I have noticed, that allot of the Big Korean guilds, all got keys today. I am already playing on KR, so will probably just peek at the beta to see what, if anything substantial, is changing.
Stopped playing on KR Server, because none of my mates wants to hassle/pay for ExitLag and also english language is a hurdle for some of them. I like the gamne pretty much ...it is imho one of the better "asia mmos".
Stopped playing on KR Server, because none of my mates wants to hassle/pay for ExitLag and also english language is a hurdle for some of them. I like the gamne pretty much ...it is imho one of the better "asia mmos".
How is this game better than the usual? What I'd expect from this game is P2W item shop, and gender locked classes; because they are too cheap to give us choices, which is the excuse (money) of every studio who gets questioned about it.
Throne and Liberty breaks away from the traditional class system found in many MMOs. Instead of choosing a class at the beginning, your character's playstyle is determined by the weapons you equip.
The game offers a variety of weapons, each with its own unique skills and abilities. You can even equip two weapons at once and switch between them during combat, allowing for a lot of customization and combo creation. Here's a quick rundown of the different weapon types, which essentially act as your classes in Throne and Liberty:
Sword and Shield: Offers a balanced approach to combat, with good offense and defense.
Greatsword: A two-handed weapon for strong attacks and defense, ideal for those who like to be in the thick of battle.
Longbow: Perfect for ranged attackers who prefer to take down enemies from afar.
Crossbow: Provides a good mix of mobility and sustained damage with rapid-fire attacks.
Staff: For magic users who want to unleash powerful spells and area-of-effect attacks.
Daggers: Enables a fast-paced, high-damage close-combat style.
Wand and Tome: A support-oriented weapon that allows you to heal allies, debuff enemies, and provide buffs.
I got a invite late but still had enough time to play. I found a couple of bugs, but wasn't able to support them after joining the cbt discord, I wasn't granted access to the channels. It still had a bit of a Lineage 2 feel to it, I really enjoyed the quests! Really missed that and the rewards were nice after completing the quests. I think it offers a little bit of something for everyone.
I got a invite late but still had enough time to play. I found a couple of bugs, but wasn't able to support them after joining the cbt discord, I wasn't granted access to the channels. It still had a bit of a Lineage 2 feel to it, I really enjoyed the quests! Really missed that and the rewards were nice after completing the quests. I think it offers a little bit of something for everyone.
Comments
How is this game better than the usual? What I'd expect from this game is P2W item shop, and gender locked classes; because they are too cheap to give us choices, which is the excuse (money) of every studio who gets questioned about it.
The game offers a variety of weapons, each with its own unique skills and abilities. You can even equip two weapons at once and switch between them during combat, allowing for a lot of customization and combo creation. Here's a quick rundown of the different weapon types, which essentially act as your classes in Throne and Liberty:
Sword and Shield: Offers a balanced approach to combat, with good offense and defense.
Greatsword: A two-handed weapon for strong attacks and defense, ideal for those who like to be in the thick of battle.
Longbow: Perfect for ranged attackers who prefer to take down enemies from afar.
Crossbow: Provides a good mix of mobility and sustained damage with rapid-fire attacks.
Staff: For magic users who want to unleash powerful spells and area-of-effect attacks.
Daggers: Enables a fast-paced, high-damage close-combat style.
Wand and Tome: A support-oriented weapon that allows you to heal allies, debuff enemies, and provide buffs.