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Twin Drums Afro-Fantasy game The Wagadu Chronicles is an experience like no other. In the early game, I'm still undecided on whether that's a good or bad thing.
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For turn based combat in an MMO, grouping can often be a downfall as it turns into a slog. I really disliked D:OS and DOS:2 combat because of this. But with BG3 it's much better in my eyes as we can frequently take actions simultaneously and combat seems to flow much faster. If combat pacing is "so slow that I have enough time for a micro-nap in between actions" it would be an order of magnitude greater if the group combat did not allow for simultaneous actions.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
I assume the game will get a score, but will there be a later review when it launches to release? This was the concern I always had about early access reviews, will there be two reviews which is double the workload? But the studios have pushed us to this so here we are.
Though, reader interest will also factor in, so like, if we're not seeing traction on any articles for the game, it might not be worth it down the road, but we'll figure it out when the time comes. But the goal is to provide an updated review score when the 1.0 release happens.
But if companies are going to ask for money and then leave games in early access limbo for years, we're going to start treating them like games worthy of criticism. We'll be clearly marking it as an Early Access review, though, so there isn't any confusion.
Not to put too fine a point on this but, I haven't seen any fellow Wagaduers during my adventure as of yet. I don't know where to find them at this point. Should I have seen them in the tutorial? Probably not. On the first few islands? Perhaps, but alas, no. I've checked behind trees and under a few rocks. No dice.
Grouping in turn-based online games always gives me anxiety. I've attempted this in other online turn-based titles like Broken Ranks. It usually turns into "Hurry up and choose!" or "I'm sorry I'm picking as fast as I can, stop yelling!" And who can forget the always entertaining, "I think everyone else left and I'm alone so I have to wait out the party timer."
That's not to say that I wouldn't group given the chance. If I ever find another person in Wagadu, I'll cling to them like an affectionate sloth. Until then, I can only soldier on and hope there's more adventure out there in these African wildlands.
Happy posting!
After all the years of development you have the same animation for each gathering skill, the same animation for each weapon type in combat holding nothing in your hand. We had feedback in 2022 which was exactly the same as today, with no reaction of the team.
I liked the approach of an african style cozy MMO where combat is only an option, not the core of the game. But after all this time following the game, I sincerly doubt the team knows what it takes to build such a game. The numbers aren't lying.
mmorpg junkie since 1999
Originally posted by laokoko
"if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
whats your point?
Godz of War I call Thee