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Slay Two New Cyclops Bosses For Guaranteed Legendary Gear in New World's Legacy of Crassus Event | M

SystemSystem Member UncommonPosts: 12,599
edited February 2023 in News & Features Discussion

imageSlay Two New Cyclops Bosses For Guaranteed Legendary Gear in New World's Legacy of Crassus Event | MMORPG.com

New World is getting its next in-game event next week, with the threat of Rome to Aeternum taking center stage in the new Legacy of Crassus event.

Read the full story here


Comments

  • TokkenTokken Member EpicPosts: 3,644
    Eye like it! Bring it on!
    DhampireoloeThe_Korrigan

    Proud MMORPG.com member since March 2004!  Make PvE GREAT Again!

  • GatsuZerkGatsuZerk Member UncommonPosts: 137
    I'll honestly probably login for this event.

    I'm a sucker for anything Roman, unfortunately.
  • KyleranKyleran Member LegendaryPosts: 43,975
    So much for getting any heals during the event

    "When taking on the battles as a group, every player has to deal at least 1,000 damage to get the reward drops at the end."
    eoloe

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • Psychos1sPsychos1s Member UncommonPosts: 195

    Kyleran said:

    So much for getting any heals during the event



    "When taking on the battles as a group, every player has to deal at least 1,000 damage to get the reward drops at the end."



    That's 1 LS attack which healers should be doing anyway to proc Intensify and CDR.
  • IselinIselin Member LegendaryPosts: 18,719
    edited February 2023
    Kyleran said:
    So much for getting any heals during the event

    "When taking on the battles as a group, every player has to deal at least 1,000 damage to get the reward drops at the end."
    1,000 is a meager amount. That's one attack with LS or VG maybe 2 or 3 for players under 60.

    This is actually an excellent tweak from the current system where only the top X number of damaging players get credit for a kill that makes it so that you would need to get at least 20,000+ for credit.

    Hopefully, they'll make that the standard requirement for any zergy open-world boss fight.

    The one thing worthy of criticism by healers is that all the premium rewards are heavy or medium armor pieces and there is no unique LS or VG weapon in that batch of rewards.


    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • DarkhawkeDarkhawke Member UncommonPosts: 212
    edited February 2023
    An eye for an eye I suppose,  it did not seem to help, player numbers are still dropping from the terrible mishandling of this IP.
  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    Iselin said:
    Kyleran said:
    So much for getting any heals during the event

    "When taking on the battles as a group, every player has to deal at least 1,000 damage to get the reward drops at the end."
    1,000 is a meager amount. That's one attack with LS or VG maybe 2 or 3 for players under 60.

    This is actually an excellent tweak from the current system where only the top X number of damaging players get credit for a kill that makes it so that you would need to get at least 20,000+ for credit.

    Hopefully, they'll make that the standard requirement for any zergy open-world boss fight.

    The one thing worthy of criticism by healers is that all the premium rewards are heavy or medium armor pieces and there is no unique LS or VG weapon in that batch of rewards.

    I just hope it won't create a bunch of "leeches" who will just shoot a couple of arrows and then wait for all others to do the job...
    Respect, walk, what did you say?
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    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • KyleranKyleran Member LegendaryPosts: 43,975
    Iselin said:
    Kyleran said:
    So much for getting any heals during the event

    "When taking on the battles as a group, every player has to deal at least 1,000 damage to get the reward drops at the end."
    1,000 is a meager amount. That's one attack with LS or VG maybe 2 or 3 for players under 60.

    This is actually an excellent tweak from the current system where only the top X number of damaging players get credit for a kill that makes it so that you would need to get at least 20,000+ for credit.

    Hopefully, they'll make that the standard requirement for any zergy open-world boss fight.

    The one thing worthy of criticism by healers is that all the premium rewards are heavy or medium armor pieces and there is no unique LS or VG weapon in that batch of rewards.


    So this event's rewards are basically useless to we who run light armor builds?

    Unless they are BOE maybe? Could sell them then. 

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • IselinIselin Member LegendaryPosts: 18,719
    Kyleran said:
    Iselin said:
    Kyleran said:
    So much for getting any heals during the event

    "When taking on the battles as a group, every player has to deal at least 1,000 damage to get the reward drops at the end."
    1,000 is a meager amount. That's one attack with LS or VG maybe 2 or 3 for players under 60.

    This is actually an excellent tweak from the current system where only the top X number of damaging players get credit for a kill that makes it so that you would need to get at least 20,000+ for credit.

    Hopefully, they'll make that the standard requirement for any zergy open-world boss fight.

    The one thing worthy of criticism by healers is that all the premium rewards are heavy or medium armor pieces and there is no unique LS or VG weapon in that batch of rewards.


    So this event's rewards are basically useless to we who run light armor builds?

    Unless they are BOE maybe? Could sell them then. 
    Well, at least there is a fire staff in there for you. There is 0 for my healer.

    I doubt that they make them BOE.

    The only promising thing is that there's a 10% chance of getting a named item from the Bromstone Sands pool as well as the rest of the zones each kill

    The special daily cache also has 500 umbral shards and 1-3 world boss obsidian gypsum that takes 3 to make 1 orb.

    So not a total waste but very underwhelming for a healer forced to wear light armor as we all are.
    Kyleran
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

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