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After almost five years in Steam Early Access, Eleventh Hour Games is finally releasing Last Epoch to the masses on Wednesday, February 21st. Here are our early impressions of the ARPG ahead of our full review.
Comments
1. There's an in-game guide if you press G which has pretty detailed explanations of most of the systems in the game.
2. If you hit CTRL+ALT while mousing over a piece of equipment it gives you a more verbose explanation of what each individual stat means and does.
Right because you have to. There's no option to skip the campaign. Yes the plot is both ignorable and nonsensical. Honestly I think the whole time shifting aspect of the game has more to do with the developers wanting to reuse the same maps with different skins than do anything creative. Be glad they ditched the 'butthole of time' loading screen they used to employ all over the place. It's still in there on a couple of places, but in general its been removed. Anyway, I'm sure the story is something that sounded amazing on paper but once it got implemented in game it falls flat. Kinda like that joke you've been giggling at all day that you tell to your friends and they all just stare at you like you just uttered the stupidest thing they've heard of in their lives. Not that it ever happens to me <_< >_>.
Hey, slow it down. I have a final review to write and if you fill in all the holes I won't have a job to do anymore.
Really, though, I feel the same way about the maps. I didn't include it in the review in progress because I haven't had enough time to really dig in and see just how similar the maps are. I don't mind if a map is reused, but it does have to have some amount of change or it'll get very boring.
I am trying to advocate that on here and elsewhere, but gaming is now a fashion and gamers will play the flavour of the month even if the game is not even ready for a full release.
The time shifting really sounds like an excuse to reuse the maps. You can do that well though, I liked the way it was done in Deathloop. Both of you seem to have a problem with the narrative, where are the writers in games these days, Family Guy and South Park have them and it shows.
When the whole Kivkstartwr and early access trend started years ago, I bought into several games. All it did was sour me on them because they weren't complete. Now if I am even half interested in a game I stop following it, ignore any deep dives, and wait until about a week before it releases to see what's up with it.
That method has served me well. I did it with Cyberpun 2077 and while everyone else was bitching about broken promises and missing features, I was having a great time running around Night City oblivious to other players woes.
Have about 1.1k hours and i swear i have yet to go above corruption 200 because most of my playtime is just making builds... the *oh shit 3 lp unique* instantly triggers your game knowledge and you get cooking instantly *oh yeah that might work lets test that!*
The game respects your time and it gives you what you need in terms of entertainment.
Yes if Last Epoch excels in anything it's replay value. I have a full stable of both online and offline alts, and every one of them has a unique build and plays differently.
I'd say that most of the game is fairly reviewable already though. Outside of factions, cutscenes and the newest masteries.
Yeah the amount of misinformation or just complete lack of effort to understand what something is then doing a review about it is laughable. Honestly this game is one of the best arpg's made at the moment. While Grim Dawn is still my favorite, I have no doubt LE will overtake it relatively soon. It hits the sweet spot between easy to pick up and long term complexity. D4 being too easy for anyone to take seriously and POE being too complex for it's own good. This, like Grim Dawn, sits perfectly in the middle.
Thank you for catching my brain fart. Acolytes do indeed utilize Intelligence, not Wisdom. I will reach out and make sure that it is changed to accurately portray the class. My intent was not to spread misinformation, and I hope that I haven't turned anyone away from potentially trying the game. At least I used the correct stat for the Mage.
I also could have done a better job of explaining my comparison of LE's skill trees to PoE. I should have mentioned that the comparison was the non-linear nature since you could take the skill in multiple directions as opposed to a more linear tree like D4 where all of your skills are on a single linear path and your point pool is shared among all skills.
Although I didn't put minimal effort in, I did have limited time with my review copy. Hence this only being a review in progress, more of a first impression rather than a full look at every aspect of the game. Thankfully, I will be doing a final review once I have had more time to explore all that LE has to offer.
I have all settings to lowest and I cap at 27 fps in this game.
It saddened me so much I uninstalled after an hour.
Ehh.
Then there is the twin boys, Innocence and Sin. That mother though when you read the story she was truly the evil one. I really liked reading through that story and made it a habit of seeking out the lore each time.
Honorable mention is Piety and Nessa of course.
If you are holding out for the perfect game, the only game you play will be the waiting one.
Either you're sticking it in the wrong hole or you need to unplug it and plug it back in. I really can't tell on this one. Please call back later.