Grind is part of gaming, one of the primary arts of great development is making you not realise you are grinding. When dlc and then microtransactions were brought in it became far harder to do the sleight of hand needed not to make it obvious.
Then "skin economies", loot boxes and subscriptions in F2P and B2P games came in, and with NFT and crypto coming up it will be even harder to not rub players face in the grind. But to an extent that's the point, don't grind, don't play, just buy.
Contrast this to a 'buy just the box' and nothing else solo game or a subscription only MMO like back in the old days, modern games literal have big advertising signs on the grind and skipping play. "Head to the shop, one and all!
Today's games are a carnival of the marketplace with a Barker always in your ear telling you what you need to "come to the cash shop and buy". This has also irredeemably altered gameplay to suit the carnival of cash.
Grind is part of gaming, one of the primary arts of great development is making you not realise you are grinding. When dlc and then microtransactions were brought in it became far harder to do the sleight of hand needed not to make it obvious.
Then "skin economies", loot boxes and subscriptions in F2P and B2P games came in, and with NFT and crypto coming up it will be even harder to not rub players face in the grind. But to an extent that's the point, don't grind, don't play, just buy.
Contrast this to a 'buy just the box' and nothing else solo game or a subscription only MMO like back in the old days, modern games literal have big advertising signs on the grind and skipping play. "Head to the shop, one and all!
Today's games are a carnival of the marketplace with a Barker always in your ear telling you what you need to "come to the cash shop and buy". This has also irredeemably altered gameplay to suit the carnival of cash.
I call it "pay to not play". It's not really P2W, instead you pay so that you don't have to play the game. Want that new mount? Don't want to grind (play the game) to get it? Just pay for it! Why spend time playing the game when you can just buy your way out?
Grind is part of gaming, one of the primary arts of great development is making you not realise you are grinding. When dlc and then microtransactions were brought in it became far harder to do the sleight of hand needed not to make it obvious.
Then "skin economies", loot boxes and subscriptions in F2P and B2P games came in, and with NFT and crypto coming up it will be even harder to not rub players face in the grind. But to an extent that's the point, don't grind, don't play, just buy.
Contrast this to a 'buy just the box' and nothing else solo game or a subscription only MMO like back in the old days, modern games literal have big advertising signs on the grind and skipping play. "Head to the shop, one and all!
Today's games are a carnival of the marketplace with a Barker always in your ear telling you what you need to "come to the cash shop and buy". This has also irredeemably altered gameplay to suit the carnival of cash.
I call it "pay to not play". It's not really P2W, instead you pay so that you don't have to play the game. Want that new mount? Don't want to grind (play the game) to get it? Just pay for it! Why spend time playing the game when you can just buy your way out?
Never understood it either. There are no sense of achivement to bought stuff. I play MMOs specifically 'cause its grindy. So when someone was like "I'mma boost character to max lvl/get stuff for real money" I'm like:"Why do you even play the game? Maybe it's just not for you?!"
Grind is part of gaming, one of the primary arts of great development is making you not realise you are grinding. When dlc and then microtransactions were brought in it became far harder to do the sleight of hand needed not to make it obvious.
Then "skin economies", loot boxes and subscriptions in F2P and B2P games came in, and with NFT and crypto coming up it will be even harder to not rub players face in the grind. But to an extent that's the point, don't grind, don't play, just buy.
Contrast this to a 'buy just the box' and nothing else solo game or a subscription only MMO like back in the old days, modern games literal have big advertising signs on the grind and skipping play. "Head to the shop, one and all!
Today's games are a carnival of the marketplace with a Barker always in your ear telling you what you need to "come to the cash shop and buy". This has also irredeemably altered gameplay to suit the carnival of cash.
I call it "pay to not play". It's not really P2W, instead you pay so that you don't have to play the game. Want that new mount? Don't want to grind (play the game) to get it? Just pay for it! Why spend time playing the game when you can just buy your way out?
Never understood it either. There are no sense of achivement to bought stuff. I play MMOs specifically 'cause its grindy. So when someone was like "I'mma boost character to max lvl/get stuff for real money" I'm like:"Why do you even play the game? Maybe it's just not for you?!"
Bragging rights...why do 80 year olds buy Lamborghinis and drive them around town at speed limit.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Isn't this what crypto pay to play games aimed to solve?
This user is a registered flex offender. Someone who is registered as being a flex offender is a person who feels the need to flex about everything they say. Always be the guy that paints the house in the dark. Lucidity can be forged with enough liquidity and pharmed for decades with enough compound interest that a reachable profit would never end.
Comments
Grind is part of gaming, one of the primary arts of great development is making you not realise you are grinding. When dlc and then microtransactions were brought in it became far harder to do the sleight of hand needed not to make it obvious.
Then "skin economies", loot boxes and subscriptions in F2P and B2P games came in, and with NFT and crypto coming up it will be even harder to not rub players face in the grind. But to an extent that's the point, don't grind, don't play, just buy.
Contrast this to a 'buy just the box' and nothing else solo game or a subscription only MMO like back in the old days, modern games literal have big advertising signs on the grind and skipping play. "Head to the shop, one and all!
Today's games are a carnival of the marketplace with a Barker always in your ear telling you what you need to "come to the cash shop and buy". This has also irredeemably altered gameplay to suit the carnival of cash.
I call it "pay to not play". It's not really P2W, instead you pay so that you don't have to play the game. Want that new mount? Don't want to grind (play the game) to get it? Just pay for it! Why spend time playing the game when you can just buy your way out?
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2024: 47 years on the Net.
To show they can afford it....same with P2W folks
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Someone who is registered as being a flex offender is a person who feels the need to flex about everything they say.
Always be the guy that paints the house in the dark.
Lucidity can be forged with enough liquidity and pharmed for decades with enough compound interest that a reachable profit would never end.