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5 Things Diablo 4 Should have Included from Previous Games | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

image5 Things Diablo 4 Should have Included from Previous Games | MMORPG.com

Having spent thousands of hours across its predecessors, the franchise had plenty of features to love or hate. Nick talks about the things Diablo 4 should have taken from Diablo 2 and Diablo 3 when it launched earlier this summer.

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Comments

  • AeanderAeander Member LegendaryPosts: 8,028
    edited July 2023
    Diablo is dead. It's a crappy game, with an non-existent end game. It doesn't even have class sets. The new season doesn't change a damn thing, and looking at the new stuff it's obvious after a few days they'll nerf it, just to make the season rewards harder to get. It's all so obvious because these companies make everything the same because they can't make it different. They're too dumb to make changes that haven't run through a commitee.

    This is why we will NEVER see a Diablo XX be better than Diablo 2, because they need and crave that mobile audience. That audience that will give them thousands of dollars to be the best. The money any PC Diablo can't giver them without a drawn out mess. (AKA Diablo 3 AH. IF that went well every single title would have that as the main feature.)
    I mean, that's just your opinion, man. I'm playing Diablo 3 Reaper of Souls and Diablo 2 Resurrected now, and Diablo 3 is superior in EVERY. SINGLE. WAY.

    The combat.

    The inventory and loot management.

    Pacing.

    Traversal.

    The buildcraft.

    Xp gains and loot.

    Amount of content.

    Graphics.

    Visual cleanness.

    Cosmetic customization.

    Endgame.

    Not having gender locked classes.

    The hardcore rerolling experience.


    Diablo 2 was a historically significant game that we should all respect. But as a game now, it's just the bad version of PoE. We deserved better than that low effort remaster that made no attempt to address how Diablo 2 could actually be made fun today.
    ValdheimIselinViper482cheyaneScotKyleran
  • RaagnarzRaagnarz Member RarePosts: 647
    Sets and Runewords are an absolute must. Multileveled dungeons I get but that was more or less a restriction of the time how much you could explore and how many enemies could be "on screen" or loaded. Thats no longer an issue. It's a nicety but not one I care about much. Player Driven economy...yes everything should be allowed to be traded in this. If set items are not it's gonna be a huge deal. I understnd why they didn't do legendaries/uniques but they absolutely should have. Blizzard is basically still punishing us over not allowing them to keep their real money auction house so they could scrape money from us permanently.

    I absolutely disagree with the strong supporting characters. I loved the characters of Lorath and Nyrelle. They're far more fleshed out and real feeling than anything in Diablo 3. Yes everyone loved Deckard and rightfully so. But unless they were going to resurrect him after the travesty of that shitshow D3, they had to move on. Lorath is awesome personally. And I'd argue you do more with him in D4 than you did with Deckard in 2&3 combined.
    ValdheimViper482
  • NeoyoshiNeoyoshi Member RarePosts: 1,450
    They missed the golden opportunity to bring back runewords in diablo 3; there is no reason to suspect they have any real interest at all in the old Blizzard North mindset for doing things, they've already made it pretty clear they want to do their own thing.

    I've already made my peace with this new version of Diablo, and i can leave it behind me and focus on better games when they arrive.

    For me the Diablo ip is dead, i'm going to let it rest in peace with Deckard Cain.
    Valdheim


    Fishing on Gilgamesh since 2013
    Fishing on Bronzebeard since 2005
    Fishing in RL since 1992
    Born with a fishing rod in my hand in 1979
  • GorweGorwe Member Posts: 1,593
    edited July 2023
    Agreed, the cast IS very boring. Lorath droning on half-deadpan don't exactly help. With that said, there are more important things. Like better camera, runewords etc etc.
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,050
    The biggest thing they forgot has been fast combat and good mob density. That alone has bored me with D4 whenever I played it. Add in terrible itemization and barely any end game and I honestly don't understand why people even stay with the game.
    NeoyoshiValdheimIselinViper482Talraekk
  • ValdheimValdheim Member RarePosts: 705
    I miss my 90€
  • IselinIselin Member LegendaryPosts: 18,719
     I honestly don't understand why people even stay with the game.
    Isn't it obvious?

    People stay with the game because they're finding things to enjoy in it that apparently, you can't find.

    I'm willing to be that you enjoy some things that I would consider complete garbage and a total waste of time.
    Viper482cheyaneSovrathHawkeye666
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KroxMalonKroxMalon Member UncommonPosts: 608

    Aeander said:



    Diablo is dead. It's a crappy game, with an non-existent end game. It doesn't even have class sets. The new season doesn't change a damn thing, and looking at the new stuff it's obvious after a few days they'll nerf it, just to make the season rewards harder to get. It's all so obvious because these companies make everything the same because they can't make it different. They're too dumb to make changes that haven't run through a commitee.



    This is why we will NEVER see a Diablo XX be better than Diablo 2, because they need and crave that mobile audience. That audience that will give them thousands of dollars to be the best. The money any PC Diablo can't giver them without a drawn out mess. (AKA Diablo 3 AH. IF that went well every single title would have that as the main feature.)


    I mean, that's just your opinion, man. I'm playing Diablo 3 Reaper of Souls and Diablo 2 Resurrected now, and Diablo 3 is superior in EVERY. SINGLE. WAY.

    The combat.

    The inventory and loot management.

    Pacing.

    Traversal.

    The buildcraft.

    Xp gains and loot.

    Amount of content.

    Graphics.

    Visual cleanness.

    Cosmetic customization.

    Endgame.

    Not having gender locked classes.

    The hardcore rerolling experience.


