@Raph Here's an idea. How about you use MMORPG as a source for disseminating info and even drawing for a testing pool? The MMORPG genre is dying. Sites like this are struggling. Partner up! Get the community here involved in StarsReach!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
@Raph Here's an idea. How about you use MMORPG as a source for disseminating info and even drawing for a testing pool? The MMORPG genre is dying. Sites like this are struggling. Partner up! Get the community here involved in StarsReach!
If you want to be in the testing pool, you need to go sign up! The first test is imminent, you know.
@Raph Here's an idea. How about you use MMORPG as a source for disseminating info and even drawing for a testing pool? The MMORPG genre is dying. Sites like this are struggling. Partner up! Get the community here involved in StarsReach!
If you want to be in the testing pool, you need to go sign up! The first test is imminent, you know.
Signed up and saw you are going to do a tiny test soon. But I haven't been on your Discord for 4 years so will miss that one. But I'll be watching.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I remember when UO first launched, there was a big race between the servers to be the first to build a "Mage Tower", which was an idea of a player run, guild-like, in-game organization operating out of a community run Tower. Towers were expensive (although a lot less expensive than a Castle or Keep, while houses came in a variety and varied in costs, but much less than a Tower, Keep, or Castle.)
It was a huge effort to raise the gold coin needed for a Tower, and it took a while for the first to be built. I don't recall how long, but a week or two seems right to my recollection.
That was a lot of fun, as sever after server each built their own Mage Tower. Players went there to train up their Mage skills with other players, but the PvP eventually broke it up and Towers eventually fell as the characters owning them left the game. (Years later, in most cases.)
I expect Stars Reach cities will be a similar story, except there's no evident reason why PvP would cause any to fail. Rather, some will fail due to poor management or similar reasons. But it should be a lot of fun, as long as the game play is fun and interesting.
Comments
Once upon a time....
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
If you want to be in the testing pool, you need to go sign up! The first test is imminent, you know.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
It was a huge effort to raise the gold coin needed for a Tower, and it took a while for the first to be built. I don't recall how long, but a week or two seems right to my recollection.
That was a lot of fun, as sever after server each built their own Mage Tower. Players went there to train up their Mage skills with other players, but the PvP eventually broke it up and Towers eventually fell as the characters owning them left the game. (Years later, in most cases.)
I expect Stars Reach cities will be a similar story, except there's no evident reason why PvP would cause any to fail. Rather, some will fail due to poor management or similar reasons.
But it should be a lot of fun, as long as the game play is fun and interesting.
Once upon a time....