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Early Access MMORPG Fractured Online has announced today it's going back into what it calls Closed Development as it experiences issues with its "third-party backend platform." The news comes via the website after what looks to be a week of chaos at publisher Gamigo.
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Unless they were just going around and asking kickstarter projects if they want to be funded. I know Pantheon said a few months back that someone offered money to get the game to release but they would have had to give up creative control and they said, "Nope."
If that is true maybe it was Gamigo and they just went down the list.
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Maybe Gamigo were the only ones willing to publish them? Maybe they tried a bunch of different publishers and everyone else turned them down. I've seen lots of Indie MMOs self-publish, maybe if they did that, it would be better for them with nobody breathing in their neck.
But the game was bad as in:
- made entirely out of Unity Store assets - UI, models, everything
- has no gameplay, no rime or reason, nothing
- is just an empty world with a crafting simulator (people make these as free mods in other games in their spare time)
I have always advocated that we should avoid pre-orders and so on, you get my money when you launch. But crowdfunding was a special case, although I told players to be wary of putting money in from the start of CF in MMOs, somebody has to fund them. It was not until Slapshot and Kyleran started warning us about CoE that I became increasingly vocal about the problems of CF as a way of making MMOs, the percentages had turned against a good outcome.