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Now to the MMOExposed's suggestion on fixing this issue:
two New genres Acronyms:
HCMOG - Hard Cap Multiplayer Online Game
&
SCMOG - Soft Cap Multiplayer Online Game
I will explain what each means.
I will start with HCMOG.
*HCMOG- is a game that has a fixed cap on population limits based on gameplay. For example, Call of Duty has a fixed 24 player cap for multiplayer. 12 vs 12 hard capped. Adding to that would break the game mode and the design of the game. League of Legends, Guild Wars 1, Call of Duty, Diablo 3 all fit this category. And seperates them from the other genre by the cap design instead of the original "Is It Massive, is it Multiplayer, Is it Online" bah bah bah.
*SCMOG- like all games, have some form of cap on population, but with this subgenre, the cap is expandable without breaking the game design. The softcap is only limited by the hardware/Tech. So a game like World of Warcraft has a Softcap that is built for a server limit based on tech restrictions in its game world, not based on a fixed population like its instanced content which is considered an addition to its game world.
And these above would be broken down into smaller subgenres of course
Philosophy of MMO Game Design
Comments
I weighed back then and 10 years my answer is still applicable.
"Meh, I've given up drawing the line on the term MMO, it's been bastardized by the industry for profit and by a player base that doesn't know better.
I just try to hold the line on the term MMORPG, but then again, few are really making them anymore according to the designs I am familiar with and prefer."
I'm still holding the line 10 years later
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Fight me.
Massively Multiplayer hasn't been diluted. Its just been abused. Those who understand what the simple 3 words mean, and understand how adjectives and adverbs and all that work know what it means. The problem is websites like this very one here tried to claim 16 player games (and sometimes less!!!) were MMO's. They shouldn't have allowed that. They shouldn't have allowed world of tanks to advertise their 30 vs 30 game as an MMO either. And Bill shouldn't have said there is argument to call League of Legends and MMO.
Still up to this after all these years. Give it a rest.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
A game that may or may not be massive, multiplayer, online or an RPG
RPG
A game that may or may not involve you playing a character role in a game
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Slang terms and colloquialisms are discouraged with agreement and documentation even on what certain words mean.
It's definitely far past time to develop a gaming standard for commonly understood terms as there is no need for such terms to evolve into something else.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon