Been really enjoying this game. Just about finished with the first season on my server. Looking forward to seeing what they have in store for the next season.
You can tell the person that wrote this hasn't actually played it. Here is why I say that "while we’re not certain on whether mobile players will hop into current servers". No they most certainly will not join existing servers as those servers are already at player cap. They have really low player cap on a server and when it fills they do not open it up for more people down the road it seems. Servers tend to fill up fast, most log in for a day or two and never come back but they take up the space on the server.
They really need to implement something like a 5 day no log in and you are removed from the server. Not talking about just removing your base, but actually open the space up for someone else on the server.
I can already hear the people screaming but i want to go on vacation. A easy way to do that is to have a button you click in game that will suspend your account for a week or two if you are leaving where you don't get kicked. Very simple to code something like that and very simple to code removing people that never log back in. This is a huge problem with the game right now as a lot of servers end up with not many people by the end of the season, and no one else could join in even if they wanted to.
Other than that the game has been a blast. I tend to burn through the content pretty fast though, but I have a lot of free time right now so I play a lot.
OnceHuman is as much of a MMO as Conan Exiles or PalWorld, as in it's not -it's absolutely NOT a MMO.
I feel like we all just collectively talked about this recently too.
I feel like this is a tough call. The team says the servers house between 6000 and 8000 players. I don't know if they splice shards per server, but there definitely seems to be way more players per server than conan exiles...
OnceHuman is as much of a MMO as Conan Exiles or PalWorld, as in it's not -it's absolutely NOT a MMO.
I feel like we all just collectively talked about this recently too.
I feel like this is a tough call. The team says the servers house between 6000 and 8000 players. I don't know if they splice shards per server, but there definitely seems to be way more players per server than conan exiles...
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
OnceHuman is as much of a MMO as Conan Exiles or PalWorld, as in it's not -it's absolutely NOT a MMO.
I feel like we all just collectively talked about this recently too.
I feel like this is a tough call. The team says the servers house between 6000 and 8000 players. I don't know if they splice shards per server, but there definitely seems to be way more players per server than conan exiles...
What matters is how many virtual instances or worlds is that carved into.
FO76 servers probably hold as many players in instances of 25 or less. Still not an MMO either.
And I don't think we have the answer to that. All I know is that there are a lot of player made buildings around, and I run into a fair few people in the world. Much more around launch.
The problem is that they haven't purged accounts on servers yet. I don't know what the world caps are, and I'm not sure anyone really knows. The "MMO" argument is getting tiresome though. Games like FO76 are far more MMO than a lot of games that can handle thousands of players but can't actually find enough players to play.
If an MMO can house thousands of players but nobody is there, is it an MMO?
Comments
They really need to implement something like a 5 day no log in and you are removed from the server. Not talking about just removing your base, but actually open the space up for someone else on the server.
I can already hear the people screaming but i want to go on vacation. A easy way to do that is to have a button you click in game that will suspend your account for a week or two if you are leaving where you don't get kicked. Very simple to code something like that and very simple to code removing people that never log back in. This is a huge problem with the game right now as a lot of servers end up with not many people by the end of the season, and no one else could join in even if they wanted to.
Other than that the game has been a blast. I tend to burn through the content pretty fast though, but I have a lot of free time right now so I play a lot.
OnceHuman is as much of a MMO as Conan Exiles or PalWorld, as in it's not -it's absolutely NOT a MMO.
I feel like we all just collectively talked about this recently too.
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
https://www.oncehuman.game/news/update/20240714/40780_1167048.html
YAWN
I'm a MUDder. I play MUDs.
Current: Dragonrealms
FO76 servers probably hold as many players in instances of 25 or less. Still not an MMO either.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The problem is that they haven't purged accounts on servers yet. I don't know what the world caps are, and I'm not sure anyone really knows. The "MMO" argument is getting tiresome though. Games like FO76 are far more MMO than a lot of games that can handle thousands of players but can't actually find enough players to play.
If an MMO can house thousands of players but nobody is there, is it an MMO?