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Having spent thousands of hours across its predecessors, the franchise had plenty of features to love or hate. Nick talks about the things Diablo 4 should have taken from Diablo 2 and Diablo 3 when it launched earlier this summer.
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The combat.
The inventory and loot management.
Pacing.
Traversal.
The buildcraft.
Xp gains and loot.
Amount of content.
Graphics.
Visual cleanness.
Cosmetic customization.
Endgame.
Not having gender locked classes.
The hardcore rerolling experience.
Diablo 2 was a historically significant game that we should all respect. But as a game now, it's just the bad version of PoE. We deserved better than that low effort remaster that made no attempt to address how Diablo 2 could actually be made fun today.
I absolutely disagree with the strong supporting characters. I loved the characters of Lorath and Nyrelle. They're far more fleshed out and real feeling than anything in Diablo 3. Yes everyone loved Deckard and rightfully so. But unless they were going to resurrect him after the travesty of that shitshow D3, they had to move on. Lorath is awesome personally. And I'd argue you do more with him in D4 than you did with Deckard in 2&3 combined.
I've already made my peace with this new version of Diablo, and i can leave it behind me and focus on better games when they arrive.
For me the Diablo ip is dead, i'm going to let it rest in peace with Deckard Cain.
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
People stay with the game because they're finding things to enjoy in it that apparently, you can't find.
I'm willing to be that you enjoy some things that I would consider complete garbage and a total waste of time.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Boardrooms remove the creative process. Diablo 2 era was still about the craft, not the bottom line.
Ummm....because I am still enjoying it?
I would like to see improvements on itemization. By the time you world tier 4 it seems like you've already seen everything in the game. You've seen all the monsters, all the dungeons, helltides, etc, and the gear in tier 4 is just +1 versions of the stuff you already have equipped. It makes it difficult to stay motivated to press on because now you're just grinding higher level versions of the same stuff to push higher level dungeons to get higher level versions of the same stuff.
I know that what every ARPG devolves into at some point without exception, but you just seem to hit that point earlier in D4 than I'd expect. Set items that start dropping in tier 4 would give you something to look forward to and a purpose for that grind.
Season 1 starts soon so we'll see what that has to offer, but we'll probably have to wait for a proper expansion to see anything compelling added to the end game.
I get that you want it for whatever reason but this particular point is just hypothetical nonsense:
"This means that if you’re playing with a friend and a legendary item drops for their class, well, too bad, I guess."
My main is a level 87 Sorc and I have several alts in the 50+ range and never, not once, after hundreds of drops have I ever gotten a unique or legendary drop that was not for the class I was playing when it dropped.
Even blue and yellow armor and jewelry drops have ALL been for my class with class-specific affixes. Occasionally there are blue or yellow weapons that my class can't use but that's it.
The "smart loot" system in Diablo 4 is a lot more strict in what can drop for you than any previous Diablo game or most ARPGs for that matter.
That reason you're giving for wanting expanded trading opportunities just does not exist in D4.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Overall, I'm just not going to play this again. I couldn't even make it through the campaign due to burning out, at a casual pace, due to a lack of class I wanted to play (a Paladin/Crusader player) and the lackluster builder/spender gameplay, not to mention the reputation grinding. Who asked for that in an otherwise single player franchise?