). Attempting to workaround the latter by setting the UE .ini value that adjusts it results in the typical UE4 problem of crazy high FoV, and the game has an obxious rendering artifact because they based things off the viewmodel.

    It also completely kills Windows performance if it's using most of your GPU, and barely hits 120FPS on a 1080 Ti for how low quality the overall game looks. (bad optimization)

    I figured I'd just try it despite knowing the bad things about the developer and the pre-global ToF version (nevermind Tencent ownership), but failing the basic UE4 check is an instant uninstall (especially as an ultrawide user).

    Glad I don't have to suffer all the other problems with the actual gameplay design that everyone else is currently.
    ScotmaskedweaselLateris
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