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Starfield's May Update Adds Improved Surface Maps & Ship Customization | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited May 4 in Videos Discussion

imageStarfield's May Update Adds Improved Surface Maps & Ship Customization | MMORPG.com

Starfield's May update is available now in Steam Beta.

Read the full story here


Comments

  • ScotScot Member LegendaryPosts: 24,271
    Always telling to see happy dev shots, they have become as business conscious as any suit out there.
  • AngrakhanAngrakhan Member EpicPosts: 1,748
    Right that's because making games is a *gasp* business. There's more time money and man hours out into a modern AAA title than a blockbuster movie. Hundreds of millions invested. The days of 4 college guys getting together in their garage to turn out a smash hit are largely over. There's still Indy efforts but for every breakout success there's literally thousands of failed projects. The wasteland of carnage can be seen on Steam.
    Babuinix
  • ScotScot Member LegendaryPosts: 24,271
    edited May 5
    Angrakhan said:
    Right that's because making games is a *gasp* business. There's more time money and man hours out into a modern AAA title than a blockbuster movie. Hundreds of millions invested. The days of 4 college guys getting together in their garage to turn out a smash hit are largely over. There's still Indy efforts but for every breakout success there's literally thousands of failed projects. The wasteland of carnage can be seen on Steam.
    But who is meant to handle the business side the creatives or the suits? What are you paying suits for if the devs become the defacto face of the marketing team for example?
  • NeoyoshiNeoyoshi Member RarePosts: 1,450
    This must be the new trend; show videos or images or interviews of the developers 'talking' about the game rather then allow the success of a game to walk on it's own; or sprint if it's something like Palworld.

    Starfield isn't walking though, it's got it's own anti-gravity hoveround due to it's mobility limitations.


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  • SovrathSovrath Member LegendaryPosts: 32,779
    Neoyoshi said:
    This must be the new trend; show videos or images or interviews of the developers 'talking' about the game rather then allow the success of a game to walk on it's own; or sprint if it's something like Palworld.

    Starfield isn't walking though, it's got it's own anti-gravity hoveround due to it's mobility limitations.
    Did games really walk on their own? 

    I remember buying pc gaming magazines that had screen shots, interviews, game codes and whatever else they could dream up.

    Easier today to upload a video.
    KidRisk
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