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Interview: Building Neverwinter And Looking Back On 10 Years | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

imageInterview: Building Neverwinter And Looking Back On 10 Years | MMORPG.com

Neverwinter is celebrating ten years in operation, released on PC back in 2013, with console versions coming a few years later. The MMO from Cryptic Studios has seen multiple new modules released, fleshing out the world of the Forgotten Realms in one of the most fully realized digital versions of the realm. We sat down with the developers to talk about 10 years in the MMO.

Read the full story here


Comments

  • ScotScot Member LegendaryPosts: 24,273
    "When Neverwinter was in development, it was an age of World of Warcraft clones", which we still have today though they have morphed quite a bit. Like they said if you have a setting like Forgotten Realms you have the lore on a plate, way too much to fit into one game!
  • TheocritusTheocritus Member LegendaryPosts: 9,976
    I took a look at Neverwinter a couple of months ago as a new trial MMO but I just didnt like the way the new level system looked.....I guess because I like the journey more than the destination, I want the journey to last longer.
    Drius75Scot
  • DattelisDattelis Member EpicPosts: 1,674
    No section on how they build the cash shop?
    Scotnumanp
  • NeoyoshiNeoyoshi Member RarePosts: 1,450
    edited June 2023
  • SplattrSplattr Member RarePosts: 565

    Neoyoshi said:




    I would think it's perfect timing. Neverwinter is celebrating 10 years, so what better time to do a 10 year retrospective interview?

    As far as the Embracer problems, the willingness to do an interview could mean that they are confident that Neverwinter will be able to weather the coming storm. Or it could just be them putting on a positive face in an attempt to project positivity towards the game's community while they stay up late hoping they aren't on the chopping block. I guess time will tell.
    NeoyoshiScot
  • DattelisDattelis Member EpicPosts: 1,674
    edited June 2023
    Splattr said:

    Neoyoshi said:




    I would think it's perfect timing. Neverwinter is celebrating 10 years, so what better time to do a 10 year retrospective interview?

    As far as the Embracer problems, the willingness to do an interview could mean that they are confident that Neverwinter will be able to weather the coming storm. Or it could just be them putting on a positive face in an attempt to project positivity towards the game's community while they stay up late hoping they aren't on the chopping block. I guess time will tell.

    Tbf, EA tried to put a positive spin on the SWTOR team getting downsizes by changing the team entirely......but I'm sure they can make a better game with more frequent updates with less people.....they also tried spinning Anthem with similar words around the 'revamp' and we know how that went in the end....Oddly enough the canned reason was so the team could work on Dragon Age and Mass Effect.....
  • lotrlorelotrlore Managing EditorMMORPG.COM Staff, Member RarePosts: 662
    edited June 2023

    Splattr said:



    Neoyoshi said:








    I would think it's perfect timing. Neverwinter is celebrating 10 years, so what better time to do a 10 year retrospective interview?



    As far as the Embracer problems, the willingness to do an interview could mean that they are confident that Neverwinter will be able to weather the coming storm. Or it could just be them putting on a positive face in an attempt to project positivity towards the game's community while they stay up late hoping they aren't on the chopping block. I guess time will tell.



    Or, Neoyoshi, as Mitch mentions, it's simply because of the 10th anniversary. It's a milestone for any MMORPG. I reached out to do the interview weeks ago because the 10th anniversary was coming up and it would make for an interesting feature. Embracer might be happy with the timing of the feature given the other news, but that wasn't even a factor in my mind because this was planned well before the Embracer news was made public.
    Post edited by lotrlore on
    Neoyoshi
  • NeoyoshiNeoyoshi Member RarePosts: 1,450
    edited June 2023
    At the end of the day, i hope I'm just being overly paranoid or cautioning my expectations. I have a bit of a close yet complicated relationship with Neverwinter Online; i heavily supported the game finically when it released because I'm a bit of a NWN nut.

    I should probably reinstall it anyway and see how much the game has changed.

    I'm also not super happy about all of these game studios being housed under one roof; it feels like a gaming halfway house where at anytime a game or studio may be asked to leave because they couldn't afford their rent.

    I appreciate the article however. :) EDIT: I will say that despite my hyperbolic feelings about Embracer group; i do like the fact Cryptic is with Gearbox now. I didn't know that until a little while ago when i was curious whether or not Cryptic was still with Perfect World Entertainment; that's how i stumbled upon the Embracer articles.
    lotrlore


    Fishing on Gilgamesh since 2013
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  • ScotScot Member LegendaryPosts: 24,273
    Neoyoshi said:
    At the end of the day, i hope I'm just being overly paranoid or cautioning my expectations. I have a bit of a close yet complicated relationship with Neverwinter Online; i heavily supported the game finically when it released because I'm a bit of a NWN nut.

    I should probably reinstall it anyway and see how much the game has changed.

    I'm also not super happy about all of these game studios being housed under one roof; it feels like a gaming halfway house where at anytime a game or studio may be asked to leave because they couldn't afford their rent.

    I appreciate the article however. :) EDIT: I will say that despite my hyperbolic feelings about Embracer group; i do like the fact Cryptic is with Gearbox now. I didn't know that until a little while ago when i was curious whether or not Cryptic was still with Perfect World Entertainment; that's how i stumbled upon the Embracer articles.
    A paranoid gamer, on here?! ;)
    NeoyoshiSovrathSplattr
  • SwartSwart Newbie CommonPosts: 1
    On the 10 year anniversary they decided to have the least content event in 10 years. They removeguild participation. Theremoved everything that was fun and gave 3 gifts 1 of it being a worthless title.
    If they copy pasted (like the latest asset flip trial) the 5 years people would have been extatic
    Scot
  • ScotScot Member LegendaryPosts: 24,273
    Swart said:
    On the 10 year anniversary they decided to have the least content event in 10 years. They removeguild participation. Theremoved everything that was fun and gave 3 gifts 1 of it being a worthless title.
    If they copy pasted (like the latest asset flip trial) the 5 years people would have been extatic
    Welcome to the forums! :)

    If that is true there has been a heck of a lot of "streamlining", a design over time strategy that rarely makes a game better.
  • KaliGoldKaliGold Member UncommonPosts: 137
    Zombie game. Nobody cares about it unless money is paid to write positive articles about it.



  • fodell54fodell54 Member RarePosts: 865
    Simply not true. There are still a bunch of people playing this game. Log on and run around. There are people in ever zone and world chat is always full of chatter.
    ScotNebless
  • JudgeUKJudgeUK Member RarePosts: 1,696
    I miss the Foundry player created content. Some of those story series where excellent.
  • ScotScot Member LegendaryPosts: 24,273
    edited June 2023
    JudgeUK said:
    I miss the Foundry player created content. Some of those story series where excellent.
    I have noticed a tendency in MMOs that introduce player made content for studios to find excuses to drop that content later. It seems players start to realise that they don't always need what the studio is putting out. :)

    To be fair they are too easy to abuse and that must be on the studios mind.
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