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Guild Wars 3 Confirmed To Be In Development, Though It Seems It's Still In Its Early Stages | MMORPG

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  • TillerTiller Member LegendaryPosts: 11,449
    Rumor room material lol
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • GorweGorwe Member Posts: 1,593
    Scot said:
    Sovrath said:
    MikeJezZ said:
    I'm glad I haven't invested more time in GW2.

    A MMORPG shouldn't get a sequel imo. If wow gets a wow 2 then I'm outta here.

    Same with eso.

    Unless of course, all the collection you've got throughout the years gets transfered.

    But Guild Wars 2 is very different from Guild Wars "1." Also Lineage 2 was very different fro the original Lineage.

    Some commonalities in both games but very different.

    Heck, just as Everquest 2 was different from Everquest.
    "Heck, just as Everquest 2 was different from Everquest"

    Yes, it was better. :)
    EQ <-> EQ 2 != GW 1 <-> GW 2.

    These are vastly different comparisons.
    Scot
  • GorweGorwe Member Posts: 1,593
    sschrupp said:



    The market isn't "unstable." It's just that gamers are less and less tolerant of microtransactions, and NCSoft remains stubbornly married to a business model that relies on them for most of its revenue.



    Charge a fair price for a solid product instead of trying to nickel-and-dime your way to Easy Street, and you might just find that a loyal, stable player base is happy to support you.



    How many years ago did we see the first cash shops? Seem to recall lots of people declaring they'll never play games with cash shops or F2P stuff. Years later, incredibly rich companies raking in the moolah... don't think it's going away any time soon.

    It is already happening. Inkbound is about to launch with minimal cosmetic DLC instead of a ton of microtransactions as originally planned. Why? Massive negative feedback from their community. CAPCOM increased the number of transmog tomes available in-game in Dragon's Dogma 2 due to backlash over their attempt to sell that item for cash.

    Every time a company tries to monetize this way, the outcry gets louder and louder. Gamers are sick and tired of it, and rightly so.
    Who are these "complaining players"? Why do games break record after a record if people are "sick and tired" of utrans etc crap? Why don't people stick to their guns?
  • UngoodUngood Member LegendaryPosts: 7,534
    Xiaoki said:
    Ungood said:
    Xiaoki said:

    People will complain endlessly online about stuff but then buy what they were complaining about.

    People have complained about the microtransactions in Dragons Dogma 2 but every report has said the sales have been great.

    And that's why publishers don't listen to online complaining they listen to what people are buying.
    So much this. They listen to what players are buying

    I've always said that Voting with your wallet only counts if you are buying something.

    Game (well any) company follows the money. If you are not spending money, they are not following you, end of discussion.

    With that said, I do not envy Anet, or even NCsoft at this point, with the Announcement of GW3 being in the works, I mean, I am not sure what kind of damage control they might try to do, they might not do any at all, but, I'll be dead honest, it's going to be a hard sell to get players to spend money on what they suddenly now see as a dead game walking

    I mean, honestly, unless GW3 ends up being some next level amazing MMO, like a totally next Gen in what MMO could become, like some kind of immersive VR full world environment with an AI control, to custom curate a unique gaming experience, or something else equally amazing, or they go in a totally different approach and make like a BattleRoyal, or FPS, it's going to be really hard to get people to start again after 12+ years invested into a game

    I don't think there are many that would do that for Weapon Dyes and Henchmen, just saying

    But that is my feels on things. I mean I never played GW1, but at the same time, GW1 was only 2-ish years old when they announced GW2 (GW2 was announced in 2007 - Released in 2012), so it was not like players had over a decade of time investment into the game before they knew a New Game was coming out

    We shall see how this plays out

    I'm already feeling that this will go badly, as I think a lot of people will not take this announcement of GW3 well, and a lot of players opting to spending their time and money somewhere else

    Maybe even go outside and touch grass, who knows.

    Maybe I should Buy Stock in a Sod company, just in case I'm right, LOL.

    GW2 wasn't really a Live Game Walking these past several years. Yo-yo-ing between $15 and $20 million per quarter. 

    And I think that is one area they rectify with the sequel. I think GW3 will be Free to play with lots of microtransactions.

    NCsoft isn't going to pay for a big budget sequel to a middling game and be expecting more middling results.

