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Warhammer 40K: Space Marine 2 developer Saber Interactive and publisher Focus Home Entertainment have released a new trailer for this year's Warhammer Skulls Festival.
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Frankly they have a huge playerbase and seem keen on pissing on them no matter how bad it makes them look...not sure what's happening internally but it's starting to make fans turn on Games Workshop.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Considering how hyped I am, I should really do the same but after that trailer and all those multiplayer announcements it's hard not to be hyped af xD
Players don't write the lore and need to get over themselves. "Oh nO a fEMaLe iS in THe CustOdes!"... Who cares, except for a bunch of insecure dudes who love to make a stink about every change a company does and then try to turn it into politics. Game companies are allowed to do what they want with their lore. But, here we are in 2024 and my god you would think we are back in the 1600's with how people get so pissed about the little things.
Gaming community: IRONFIST
New World: Lilith - US East
WoW Guild: IRONFIST <Burning Legion> Alliance(We transferred to Illidan)
WoW Guild: IRONFIST <Illidan> Horde
SWOTR: IRONFIST <Satele Shan> Empire/Republic
The hilarious thing about all of this is, that back in the 80's when GW started out with Warhammer, there were both male and female Space Marines. All figures had male and female variants.
It was just, back in the 80's a very male dominant environment, where it was almost entirely men that bought these mini's and played the game. So female Space Marines were not selling well opposed to male Space Marines back then, so they were phased out.
The whole lore about male Space Marines only came after that, based solely on what was selling well and what was not.
People think that the whole Warhammer Lore is dominant in GW and deciding factor in what gets released as miniatures.
Nope! GW is a miniature company first and foremost and the Lore follows and changes all the time based on trends, to make sure they can sell as many miniatures as possible.
Times have changed and Warhammer is no longer a male only environment, but much more popular with a female audience as well.
So, now the lore is changing to reflect the current times.
Deal with, and if you can't.... move on to something else.
I don't give a crap about GW but this is a lie. So if you are willing to blatanly lie about this stupid shit I wonder what the heck will you even tell the truth about.
Rogue trader miniatures never had female space marines.
http://solegends.com/citrt2/c100sms/index.htm
I think the game is gonna be pretty mid. Trying to jump into Helldivers bandwagon won't work.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Are you being deliberately obtuse or do you not know the issue here or do you just selectively pick whatever fits your narrative and spin the story as though guided by the spirit of the soviet 1920's? Or is it a bit of all three?
Firstly, following the sneaky introduction of the female Custodes - against all established lore since the 80's - GW went complete retard and tried to gaslight their own customers. Which then blew up in their faces. GW plainly lied in their Twitter reaction to this and were caught in the act. See Asm0deus' post above for details. What do you think the bigger concern was here, the butchery of their own established lore or GW corporate PR arm trying to do a Jedi mind trick on their whole community?
Second: the introduction of female Custodes (and with years of GW's neglect and lack of development of the whole Sisters of Battle and Sisters of Silence factions) is just a symptom of GW's transformation over the past few years. In a sea of braindead mediocrity and activism among a good portion of Western "creative industry", GW were among the few who kept their hobby and its lore pretty much intact and consistent throughout the years. They haven't always made the right decisions (e.g. the whole Warhammer Old World vs Age of Sigmar fiasco) and even in the past were often ready to fight their own community (especially various fan video creations), but although not happy, people just took it as the usual business shenanigans and lust for money.
Now the GW is clearly changing and where in the past they aggressively and very litigiously defended every aspect of their lore and setting (and as a result were famously feared and difficult to work with, for example by the video game companies), they are now willing to start undoing pretty fundamental parts of their universe for ideological reasons. Again, while blatantly ignoring much more suitable and long-neglected parts of their lore. People are not reacting negatively because of this minor change, but because the writing is on the wall for Warhammer. For many of the Warhammer players and lore buffs, it is literally decades dedicated to this hobby.
Game companies may do whatever they like with their products and stories, including lore. Just as their customers have every right to tell them to piss off. Many are doing just that. More importantly though, the increasingly cavalier approach of GW to their own lore for the sake of improving their annual DEI reports and cozying up to Amazon and the million$$$ they bring will have a devastating effect on the lore and its internal consistency. They would do well to take lessons from Tolkien, who elaborated on this at great length and explained why the whole idea of 'suspension of disbelief' just doesn't work. When GW start making changes that will need increasingly more frequent and substantial suspension of disbelief among the audience (or outright contradicting or lying about long-established stuff), their whole creation and its internal coherence will fall to pieces and will become nothing more than just a collection of poor fan fiction. I'm not saying their stories and settings are Dostoyevsky caliber or anything like that, but WH lore and books have been surprisingly consistent, especially given the huge number of books and stories that form the 40k universe and in the past they approached this very diligently.
