For one aspect of deciding to play an mmorpg, does certain class fantasy/certain class gameplay matter to you?
Essentially, in class selection most designers go with the foundational tropes for class choice. IE: rogue types, magic types that have pets, magic direct damage over magic damage over time, same for healing. Stuff of that nature.
When class design doesn't necessarily have the traditional fantasy tropes/class gameplay, does that deter you away from playing? For me, I typically play the wizard trope, glass cannon. If an mmo doesn't have that as a class choice, I am more cautious to play it. Depending on how magic classes are designed I'd give it a try. I am in the middle ground. I don't rule it out completely.
What about you?
What specific class trope do you play and would like to have?
If that specific class trope is not accessible in class selection for the game, would that deter you away from playing?
(This discussion is about classes, not non class sandbox games)
Comments
So I would not say I need the class to conform to some older standard or requirement but rather I need to be able to play the game in the first place before I look at the other classes. Take PSO2 I can only manage a summoner in that game. Every other class was too hard for me.
However in Undecember I had a small platoon of alts I enjoyed. In wow I have played every class and often in each faction too. Everquest 2 I had a legion of alts. City of Heroes don't ask don't tell is my answer because the number is quite high.
Setting is also important. Why I can’t get into New World.
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If either of these options have a pet class that is better than the traditional class, I probably wont play it. I am not going to be forced into a Pet class in order to compete.
Dots vs direct damage, I am cool with either but prefer a mix. I remember playing both an Eldritch and a Mentalist in DAOC, both were fun to me, but my Midgard Healer was my fav.
If they dont have healers/mages at all, yeah probably has a huge negative, not saying I wont play, but unlikely to play.
I usually do ranged or fighters.
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It's funny to me that no matter how hard we try to get away from classes what ends up happening is we just put different lipstick on the same pig and pat ourselves on the back and claim a game is classless when it isn't. To truly be classless means creating completely OP classes that wipe the floor with anything in the game. Case in point go play the original Daggerfall elder scrolls game where you could be the plate wearing mage that heals and can stealth and backstab with a 2h sword. It was silly and ultimately boring.