People constantly complain about soulless corporations run by clueless executives that only care about money are ruining video games but MMOs made by a small group of passionate fans always turn out worse.
I liked the core of this game. Just didn't have the players to enjoy it. Maybe more ads out there would help I don't know.
Yeah its not the mechanics of the game that is driving people away. The reason people are leaving is because it doesnt have enough ads... LOL.
25 people playing thousands have quit, it has .0001 retention rate but instead of fixing whats driving everyone away, lets suggest more ads...
Good call
I wouldn't know about people playing or not or if they left for whatever reason. I didn't get far as no one I knew was playing. But as expected your hyperbol replies never disappoint.
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These indie MMOs are such a joke. It's a sad joke that this is what the genre has become and what we're mostly talking about here.
25 people playing thousands have quit, it has .0001 retention rate but instead of fixing whats driving everyone away, lets suggest more ads...
Good call
My inventory has 30 slots, and another 24 gathering slots.
Combat is a little slow at first - gets busier at higher levels, and also with a group.
Sometimes when the mood strikes, but only minimally so as I am not maintaining a subscription and access without is quite limited.