    Diablo 2 was a historically significant game that we should all respect. But as a game now, it's just the bad version of PoE. We deserved better than that low effort remaster that made no attempt to address how Diablo 2 could actually be made fun today.



    Boardrooms remove the creative process. Diablo 2 era was still about the craft, not the bottom line.
  • Viper482Viper482 Member LegendaryPosts: 4,099


    The biggest thing they forgot has been fast combat and good mob density. That alone has bored me with D4 whenever I played it. Add in terrible itemization and barely any end game and I honestly don't understand why people even stay with the game.



    Ummm....because I am still enjoying it?
    Hawkeye666
    Make MMORPG's Great Again!
  • MargraveMargrave Member RarePosts: 1,370
    I would have liked the paladin class option
  • AeanderAeander Member LegendaryPosts: 8,028
    Margrave said:
    I would have liked the paladin class option
    In fairness, Diablo 3 also didn't have a paladin equivalent until its expansion.
  • AngrakhanAngrakhan Member EpicPosts: 1,750
    I will say I think Inarius was very one dimensional. He's very self centered and self righteous and in spite of the claims of his followers I'm pretty sure he'd leave the whole lot of them to rot if he were offered a place back in the heavens. He's not exactly "angelic" like Tyrael was. It was pretty obvious to me why he got banished to Sanctuary. Granted Im sure that is exactly what the writers wanted to convey, but it's just not very epic. Inarius is just a petty little man with angel wings and super powers. It's hard to feel much empathy for him when he meets his fate.

    I would like to see improvements on itemization. By the time you world tier 4 it seems like you've already seen everything in the game. You've seen all the monsters, all the dungeons, helltides, etc, and the gear in tier 4 is just +1 versions of the stuff you already have equipped. It makes it difficult to stay motivated to press on because now you're just grinding higher level versions of the same stuff to push higher level dungeons to get higher level versions of the same stuff.

    I know that what every ARPG devolves into at some point without exception, but you just seem to hit that point earlier in D4 than I'd expect. Set items that start dropping in tier 4 would give you something to look forward to and a purpose for that grind.

    Season 1 starts soon so we'll see what that has to offer, but we'll probably have to wait for a proper expansion to see anything compelling added to the end game.
    Scot
  • IselinIselin Member LegendaryPosts: 18,719
    edited July 2023
    About trading...

    I get that you want it for whatever reason but this particular point is just hypothetical nonsense:

    "This means that if you’re playing with a friend and a legendary item drops for their class, well, too bad, I guess."

    My main is a level 87 Sorc and I have several alts in the 50+ range and never, not once, after hundreds of drops have I ever gotten a unique or legendary drop that was not for the class I was playing when it dropped.

    Even blue and yellow armor and jewelry drops have ALL been for my class with class-specific affixes. Occasionally there are blue or yellow weapons that my class can't use but that's it.

    The "smart loot" system in Diablo 4 is a lot more strict in what can drop for you than any previous Diablo game or most ARPGs for that matter.

    That reason you're giving for wanting expanded trading opportunities just does not exist in D4.
    Kyleran
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • nate1980nate1980 Member UncommonPosts: 2,072
    I think set items from D3 were cool. I liked the option of multi-player with friends, but I don't like the online aspect being forced. I also don't like how the online service also means balance changes after release, an unfinished game at release, and I don't like the costs for respecs and rerolling stats on your gear.

    Overall, I'm just not going to play this again. I couldn't even make it through the campaign due to burning out, at a casual pace, due to a lack of class I wanted to play (a Paladin/Crusader player) and the lackluster builder/spender gameplay, not to mention the reputation grinding. Who asked for that in an otherwise single player franchise?
    Valdheim
  • GorweGorwe Member Posts: 1,593
    nate1980 said:
    I think set items from D3 were cool. I liked the option of multi-player with friends, but I don't like the online aspect being forced. I also don't like how the online service also means balance changes after release, an unfinished game at release, and I don't like the costs for respecs and rerolling stats on your gear.

    Overall, I'm just not going to play this again. I couldn't even make it through the campaign due to burning out, at a casual pace, due to a lack of class I wanted to play (a Paladin/Crusader player) and the lackluster builder/spender gameplay, not to mention the reputation grinding. Who asked for that in an otherwise single player franchise?
    Who asked for all these pseudo MMO elements?
  • MyrdynnMyrdynn Member RarePosts: 2,483
    the Devs should have played Undecember and stole much more from that concept, such a superior depth of gameplay
    ValdemarJ
  • TalraekkTalraekk Member UncommonPosts: 290
    My only real issue with it was mob health and density.  I'd say exclusively caused by its quasi-mmo aspect.  Better curves on mob health and better packs/density.....  I mean look I can RUN through a dungeon in (I'd say a minute or two) but let's take that further and say a handful of minutes.  The boss of said dungeon will take more time to kill than the entire dungeon.  And packs?  I can walk for 30 seconds straight without seeing a mob, and when I do, odds are it's a piddly nobody that I really shouldn't waste my time on.  But I will....   I'll say I've barely played D4 (40ish hours), but if they continue with mp hard mode and the genre trend of uniques (D3 had a ton to offer but uniques and set pieces that CHANGED your build..) f that.  I absolutely LOATHE uniques.  This aint no Plate of Valor no more, its a piece o crap that DEFINES your character.  My CHARACTER should define themselves, not their gear........................... .............
  • ValdemarJValdemarJ Member RarePosts: 1,378
    A 360 degree camera should have been included in this version. I feel like this is something they held onto because "that's how Diablo does it" and it doesn't work for me.

    This isn't something I noticed until I started playing my other ARPGs that do have a 360 degree camera and the lack of it feels confining.
    Bring back the Naked Chicken Chalupa!
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