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Net Code Work?

AlBQuirkyAlBQuirky Member EpicPosts: 7,432
I am NOT a programmer by any stretch. I am also stuck with crappiest ISP (Mediacomm) I have yet to use. With that said, traversing your website is quite painful...

I use Firefox, mainly, but also make use of Opera when Firefox fails me when surfing. What gets me wondering about your netcode is as follows:
- It takes an inordinately long time to open your site
- surfing your categories
- opening your threads
- and using the "emotes" on a post may take between 10-30 seconds.

My usual practice is to make use of tabs. I'll open a tab for the areas (The Pub, General Gaming, PC Gaming, and such) I want to visit and then open individual topics in that tab. Lately, I'll go to opening a tab for individual topics simply so I can see if it has NO communication from your site for more than a few seconds, which happens all too often.

I realize that you want us to spend time here, but are you making your site act this way? It really is NOT fun clicking a link and waiting... and waiting.... and waiting... and waiting for MMORPG.com to respond. The same with an emoji that takes 20 seconds to tell me "something went wrong."

I don't know if this is just my experience, or even if it has anything to do your netcode, or how you communicate with other PCs. Is this fixable?

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR


Comments

  • prisia23prisia23 Newbie CommonPosts: 1
    According to my information When the inputs of a remote player arrive late, the game delays the inputs of the local player accordingly to synchronize the two inputs and run them simultaneously.
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