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There is something afoot at Star Citizen developer Cloud Imperium Games as multiple developers have seemingly been laid off since January, possibly due to relocation efforts.
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The Turbulent producer that was "gaslighted" and told they didn't know what they were talking about when asking about layoffs probably feels pretty bad too once they found out they were lied to.
Of course, the leadership has been continuously, hilariously wrong for years. The original claim was that they got $2m in funding and would release in 2014! Today, 10 years later, it is considered rude to even ask when it will release.
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2024: 47 years on the Net.
I guess he got tired of the slow SC news cycle of the last couple of years. "All publicity is good publicity".
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
They have no reason not to address this if the recent news reports are misrepresenting what's happening at their organization.
CIG owning haters and getting free press once again, same old same old
Btw CIG went from 860 employers in 2022 to 1300 in 2023 along with acquiring/opening new studio in Canada so anyone thinking this "news" as "doom and collapse of the company" think again
PS- Tech industry is known for recurrent shuffle of employees, gaming industry even more, it's absolutely normal that people move around and that's why big game companies are always hiring.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
The company where I work was a "leader" in 3 day RTTO and they recently started letting go anyone who couldn't report to one of the "Centers of Excellence" associated to their specific development group.
This isn't new really, they started doing this over 10 years ago as Agile Dev took over as one of the core pillars of the framework is to co-locate team members whenever possible.
I wonder if the folks in say Texas were offered a job in Manchester, along with relocation?
I would have loved a chance to live in the UK for a few years on the company done, as long as they guaranteed to pay for the return trip which my employer typically does.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
See there you go again deflecting lmao.
Companies been indeed figuring out that efficiency is up on people working together in-office and remote policies been taking a L, however there is still more flexibility with ability to take remote days but it's still being in-office X days a week being a must.
CIG has a bigger problem than that because SC is developed in 5 studios across several timezones that can mean one office is closing as the other is starting its work day, it probably is messy to have teams separated across offices, and they wanting to push for centralization instead.
So i can see why they now pushing moves towards the UK, because CIG did move into those big fancy new offices in Europe, which already transpired their long-term strategy was in Europe.