    Also, I think that to justify the sequel they will need a major shift in gameplay. To differentiate GW3 from GW2 and to modernize it. Which means full real time action combat.

    I look forward to this MMORPG sequel. Because MMORPG sequels are not for the current players they are for the people that left and the people that never played.
    Well first off making 60 to 80 Million a year, is in fact doing great, all things said and done, there are countless other games and a legion of MMO's that only dream of pulling in that kind of income, and no doubt company owners and CEO's that would give their left nut to make that kind of income

    So make no mistake, GW2 is a very active and very profitable MMO

    As far as what NCsoft will do, well here's the thing, the CEO said they are making a GW3, now, even if that was a bluff they pulled out of their ass to appease shareholders, they now have to make a GW3, because the CEO said they are going to, and Anet cannot come out and say "Nahh, he's wrong"

    Such is what it is at this point

    The Anet forums are reminisce of the days of HoT and introduction of Raids, and I would wager a bet, within the next quarter we will see a repeat of that event where the income starts a direct line drive downward. Casuals are not going to come to the forums and cry at this point, they are going to log in, and wonder why they are logging into a game that now has a death sentence, log out, and think about what they are going to do next

    I mean, this really looks like NCsoft choked their golden chicken, or goose or whatever.

    To be honest, as losing that 60 MILLION a year income, would hurt any company, and the fact that it's due to the CEO's announcement, with an already "unstable" growth projection, while thankfully means the blame sits squarely on them. Make no mistake, as the income dies off, Anet and their employees will be the one to suffer as the layoffs happen, which in no small sense of irony might in fact kill off GW3 creation, might kill off GW2 and GW1 as well.

    Now, I will say, you are 100% right, Sequels and Series are not the current players, they are for the players left or those that never played. But, the real question becomes, does Anet and GW2, really have the clout in those two groups to in fact lose their current loyal player base?

    Well, I wager, to be honest, we will see within the next year how this plays out

    My Projection, well, I think I think it's going to become a cautionary tale of what not to do, I would bet their income will tank, and the game will become a ghost town in about a year, It'll take some time for the reality that the game is dead, to sink into the player base, kind of like the passing of the stages of grief, denial, anger, bargaining, depression and acceptance

    So far, I have seen a lot of "Denial" where they are like "Well maybe they misspoke" or denying that this is a real thing, I am already seeing a lot of that.

    The Anet forums and Reddit, there is already a lot of Anger and Bargaining going on, peppered with a lot of depression

    Soon there will be acceptance of things as they are, people will begin to leave, not all at once mind you, each player will work it out in their own timeline, my theory is that it will be slow at first, I kind of expect the more Hardcore Players to jump ship first, as they would have the lest motive to stay in a now dead ended game, and will instead look for something more active, more secure. My guess would be that the next quarter won't be that bad, but after that will begin to noticeably keep dropping as the year goes on, and panic among Anet will set in. 

    The thing, Anet was able to pull out of their last tailspin caused by HoT by pumping out fan service with PoF. Not sure how they will be able to spin this one, when the CEO of NCsoft directly said "We are making a GW3" which means, GW2 is Dead Walking, and no one, not a single person in the company, has the authority to say the CEO is wrong.

    I legit, do not envy anyone at Anet right now, and bet they all are updating the resumes and looking at their options, as best I can project this, this is going to be a FAFO aspect of bad ideas in the gaming industry
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • UngoodUngood Member LegendaryPosts: 7,534
    tzervo said:
    If/when it comes out it is probably a day 1 purchase from me. GW2 has been one of my best MMORPG experiences and I expect many of my guildies and old friends (lots of whom still play GW2 to this day) will join as well.
    Have you asked your friends that still play, if they know GW3 is coming out, and if they plan to buy it?

    I'll tell you what, if they say anything like:
    "It's not official" that is denial
    "What the fuck kind of question is that! It's not Official! It's years away!" That's Anger
    "I don't know, it's years away" That's Bargaining
    "I'm not sure yet, I don't want to talk about it" That's depression
    "Yah, I'll buy it" / "hard pass" That's acceptance
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

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  • ScotScot Member LegendaryPosts: 24,273
    edited March 31
    Gorwe said:
    EQ <-> EQ 2 != GW 1 <-> GW 2.

