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Eleventh Hour Games action-RPG Last Epoch is set to leave Early Access this week and the team has dropped a new 'technical trailer' showcasing the game's various classes (and sub-classses), systems, and impressive visual improvements.
Comments
There is something visually about it that I just don't like. The end game gets boring really fast as well. It has no pay to win which is a plus.
I hope it makes a ton of money. The devs are good, but they need help and that costs alot of money. The community is great.
This already puts it heads and tails above the rest of the popular games in the genre.
I'm a MUDder. I play MUDs.
Current: Dragonrealms
While Grim Dawn currently is still the best ARPG ever made to me and Last Epoch is a close second, in a year or so Last Epoch will likely surpass it at least until Grim Dawn 2 comes out. The only downside to the game is the production values (cinematics, graphics, story, etc) not being up to D4 or even POE at this point. But this was a small team with a little budget, all that can still come in the future if this really gets popular. Well worth your money, you'll get a great game, and support a really good group of developers. With this being their first game I can't wait to see where they keep taking it and with them already selling 1 million copies the future looks bright.
Last Epoch really seems to aim for fun while also giving you a ton of options. It seems like any build you make is capable of the current end game. So there's a lot of room to experiment, and you're encouraged to do so! I do think the end game content needs work, but they have a solid foundation already.
In 30 years have you only played 3 ARPG, because it sure sounds like it.
They still have a long way to go in terms of endgame, but I should get a couple hundred hours out of the first season just trying different masteries.
I'm very excited for release, and hopefully won't be forced to play offline due to server issues ala Wolcen.
Combat's solid, performance is solid, and not too many bugs. Solid entry for an indy studio, but they're going to need to finish out the main story as well as come up with something more interesting than grinding monoliths for end game for this to be considered great.