Once I hit the wall where it takes multiple days or weeks to see any sort of tangible power increase on my character. At that point I'm done and will switch to an alt if the game is still interesting to me. If not that's when I put a bow on it and move on to something else entirely. This isn't limited to MMO's by the way.
I am like Joseph, I try never to play alts but some MMOs force you to. I have created them when the guild badly need a certain class we were low on but I think that only happened once.
The people who are alterholics intrigue me too, I just don't get it!
Almost immediately. I make a character for each class that looks interesting to me and play them until one takes hold over the others. Occasionally, if I see a class that I don't have and it looks interesting, I will give it a shot to see if I like it over the others.
Sometimes, I just can't play the same class for days on end and will swap out with an alt, and sometimes, that alt takes over as my new main if it becomes more fun to play.
Generally I don't unless I want to do something different; like Crystal Cove just opened on DDO so I ran some of my low level alts through just screwing around cuz I like the zone.
My only real push was in LotRO last month/early this month. I finished the zone I owned, the next needs to be bought or sub'd for and I wasn't feeling up to spending money right now, so I went back to my low level alts and finished off their outstanding quests.
When I started playing MMORPGs I only played one character like in Everquest because the investment was massive and you needed groups so not really a good idea to start on alts. However over the years things have changed and I have dabbled but generally have a main with a couple of alts after a month or two.
I don't really do alts, especially if it's a pvp game as I only have enough time to dedicate to leveling and perfecting one character. I have tried few characters but I never get a lot of levels with them.
I do have a few alts in Lord of the Rings Online but, again, I haven't really gotten a lot of levels.
I just like working on one character.
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When I started playing MMORPGs I only played one character like in Everquest because the investment was massive and you needed groups so not really a good idea to start on alts. However over the years things have changed and I have dabbled but generally have a main with a couple of alts after a month or two.
Rolled many alts in EQ because many of the classes had unique buffs that could be used on other characters....Mana Regen and HP/AC buffs were crucial in the early days of EQ as well as run speed and haste..
I am like Joseph, I try never to play alts but some MMOs force you to. I have created them when the guild badly need a certain class we were low on but I think that only happened once.
The people who are alterholics intrigue me too, I just don't get it!
I'm an alt-a-holic. I create alts all the time... sometimes just to save names I like and other times when I get bored playing my main character. I think I am adhd, and I need alts b/c I can't focus on 1 character.
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Love alts. The games I had the most were SWG, GW2, KotOR, some games I had multiple accounts so I could buff and box characters.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
There are generally 2 conditions that need to be met:
1) I get bored with my main. Just because im bored, doesn't mean I'll stay away, sometimes you just need a break from a character for a week or two. Generally happens sometimes after hitting endgame and getting close to being maxed on gear.
2) The other classes are worth playing. By that, I mean that they are mechanically very different, and they offer something worthwhile, like a new (valued) role.
If all the classes feel the same (like swtor's did back when i played it) then I can't deal with alts. I really despise the leveling process in MMORPGs, so I'm not gonna bother repeating it unless it's really worth it.
Funnily enough, LotRO was the MMORPG where I had the most max-level alts! Each class felt so unique, the combat mechanics for each were always deep and different to the other roles. I still hated the leveling process, but it was worth it for the endgame.
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Depends on the game. I play two. CoH and ESO. CoH I make an alt when there's new power sets I want to try. In ESO when I run out of content. But since I was late coming to the game, I don't expect that to happen.
You will get bored of playing ESO before you run out of content. At least that's been the case for me. If you like running around from zone to zone at max level with no realistic way to increase your gear score doing content just to do it then, yes, you will eventually run out of content. It will take months if not the better part of a year. It's pretty insane how much content is in the game.
I generally only play an ALT if there is some advantage to doing so.
Limited crafter skills per character
Limited inventory per character
Monetization advantages for ALTS like in WoW with Aracanite Bars and Mooncloth.
Multiboxing
Buffbot
Spy - Had a nice stealther spy on a 2nd account in the DAOC PVP zone, that was a huge advantage lol. I could see the entire battlefield and our 8 man group could sneak up on people. Sort of cheaty but thats PVP.
It depends on the game. In a game like Ryzom where the character can learn all skills and aren't limited by class restrictions, I don't create an alt.
In a game like CoH where there are a ton of different classes with different abilities, I'll create alts all the time.
In most games I'll play a single character or perhaps two to the end game. If I get tired of playing those characters I'm more likely to switch to a different game for a while.
I even created a new save, or alt, in NMS. I just wanted to start over and use the knowledge I gained in the last play-through to play a little differently this time.
Almost immediately. I make a character for each class that looks interesting to me and play them until one takes hold over the others. Occasionally, if I see a class that I don't have and it looks interesting, I will give it a shot to see if I like it over the others.
Sometimes, I just can't play the same class for days on end and will swap out with an alt, and sometimes, that alt takes over as my new main if it becomes more fun to play.
Day 1 -- I usually want to try multiple classes before settling on one as my main.
If it is a game with crafting and you cannot omnicraft on a single character, I generally plan out which characters will get which crafting skills and level them more or less simultaneously.
(This is one of many reasons I'd love to see an end to level-based games. The very idea of leveling up is very alt-unfriendly.)
Why have alts when you can multibox all your characters at once?! I've been multiboxing for years, EQ1, EQ2, LOTRO, EQ Lazarus server, Rift. I'm not a very social player and this allows me to do more content and get better gear without having to group.
Comments
The people who are alterholics intrigue me too, I just don't get it!
Sometimes, I just can't play the same class for days on end and will swap out with an alt, and sometimes, that alt takes over as my new main if it becomes more fun to play.
My only real push was in LotRO last month/early this month. I finished the zone I owned, the next needs to be bought or sub'd for and I wasn't feeling up to spending money right now, so I went back to my low level alts and finished off their outstanding quests.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
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Rolled many alts in EQ because many of the classes had unique buffs that could be used on other characters....Mana Regen and HP/AC buffs were crucial in the early days of EQ as well as run speed and haste..
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
In a game like CoH where there are a ton of different classes with different abilities, I'll create alts all the time.
In most games I'll play a single character or perhaps two to the end game. If I get tired of playing those characters I'm more likely to switch to a different game for a while.
I even created a new save, or alt, in NMS. I just wanted to start over and use the knowledge I gained in the last play-through to play a little differently this time.
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2024: 47 years on the Net.
That's exactly how I also do it!
If it is a game with crafting and you cannot omnicraft on a single character, I generally plan out which characters will get which crafting skills and level them more or less simultaneously.
(This is one of many reasons I'd love to see an end to level-based games. The very idea of leveling up is very alt-unfriendly.)