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The Endless Archive Features Unique Monsters, Loot, and Buffs in Update 40 for The Elder Scrolls Onl

SystemSystem Member UncommonPosts: 12,599
edited September 2023 in News & Features Discussion

imageThe Endless Archive Features Unique Monsters, Loot, and Buffs in Update 40 for The Elder Scrolls Online | MMORPG.com

Update 40 for the base game is coming to The Elder Scrolls Online. The team detailed the new PvE dungeon, Endless Archive, the unique monsters and unique rewards you can get by taking it on.

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Comments

  • The user and all related content has been deleted.
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Is it an exact copy, or just similar? Either way random dungeons are nothing new so neither game is breaking new ground here,

    What is new is that it will soon exist in ESO, expanding on what that game offers players.
    EldrachScot
  • ScotScot Member LegendaryPosts: 24,273
    edited September 2023
    Is it an exact copy, or just similar? Either way random dungeons are nothing new so neither game is breaking new ground here,

    What is new is that it will soon exist in ESO, expanding on what that game offers players.
    My only concern with these sorts of additions is how well they will mesh with the whole game particular when it comes to rewards. I would expect most MMO players who have been in a few MMOs will have seen a new system getting introduced and it throwing other gameplay off kilter.
  • wyrrenwyrren Newbie CommonPosts: 5
    Considering that they are rehashing pre-existing bosses and encounters with only a small infusion of original encounters, it is what ESO has always been: a derivative, uninspired, soulless excuse of a game
    Viper482moroel
  • LamiaCritterLamiaCritter Member UncommonPosts: 94
    I think it looks interesting, personally. And the fact that this is where you'll get the class sets from gives me motivation to farm the thing.
    Also leaderboards, collectibles, etcetera.
  • KnightFalzKnightFalz Member EpicPosts: 4,522

    Scot said:



    Is it an exact copy, or just similar? Either way random dungeons are nothing new so neither game is breaking new ground here,



    What is new is that it will soon exist in ESO, expanding on what that game offers players.


    My only concern with these sorts of additions is how well they will mesh with the whole game particular when it comes to rewards. I would expect most MMO players who have been in a few MMOs will have seen a new system getting introduced and it throwing other gameplay off kilter.



    It shouldn't throw things off too much seeing as new ESO gear is more about the expansion of options rather than the escalation of power.

    At least it won't create a gear discrepancy based on one's preference for group or solo play which happens in some games.
    Scot
  • KnightFalzKnightFalz Member EpicPosts: 4,522

    wyrren said:

    Considering that they are rehashing pre-existing bosses and encounters with only a small infusion of original encounters, it is what ESO has always been: a derivative, uninspired, soulless excuse of a game



    Yes, as Molag Bal yanked out the souls they had in the interim between their prior appearances and inclusion in the random dungeon.
  • KnightFalzKnightFalz Member EpicPosts: 4,522


    I think it looks interesting, personally. And the fact that this is where you'll get the class sets from gives me motivation to farm the thing.

    Also leaderboards, collectibles, etcetera.



    At the very least it is another play option which in itself is positive. If it's done well enough to retain interest for a time all the better.
  • ValdemarJValdemarJ Member RarePosts: 1,378
    So it's a copy of FFXIV "tower" dungeons ( can't remember what they actually call them ), down to the mechanics and "boons".

    So FFXIV "tower" dungeons are just a copy of the Lineage 1 Tower of Insolence, only randomized because it's cheaper than handcrafting content.
    Bring back the Naked Chicken Chalupa!
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