Totally agree with the bard appreciation but I gotta say that I prefer bards being more of an adventurer/rogue with daggers/short swords or bows rather than attacking with magical music, or at least a mix of both. EverQuest and Final Fantasy did a job job on that. This bard here looks just as generic as the rest of the game.
In Celtic cultures, a bard is a professional storyteller, verse-maker, music composer, oral historian, and genealogist. None of those things screams carry daggers. But playing an instrument is much more authentic to being a bard.
Totally agree with the bard appreciation but I gotta say that I prefer bards being more of an adventurer/rogue with daggers/short swords or bows rather than attacking with magical music, or at least a mix of both. EverQuest and Final Fantasy did a job job on that. This bard here looks just as generic as the rest of the game.
In Celtic cultures, a bard is a professional storyteller, verse-maker, music composer, oral historian, and genealogist. None of those things screams carry daggers. But playing an instrument is much more authentic to being a bard.
Totally agree with the bard appreciation but I gotta say that I prefer bards being more of an adventurer/rogue with daggers/short swords or bows rather than attacking with magical music, or at least a mix of both. EverQuest and Final Fantasy did a job job on that. This bard here looks just as generic as the rest of the game.
I totally agree with you about the importance of gaming lore being to true to the history, legends and fictional writing it draws inspiration from. But video games just don't do that; Lotro gets a Pugilist, fantasy games get crossovers from sci-fi games. They take an element of the writing and do whatever they want with it. So daggers or magic missile make as much sense in video gaming as each other, I know they shouldn't but here we are.
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