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Star Citizen This weekend, Star Citizen's CitizenCon 2953 will be back as an-person event at the Los Angeles Convention Center. Since this is the first time in several years that the con is being held in person, Cloud Imperium Games is making the event's return a big one.
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damn you beat me to it....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
2953 is actually their budget number. In millions.
So since they raised 600M they are more than 20% done! This is great news! Progress every day! Shut up and take my money Chris!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It just goes on and on, my friends...
Some people started making it, not knowing what it was...
And now they'll keep on making it forever just because...
This is the development that never ends...
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Say whatever you want about their marketing or roadmaps but they are building an impressive massive game engine while making Star Citizen and Squadron
Most welcome to me was the surprisingly sober ship segment. No hype, no marketing BS (or very little of it), mostly just plain talk; and especially the fact that for the first time they actually acknowledged the problem with the ship backlog, explaining one of the reasons behind it and how they plan to address it. Let's see how much progress they can make over the next year as they mentioned. But the fact they decided to address it publicly after all this time is definitely a positive move. Now to put their dev tools where their mouth is...
I don't see how they could make much money out of licensing stuff for Lumberyard since Amazon stopped its development back in 2021. Afaik Star Citizen is the only project still in development that is using Lumberyard, and it looks like there won't be any more Lumberyard projects ever.
By now, CIG have re-written most of the code, especially networking (which now is a completely different beast compared to their 2012-2014 CE engine), rendering, audio, AI, assets streaming, etc. and by now I wouldn't be surprised if 80%-90% of the engine was purely CIG stuff.
It could be an interesting question to the CIG devs, much of their Frankfurt team is the original Crytek team (also one of their main tech guy, Paul Reindell was an engine programmer at Crytek back in 2011-2012 and pretty much helped CR kick off this whole thing), but I doubt they would ever discuss it, for legal reasons.
A big enough actor might be able to buy a license if they contacted Amazon directly, but having to do that (and presumably pay Amazon some millions before they'd be bothered to sell) would make purchasing CIG's engine modifications to Lumberyard unappealing.
CIG could possibly buy the right to sell Lumberyard licenses from Amazon and start selling it as their own engine, but that would be expensive. CIG could alternatively start porting their stuff to Open 3D Engine that was developed from Lumberyard, but that would mean having to maintain one version of their stuff for their own game and a separate version that works with Open 3D Engine for other buyers, which would be expensive and on top of it require extra skilled engine programmers which aren't easy to hire.
CIG isn't in a position where it would be easy to license their Lumberyard modifications.