    These are vastly different comparisons.
    I was just teasing the EQ players, the wagging fingers I got for playing EQ 2 from players in my DAOC guild who had come from EQ (which I had never played). They regarded EQ2 as the 'red headed stepchild'. :D
    Sovrath
  • XiaokiXiaoki Member EpicPosts: 4,036
    Ungood said:
    Xiaoki said:
    Ungood said:
    Xiaoki said:

    People will complain endlessly online about stuff but then buy what they were complaining about.

    People have complained about the microtransactions in Dragons Dogma 2 but every report has said the sales have been great.

    And that's why publishers don't listen to online complaining they listen to what people are buying.
    So much this. They listen to what players are buying

    I've always said that Voting with your wallet only counts if you are buying something.

    Game (well any) company follows the money. If you are not spending money, they are not following you, end of discussion.

    With that said, I do not envy Anet, or even NCsoft at this point, with the Announcement of GW3 being in the works, I mean, I am not sure what kind of damage control they might try to do, they might not do any at all, but, I'll be dead honest, it's going to be a hard sell to get players to spend money on what they suddenly now see as a dead game walking

    I mean, honestly, unless GW3 ends up being some next level amazing MMO, like a totally next Gen in what MMO could become, like some kind of immersive VR full world environment with an AI control, to custom curate a unique gaming experience, or something else equally amazing, or they go in a totally different approach and make like a BattleRoyal, or FPS, it's going to be really hard to get people to start again after 12+ years invested into a game

    I don't think there are many that would do that for Weapon Dyes and Henchmen, just saying

    But that is my feels on things. I mean I never played GW1, but at the same time, GW1 was only 2-ish years old when they announced GW2 (GW2 was announced in 2007 - Released in 2012), so it was not like players had over a decade of time investment into the game before they knew a New Game was coming out

    We shall see how this plays out

    I'm already feeling that this will go badly, as I think a lot of people will not take this announcement of GW3 well, and a lot of players opting to spending their time and money somewhere else

    Maybe even go outside and touch grass, who knows.

    Maybe I should Buy Stock in a Sod company, just in case I'm right, LOL.

    GW2 wasn't really a Live Game Walking these past several years. Yo-yo-ing between $15 and $20 million per quarter. 

    And I think that is one area they rectify with the sequel. I think GW3 will be Free to play with lots of microtransactions.

    NCsoft isn't going to pay for a big budget sequel to a middling game and be expecting more middling results.

    Also, I think that to justify the sequel they will need a major shift in gameplay. To differentiate GW3 from GW2 and to modernize it. Which means full real time action combat.

    I look forward to this MMORPG sequel. Because MMORPG sequels are not for the current players they are for the people that left and the people that never played.
    Well first off making 60 to 80 Million a year, is in fact doing great, all things said and done, there are countless other games and a legion of MMO's that only dream of pulling in that kind of income, and no doubt company owners and CEO's that would give their left nut to make that kind of income

    So make no mistake, GW2 is a very active and very profitable MMO

    You don't know how profitable GW2 is. Why make a definitive statement about something you have no idea what the answer is?

    What can be stated definitively however is that MMOs are very expensive. The servers alone can cost tens of millions per year.

    So, half or more of your yearly revenue would be eaten away by just having the MMO remain on the internet. Wow, doing so great.

    Then you have developer salaries. ArenaNet has around 200 or so employees currently (because of the massive lay offs back in 2019).
    Average salary for a video game developer in the US is around $100,000 but where ArenaNet is located in Washington has a very high cost of living, so the salaries probably wouldn't be on the low end of the average.
  • UngoodUngood Member LegendaryPosts: 7,534
    Xiaoki said:
    Ungood said:
    Xiaoki said:
    GW2 wasn't really a Live Game Walking these past several years. Yo-yo-ing between $15 and $20 million per quarter. 

    And I think that is one area they rectify with the sequel. I think GW3 will be Free to play with lots of microtransactions.

    NCsoft isn't going to pay for a big budget sequel to a middling game and be expecting more middling results.

    Also, I think that to justify the sequel they will need a major shift in gameplay. To differentiate GW3 from GW2 and to modernize it. Which means full real time action combat.

