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Producer Yun Sang Tae has taken to the official Chrono Odyssey steam page and dropped a message reassuring fans that the game is speedily making its way to the finish line.
Comments
Yes, there's an entire pantheon of them.
10 years in early development and then closed. development developing the shop instead of the game. you know the kind.
Class design. I started wow because of the hunter/pet warlock/pet interaction which they of course have diminished at every opportunity. Loved ffxi and the summoner. I do not see that here. It will turn me away. This looks to be a change your weapon/change your class type game.
Quest design. The click read through quest text method then go fetch is time worn. We will see what this does.
Auto quests. I hate games that play and explore for you.
Anyway, they got my interest, hopefully they have it all worked out.