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A fun story from developer Tim Cotten, who tells about the early duping bugs in Ultima Online, and how when he joined the team, he planned a way to catch dupers by surprise, and turned it into an event.
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A few hundred players were removed from the game as well as 550 billion credits. A ton of players were caught up in it and had their accounts banned as well due to frivolous /tipping by the exploiters; which if you ever played GTA online is similar to money bag droping where people were tipping duped credits to unsuspecting players and trial account users to get them tagged with the money.
I remember that, and I and many other players were very happy to see the burning houses as a symbol of the fight against cheating.
Maybe players should receive receipts for high ticket items, for "cash back" upon deletion of a duped item of value.
Once upon a time....
I can see how that would have been abused by the cheaters.
Once upon a time....
We were very proud of ourselves, sitting in the banishment box for a week
Once upon a time....
Personal memories ranging from reading about duping, to uo extreme users, my 150+ person guild becoming a guild of 3 because our tower was looted. Then once I was over on the Interest team hearing about GM Darwin... whom I had worked with when I was doing customer service. That was the GM who was using GM tools to place structures on tiles players couldn't and then selling them on Ebay...
One of my favorite memories was the server wars at the crossroads once they had a set morning down time.
Least favorite was trying to go 7x GM prior to skill locks... I would almost saying trying to get the last .3 for taming, but I enjoyed running around ice island for an hour (I guess). That's kind of out of context as it was mutiple days doing trips around the island taming wolves not just an hour.
Actual favorite memories are all after I stopped playing (still paid for an account) and was on the Interest Team. Mostly I liked watching the commentary while people were doing content I planned out and set up. Or the larger events that involved most of the team.
Then you could probably move least favorite memory to when one night everyone got teleported to jail 10 without warning... got to watch their "robe" get stripped by a script and "disconnected" pop up on screen. That was the result of the volunteer lawsuit and all the programs being shut down. I guess I'll stop there... as it still irritates me to this day.
https://forums.mmorpg.com/discussion/487824/the-greatest-quest-artifact-to-ever-exist-in-mmorpgs
I still consider UO the greatest game ever made.
UO had a lot of problems to deal with not only because it was the first major MMORPG, but also exactly because it was the greatest game ever made.
Once upon a time....