    I look forward to this MMORPG sequel. Because MMORPG sequels are not for the current players they are for the people that left and the people that never played.
    Well first off making 60 to 80 Million a year, is in fact doing great, all things said and done, there are countless other games and a legion of MMO's that only dream of pulling in that kind of income, and no doubt company owners and CEO's that would give their left nut to make that kind of income

    So make no mistake, GW2 is a very active and very profitable MMO

    You don't know how profitable GW2 is. Why make a definitive statement about something you have no idea what the answer is?

    What can be stated definitively however is that MMOs are very expensive. The servers alone can cost tens of millions per year.

    So, half or more of your yearly revenue would be eaten away by just having the MMO remain on the internet. Wow, doing so great.

    Then you have developer salaries. ArenaNet has around 200 or so employees currently (because of the massive lay offs back in 2019).
    Average salary for a video game developer in the US is around $100,000 but where ArenaNet is located in Washington has a very high cost of living, so the salaries probably wouldn't be on the low end of the average.
    Because Anet / GW2, has kept all NCsofts other Western Studios and Assets afloat, That is how profitable GW2 is.

    So much so, that NCSoft, folded all their other Western Assets into Anet and put focus on GW2. That is how Profitable GW2 is.

    NCSofts plan to pull out of slumping stocks is to make a sequel to Anet Flagship Game, because they know it is doing great in the West. That is how Profitable GW2 is.

    Anyone that thinks making 80 Million Annual is bad, has rocks in their head.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • NeoyoshiNeoyoshi Member RarePosts: 1,450
    Honestly, i think it would be fascinating if ArenaNet found themselves in a position to break away from NCsoft and self-publish.
    UngoodSovrath


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  • UngoodUngood Member LegendaryPosts: 7,534
    tzervo said:
    Ungood said:
    tzervo said:
    If/when it comes out it is probably a day 1 purchase from me. GW2 has been one of my best MMORPG experiences and I expect many of my guildies and old friends (lots of whom still play GW2 to this day) will join as well.
    Have you asked your friends that still play, if they know GW3 is coming out, and if they plan to buy it?

    I'll tell you what, if they say anything like:
    "It's not official" that is denial
    "What the fuck kind of question is that! It's not Official! It's years away!" That's Anger
    "I don't know, it's years away" That's Bargaining
    "I'm not sure yet, I don't want to talk about it" That's depression
    "Yah, I'll buy it" / "hard pass" That's acceptance
    "I'm not sure yet It's years away" is a reality, not anger or bargaining. :)

    It should be the healthy answer, even for me, since we know nothing yet about it. But there's two MMOs that gave me so much fun (GW2 and Foxhole) that I do not mind buying their next one just to check it out (will do the same with Anvil Empires). IF they come out.
    If you want to perceive it as indecisive acceptance that their game is Dead Walking, Nahh.

    Once they embrace their game is dead, they know IF, or WHAT it will take to buy the next in the line or not.

    Chances are, if they have accepted the Death of GW2, then They will have already listed what it would take as well. IE: Totally Different Game platform (VR?), Character Transfer, or some kind of reward for their time and money into GW2, if they have not processed things like this, as to what it would take for them to buy the next game, they really have not accepted their current game just got their execution orders.

    Till then, it's not acceptance, Either they don't want to face the fact that their game just got a death sentence (Denial), or they are trying to place their money on that it won't really happen and something will change between now and then (Bargaining) 

    Keep in mind, You left already, you moved on, the game was already dead to you.

    No insult, but, I really don't think you would understand unless you went though it, like trying to explain what sex feels like to someone who never got any, just the nature of being there, experiencing it, just like I didn't feel that visceral sense of loss for the players that were actively playing CoH when NCsoft announced the shut down, and all the active players lost their shit, to their credit, a lot of them stayed stuck at the Angry/Bargaining phase and somehow that managed to keep the game alive.

    Kudos to them! Nothing but mad respect to them for that

    Will GW2 see the same fate? I doubt it.

    I don't see a rally call by the players to fight this. With a 5 year window, I think once things finally set in, and people realize this is really going to happen, within a year, income will crash, like totally bottom out, going from making around 15-20 mill a quarter to I would guess bottoming out at around 3-ish, I don't think it would go below that till GW3 launches, and they make it fully official that GW2 is either dead or will be put on maintenance mode.

    I mean, it's a fun game, and I imagine there will be many hold outs, people that will just keep playing to the bitter end, if Anet keeps the servers up, they might play long after GW3 launches, just like I am sure there are people that play GW1 still to this day.

