It looks like you're new here. If you want to get involved, click one of these buttons!
I can't believe I'm even writing this post, but I can't hold back my frustrations anymore. It's been years, and what do we have to show for it? Pantheon: Rise of the Fallen was supposed to be the MMORPG of our dreams, but it's turning into a nightmare of mismanagement and poor decisions.
First off, the lack of communication is beyond infuriating. We're left in the dark for months, and when we finally get an update, it's vague promises and more delays. How many times have they pushed back release estimates? I've lost count! It's like they have no clue what they're doing.
And don't get me started on the 24/7 access fiasco. We were promised alpha access, a chance to test the actual MMORPG, but instead, we get some survival mode nonsense. That's not what we backed! No one signed up to play a one-hour match of a game that doesn't even resemble Pantheon.
The recent art style change is another slap in the face. I get that they want scalability, but now it looks like a "WoW-clone," a mobile game, or even worse, a reminder of the EverQuest Next disaster. It's like they've completely forgotten what we, the backers, signed up for.
And the monetization of the 24/7 test? Seriously? We already backed this game with our hard-earned money, and now they want us to pay even more for this "special mode"? It reeks of desperation, and I'm starting to wonder if they're just trying to milk us for every penny.
But the real kicker is that they're talking about needing potential investors to get this game off the ground. What happened to the promises of crowdfunding and making this game for the fans? It feels like they're giving up and trying to find a shortcut to finish it.
Look, I wanted to love Pantheon, and I still do, but the way things are going, it's hard to stay optimistic. This game had so much potential, and it's painful to watch it slip away due to poor management, lack of communication, and leadership that seems lost.
I'm angry, frustrated, and disappointed. I hope I'm not the only one who feels this way, and maybe if we voice our concerns, the team behind Pantheon will finally start listening. We deserve better than this!
[Rant Over]
Comments
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
MMORPGs are as finicky a video game genre as there ever has been.
Who would want to invest in making these money pits in today's market?
By investment, I not only mean capitol, but also talent.
What great developer talent would want to invest their precious time and skills in a genre as contemptuous as this one?
The vast majority of projects fail and those that launch have questionable monetization.
The small-scale server mmo lites are great, the true potential has not been realized there yet.
Not to mention the real secret sauce, user generated content.
Sure if it's a "passion project" it might be different, but I'd suspect that most folks just want a paycheck. And if the check for the MMORPG cashes as well as the one for the mobile app they'd have no problem working on the MMORPG.
But the money, the capital, is flowing elsewhere. And thus the talent follows.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Nicely written.
What bothers me, is why should someone work hard to stay optimistic?
This is why we keep getting fleeced, as a community, because we're optimistic.
We need to be more pragmatic, ditch the good vibes, and insist on proof - going forward, we should only be throwing money at companies that deliver.
I know you realize this, I'm just annoyed developers ever made me "optimistic".
Screw those guys.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All we are getting is Eastern MMO's, which have some redeeming features like flashy graphics, but don't have the gameplay of old.
Its like they forgot who backed and want to play the game, its not the WoW Crowd, and yet thats suddenly who they try to cater to?
Even WoW looks way better these days, its like they ran out of money, and decided to go with the easiest way out to keep working on the game, probably much easier to push out classes and itemization when it looks like it was made in 2000.
This was the one mmo i was trusting to finally make me like the genre again, but now its all lost. I need to see the new style in action with some classes before i outright dismiss it, but its not looking good.
Your rant covered the key points.
The writing on the wall might as well be in braille.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Yeah, they don't care about the people that backed. That money is already spent. They need new money, hence the pivot. And people looking for classically inspired mmos are no longer pledging to Pantheon. At this point it wouldn't even surprise me if they try to rebrand and change the name.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It's not that people are being fleeced. It is that they are choosing to contribute to what may or not eventually be.
There is a good chance any money so spent will be lost with nothing at all to show for it.
The best mindset for such is pessimism. Expect the project to fail. If you still wish to contribute despite that spend no more money on it than you are willing to lose as that is the most likely outcome.
Then if it succeeds you can be pleasantly surprised. If it fails your expectations will be met so you won't be disappointed.
Why should we contribute anything at all? Why is it okay that game companies that have money (oddly enough) cannot figure out what we want but some guy in his garage with no funds knows the secret?
The whole thing is nonsense.
Like the OP pointed out with the art style change and the extraction game mode, both of those are not what people signed up for when they backed this.
I mean what a great sales pitch. Go in expecting it to be a failure, spend money on something you probably will never get to play, and even if you do it might not be what you were sold in the first place.
Is it any wonder why crowd funded games are going the way of the Dodo?
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/I’d be happy if they rolled out the zones in waves of a few months between as well, if that meant a steady cash flow for development.
Sorry Brad - your team dropped the ball upon your passing
I’ve been fairly lucky so far other than the mmorpg’s.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
There is no should in regard to contribution. It is a choice people are free to make or not.
There is no we in what gamers want. It is a mythical uniformity that no game company can satisfy. The most one can hope for is to find a game that satisfies one's personal wants.
It isn't nonsense as many crowdfunded games are completed and some of them are well received by their intended audience. It can and has worked, just not quite so well for MMORPGs as of yet, especially for those with grand visions.
It's the best way, anyway.
I think the problem with MMORPGs in particular is that the visions for them are just too grand for the most part.
Those that were crowdfunded and actually reached a state where they are available for play have been quite modest in comparison, being Project:Gorgon and Embers Adrift.
There appeal is equally modest to be sure but at least they actually made it out the gate (EA) or close to (P:G) and are in constant operation.
It seems the best chance for success with crowdfunded MMORPGs is when the plan is modest rather than monumental.