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VR is bigger than ever, but the Viture XR Dock Pack provides you with a personal 120-inch OLED screen all without blocking out the world around you. It's more than a little impressive.
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I'm curious as well. I've started looking at these products recently. Currently wife and I use two 56" TVs for our games, and then watch one of them for shows/movies. With the dock described here it sounds like we could both use these as our individual "monitors" as well as watch shows/movies together.
Although the downside then would be we couldn't see each others screens I suppose.
Chris mentioned diopter dials for each eye. As long as your prescription fits within their limits you should be able to correct for it without wearing glasses. Better to check the limits before buying.
That's correct. It will vary. The dials helped with me but weren't a total fix, so I have a prescription frame coming.
I will see if we can try them out to compare! Thanks for the suggestion!
I genuinely thought it would be, but the virtual screen is actually smaller than your field of view. Even at 1080p, it is more crisp and clear than even the Steam Index. I was floored, to be honest, but it really is outstanding.
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I do have a Rokid, and it sounds like they are quite comparable, but I think it says these run at 240hz? I believe my Rokid's are only 120Hz. I think the screen size available on the Rokid is larger as well, because the FOV is larger, but aside from that, without trying these I would assume they are fairly similar. It also looks like Viture offers additional packages built for gaming. The price point is much higher, but it's great to see AR glasses with a focus on gaming!
I'm excited to see how these sets evolve in the future
How big does the screen look and how close can you get?
I have a quest 2 and use the BigScreen app to watch movies in 3D, you can watch regular movies too and it's friggin incredible..better than those cheap throwaway glasses at the cinema and you have various environments you can use like a classic cinema, grand cinema, modern sci fi cinema, void which I really like, space backgrounds etc etc
What really cool is when you look around you can see cinema chairs and move positions which allows you to get close or farther from the big screen more left or right etc and it really is like at the cinema with a huge arse screen, you can even move the screen around to be able to lie down and so the screen is up on the ceiling so to speak.
These look neat in that they are not as big as a quest 2 but I wonder if it can do all this and if it gives the same experience which I am a bit skeptical about.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Some folks were trying to add padding.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
So you are getting a special pair of glasses to wear with the Viture XR or what, bit puzzled?
These certainly are lighter than a headset, do the headsets have any advantages?
If I were to compare the virtual display to a monitor at a desk distance, how big would the perceived display be? 25" monitor?
How's the 3DoF feature for locking the virtual display position? Is it stable or do you see the virtual screen jump/jitter around a bit when moving your head?
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Sorry for the late reply. You can order a prescription frame from Viture with lenses that match your glasses. They attach magnetically inside the frame.
I didn't even notice it, so it wasn't a problem for me at all.
These are made to simulate a big screen TV, so much bigger. You can't adjust distance so you're locked at 10ish feet away and the screen is roughly 100 inches.
3DoF was stable, though when you turn away the screen cuts off in a way that's not lifelike. Turning your head to the left, for example, causes the right side of the screen to cut off more as you turn but it happens sooner that just the screen leaving your field of view. Not drastically, but it could use refinement. 3DoF was just added with the latest firmware, so I expect it will be iterated on much more over time.
I know exactly the app you're talking about and it's not as immersive as that. All you see is the giant floating screen. No environment or graphics that make it look like a cinema. With AR, it's more about bringing elements into your real environment. Where the Viture does better is clarity.
It is quite a bit more crisp and vibrant than Big Screen on the Quest 2, which you wouldn't expect from the 1080p resolution. The Viture uses micro OLED panels, which is a big part, but it's also rendering 1080p for the screen only, which is a smaller area than the whole field of view on the Quest 2. Between the two, you definitely have a better picture for games and movies.