    Truth is, and No Joke, the Cope on the Reddit forums about GW3 is a sight to behold! The Denial is Fucking Real

    But harsh reality is, go talk to your friends that are still playing GW2, about their feels about buying GW3 when it comes out, Not IF, but when it comes out, now that the CEO said it's going to be made.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • XiaokiXiaoki Member EpicPosts: 4,036
    Ungood said:
    Xiaoki said:
    Ungood said:
    Xiaoki said:
    GW2 wasn't really a Live Game Walking these past several years. Yo-yo-ing between $15 and $20 million per quarter. 

    And I think that is one area they rectify with the sequel. I think GW3 will be Free to play with lots of microtransactions.

    NCsoft isn't going to pay for a big budget sequel to a middling game and be expecting more middling results.

    Also, I think that to justify the sequel they will need a major shift in gameplay. To differentiate GW3 from GW2 and to modernize it. Which means full real time action combat.

    I look forward to this MMORPG sequel. Because MMORPG sequels are not for the current players they are for the people that left and the people that never played.
    Well first off making 60 to 80 Million a year, is in fact doing great, all things said and done, there are countless other games and a legion of MMO's that only dream of pulling in that kind of income, and no doubt company owners and CEO's that would give their left nut to make that kind of income

    So make no mistake, GW2 is a very active and very profitable MMO

    You don't know how profitable GW2 is. Why make a definitive statement about something you have no idea what the answer is?

    What can be stated definitively however is that MMOs are very expensive. The servers alone can cost tens of millions per year.

    So, half or more of your yearly revenue would be eaten away by just having the MMO remain on the internet. Wow, doing so great.

    Then you have developer salaries. ArenaNet has around 200 or so employees currently (because of the massive lay offs back in 2019).
    Average salary for a video game developer in the US is around $100,000 but where ArenaNet is located in Washington has a very high cost of living, so the salaries probably wouldn't be on the low end of the average.
    Because Anet / GW2, has kept all NCsofts other Western Studios and Assets afloat, That is how profitable GW2 is.

    So much so, that NCSoft, folded all their other Western Assets into Anet and put focus on GW2. That is how Profitable GW2 is.

    NCSofts plan to pull out of slumping stocks is to make a sequel to Anet Flagship Game, because they know it is doing great in the West. That is how Profitable GW2 is.

    Anyone that thinks making 80 Million Annual is bad, has rocks in their head.

    So, in 2019 when ArenaNet laid off more than a THIRD of their staff and had to cancel all future projects, how profitable were they then?

    You know, I wonder if a version of Guild Wars 3 was cancelled in 2019 and this GW3 announcement is just them restarting development because NCsoft's PC department is in shambles.

    Or how about last year when they had to lay off another 10% of staff, how profitable were they then?

    When Guild Wars 2 makes less revenue than Lineage 1, a game that was made in 1998, how profitable it is then?
  • SovrathSovrath Member LegendaryPosts: 32,780
    Scot said:
    Sovrath said:
    MikeJezZ said:
    I'm glad I haven't invested more time in GW2.

    A MMORPG shouldn't get a sequel imo. If wow gets a wow 2 then I'm outta here.

    Same with eso.

    Unless of course, all the collection you've got throughout the years gets transfered.

    But Guild Wars 2 is very different from Guild Wars "1." Also Lineage 2 was very different fro the original Lineage.

    Some commonalities in both games but very different.

    Heck, just as Everquest 2 was different from Everquest.
    "Heck, just as Everquest 2 was different from Everquest"

    Yes, it was better. :)

    Ha!

    I know a guy who tried Everquest 2 with his guild, thinking it was an upgrade from Everquest 1 and they all thought it was horrible.

    From my brief stint in both I'd have to agree. To my tastes that is.
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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,585
    Ungood said:
    tzervo said:
    If/when it comes out it is probably a day 1 purchase from me. GW2 has been one of my best MMORPG experiences and I expect many of my guildies and old friends (lots of whom still play GW2 to this day) will join as well.
    Have you asked your friends that still play, if they know GW3 is coming out, and if they plan to buy it?