But I suppose you knew much of that or at least suspected it and just chose to ignore it in order to take your cheap childish swipe in a random forum post. Well done, I take my hat off to you.
I'm guessing you're referring to this article: https://www.pcgamesn.com/warhammer-40k-space-marine-2/pve-operations-mode-interview
That article tries really hard to draw parallels between Helldivers 2 and Space Marine 2's "Operations" mode but if you read what Hollis-Leick says I just don't think the parallel is there. He doesn't discourage the comparison, mind you, but I think that's mostly because he doesn't mind his game being associated to Helldivers 2 due to the later game's success. However, "Operations" are still around the campaign mode. The story on the "other side of the radio", if you will, according to the article. But that's a far cry from what Helldivers 2 is doing which is a live service active campaign against a game master (Joel) actively trying to defeat (or help) you depending on where the game masters want the campaign to go next.
The primary thing fans of the original game like me are looking for is the continuation of Titus's story because the first game ends on a HUGE cliffhanger that has gone unanswered for 13 years. I mean the original game was pretty "mid" as far as shooters go, but it was the only game where you got to take control of a Space Marine in all his overpowered awesomeness and bring purgation to the heretics. If this game has a solid campaign and lets us continue Titus's story of redemption while mowing down Tyranid scum, then yah "mid" is OK with me because there's going to be nowhere else to get that experience.
I'm not really expecting anything more out of the "Operations" mode than what they had in Space Hulk: Deathwing. It'll be fun for a bit but is not anything remotely close to a live service.
Interesting btw the first game appears to be on sale at 80% off.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
The first game is worth playing especially for 80% off. I highly recommend it especially for anyone interested in the sequel. Not playing it will be a bit like jumping into John Wick 2 with out seeing the first one is my guess. It'll be high action and entertaining, but you won't understand the "why" behind what's going on.
Neat thanks!
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
There is no misconception, since there was an interview with some of the original sculptors.
Just cant find the article or youtube video right now.
There were early blisterpacks of Space Marines that contained female variants, but they didnt sell, so they were phased out, as retailers were complaining they were stuck with these blisters that were not selling.
Dont get me wrong here, I dont like it either how they stealth changed the lore of Custodes the way they did. They could have handled it in a much better way, like how they did with Primaris Space marines.
From how the lore of Space Marines has evolved, with the Geneseed from Primarchs (all male) and the implants. It would be worse to suddenly say there are female Space Marines.
With Custodes however. Their creation process is completely different in that its basically a sort of Genetic reconstruction of the body from the ground up. So from lore perspective they could have found a creative way to introduce female Custodes.
But this is just GW in a nutshell these days. They just cheaped out in the most lazy way possible. Instead they could have made money on some interesting Black Library books, but BL seems to be a bit dead in the water right now after the conclusion of Siege of Terra.
The fact remains though. You either deal with it or move on to something else, as GW isnt going to change.
So where are all these women, are they table top or war gamers, do they play the video games?
I wish us to avoid seeming to gang up on Jero Kane even though he as told us the original fans to move on if we don't like what's happening, which totally demolishes his arguments in my eyes.
As this is getting political this is my last post on the subject in this thread.
EDIT: I will point out that Dark Heresy is a table top rpg, I do know my WH40k Jero.
There are quite a few popular female youtubers at the moment, covering Warhammer content. Mostly painting mini's mind you (and I follow quite a few of them along their usual male counterparts like Miniac, Pete The Wargamer, Trovanion, Richard Grey, etc, etc.)
Then there are channels with both men+female, like Tabletop Time, Broadsword Gaming, etc.
It's no secret that most of the female audience is in Age of Sigmar, but since Adapta Sororitas entering WH40k, there has been an increase of female interest in WH40k.
You can also check plenty youtube videos covering big events.
Mind you, I am not claiming that it's 50/50 male/female playing WH40k today. Far from it, but it's definitely not male-only anymore like back in the 80's.
I guess it depends where you live and your local communities, but where I live here, I see both male and female players playing WH40k today, when I visit my local FLGS stores.
Then people also need to understand that there are many out there, me included, that buy Warhammer mini's, just for the joy of collecting and painting with no interest in actually playing the game itself.
That is why there so many very popular youtube channels out there just posting painting videos! See my earlier examples.
PS. with Dark Heresy, I guess you mean Horus Heresy. That is WH30k and is a specialist game and quite a niche, since it's pretty much Space Marines only, due to it's setting.