Did not read this deluge of responses, Key points, I've found anti-piracy to be counter productive (if i'mma buy the game I'mma buy the game anti/ or not) However anti-piracy assures my game some jankiness, and sometimes required (pirating?) just to play my game.
This is expounded by licenses/agreements. No I am not going to read 50 pages of lawyer speak. Yes, I should. At the same time EVERY game you buy has an agreement you HAVE to make to play, basically forcing you to agree. Any agreement, to me, made under duress (which these are) isn't... applicable/accountable/bindable. To the point, if I buy a game, as long as its general code isn't online only, I have implicit access to anything I bought. I can alter, cheat, freaking corrupt my game files to my want (windows peeves me in this way) as long as I purchased the game. EVEN if I then pirated the SAME game because of complications.
I'd say even with issues with time, (specially with the / time insofar as who dunnit) I've always found the whole necro-post )(=bad) to be entirely unreasonable. In this case, I cannot determine content age but in a general sense, even well beyond (shelf life) productive content/answers/realistic posts. I could care less if they were 1 year, 3 year, 50 years old, as long as content was relevant (or relevant to continuity) (((((STORY TRAIN)))))!!!! Necro post a holes were/is a byproduct of real and rightful reasoning. (An especially relevant point when considering pieces of /bleep who post to conduct business in/from/for alternate site.
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