    I'll tell you what, if they say anything like:
    "It's not official" that is denial
    "What the fuck kind of question is that! It's not Official! It's years away!" That's Anger
    "I don't know, it's years away" That's Bargaining
    "I'm not sure yet, I don't want to talk about it" That's depression
    "Yah, I'll buy it" / "hard pass" That's acceptance
    Hope this is satire
    Can't always tell when stuff is typed.
    I hope it's satire.

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  • UngoodUngood Member LegendaryPosts: 7,534
    Xiaoki said:
    Ungood said:
    Xiaoki said:
    You don't know how profitable GW2 is. Why make a definitive statement about something you have no idea what the answer is?

    What can be stated definitively however is that MMOs are very expensive. The servers alone can cost tens of millions per year.

    So, half or more of your yearly revenue would be eaten away by just having the MMO remain on the internet. Wow, doing so great.

    Then you have developer salaries. ArenaNet has around 200 or so employees currently (because of the massive lay offs back in 2019).
    Average salary for a video game developer in the US is around $100,000 but where ArenaNet is located in Washington has a very high cost of living, so the salaries probably wouldn't be on the low end of the average.
    Because Anet / GW2, has kept all NCsofts other Western Studios and Assets afloat, That is how profitable GW2 is.

    So much so, that NCSoft, folded all their other Western Assets into Anet and put focus on GW2. That is how Profitable GW2 is.

    NCSofts plan to pull out of slumping stocks is to make a sequel to Anet Flagship Game, because they know it is doing great in the West. That is how Profitable GW2 is.

    Anyone that thinks making 80 Million Annual is bad, has rocks in their head.

    So, in 2019 when ArenaNet laid off more than a THIRD of their staff and had to cancel all future projects, how profitable were they then?

    You know, I wonder if a version of Guild Wars 3 was cancelled in 2019 and this GW3 announcement is just them restarting development because NCsoft's PC department is in shambles.

    Or how about last year when they had to lay off another 10% of staff, how profitable were they then?

    When Guild Wars 2 makes less revenue than Lineage 1, a game that was made in 1998, how profitable it is then?
    Linage 1 (which also Outsells Linage II, and all of NC's other MMO's for that matter) is a great example of why you should not abandon a game simply because it's older


    As for as how Profitable Anet/GW2 is, well it's been carrying ALL of NC's other Western Assets, and most of those layoffs are probably due the fact that NC's other games are not doing well, so, yah, GW2 is/was doing pretty damn good all things said and done

    But make no mistake, that will change.

    As more players finally get clued in that GW3 is real, going to happen, and GW2 is Dead Walking, that's going to fucking change by a lot

    I would wager it's going to become one of those Cautionary Tales in gaming.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • ScotScot Member LegendaryPosts: 24,273
    Sovrath said:
    Scot said:
    Sovrath said:
    MikeJezZ said:
    I'm glad I haven't invested more time in GW2.

    A MMORPG shouldn't get a sequel imo. If wow gets a wow 2 then I'm outta here.

    Same with eso.

    Unless of course, all the collection you've got throughout the years gets transfered.

    But Guild Wars 2 is very different from Guild Wars "1." Also Lineage 2 was very different fro the original Lineage.

    Some commonalities in both games but very different.

    Heck, just as Everquest 2 was different from Everquest.
    "Heck, just as Everquest 2 was different from Everquest"

    Yes, it was better. :)

    Ha!

    I know a guy who tried Everquest 2 with his guild, thinking it was an upgrade from Everquest 1 and they all thought it was horrible.

    From my brief stint in both I'd have to agree. To my tastes that is.
    I missed out on EQ, but playing like we did back then nobody could have played all the old greats, I liked EQ2 but only stayed in it about two years.
  • kingsabokingsabo Member UncommonPosts: 1
    Ungood said:

    Because Anet / GW2, has kept all NCsofts other Western Studios and Assets afloat, That is how profitable GW2 is.

    So much so, that NCSoft, folded all their other Western Assets into Anet and put focus on GW2. That is how Profitable GW2 is.

    NCSofts plan to pull out of slumping stocks is to make a sequel to Anet Flagship Game, because they know it is doing great in the West. That is how Profitable GW2 is.

    Anyone that thinks making 80 Million Annual is bad, has rocks in their head.
    Acting Chairman Park Byeong-moo said in the GW3 announcement that GW2 is not completely profitable. That is how Profitable GW2 is?


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