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Elisabeth Pellen, Creative Director on Skull and Bones, has left Ubisoft Singpore. Ubisoft cites normal development cycles, and potentially faces a unionization effort.
Comments
Everyone else, maybe not so much.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I actually think LotRO was the last real test cycle I've been in and that 15 years ago... ridiculous management and marketing not just with this title but at places like NcSoft ...
I dunno. I want to oppose the early access model on principle, but this model also gave us Hades and Baldur's Gate 3. It's just another tool that can be really bad or really good.