They cant and even if they did it would be really bad. MS is trying to get things working with all the studios they have now and work out getting games released in a way that makes money. I would be floored if MS made a offer.
They cant and even if they did it would be really bad. MS is trying to get things working with all the studios they have now and work out getting games released in a way that makes money. I would be floored if MS made a offer.
Not bothered by the logistics, I would just like Microsoft to buy them. I would love to see some of the tech that WB has be used for other games and would like to see a publisher with deep pockets to support them.
They cant and even if they did it would be really bad. MS is trying to get things working with all the studios they have now and work out getting games released in a way that makes money. I would be floored if MS made a offer.
Not bothered by the logistics, I would just like Microsoft to buy them. I would love to see some of the tech that WB has be used for other games and would like to see a publisher with deep pockets to support them.
Ya would like to see someone make a good batman game again lol
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
I hope we can get back to games, not focused to live service. Everything Game needs live service and 80hr of open world content with repeating junk.
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
I hope we can get back to games, not focused to live service. Everything Game needs live service and 80hr of open world content with repeating junk.
Many commentators have said that gamers are increasingly unhappy about starting new live service games, they just stick to the ones they are already playing. Will studios wake up and at least reduce the amount of live service in their games, maybe? Of course there are two types of live service, the enhancing and that which just creates excessive grind and pushes players to the cash shop. It is the latter which changes the nature of gameplay to the extent it is a turn off.
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
I hope we can get back to games, not focused to live service. Everything Game needs live service and 80hr of open world content with repeating junk.
Many commentators have said that gamers are increasingly unhappy about starting new live service games, they just stick to the ones they are already playing. Will studios wake up and at least reduce the amount of live service in their games, maybe? Of course there are two types of live service, the enhancing and that which just creates excessive grind and pushes players to the cash shop. It is the latter which changes the nature of gameplay to the extent it is a turn off.
I do agree, but I also think it isnt just the case that players dont want to start new live service games, but that the sheer number of games trying to cash in on the live-service model puts people off playing games even as a 1 off. I like a live service game, but so many games now have seasons, battle passes, constant updates that it makes it hard to keep up with all of them all and the FOMO affect means people dont want to miss unique rewards for games they play. This creates a situation where people get burnt out trying to keep up with too many, it was ultimately why i stopped playing Path of Exile every season.
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
I hope we can get back to games, not focused to live service. Everything Game needs live service and 80hr of open world content with repeating junk.
Many commentators have said that gamers are increasingly unhappy about starting new live service games, they just stick to the ones they are already playing. Will studios wake up and at least reduce the amount of live service in their games, maybe? Of course there are two types of live service, the enhancing and that which just creates excessive grind and pushes players to the cash shop. It is the latter which changes the nature of gameplay to the extent it is a turn off.
Commentators? Do you mean YouTubers?
Yeah, people keep saying "we can't handle any more live service games?"
But, then what about Once Human?
What about The Last Descendant?
What about Helldivers 2?
What about anything from Mihoyo?
They seem to be doing quite well.
And people seem very excited for upcoming live service games such as Deadlock and Marvel Rivals, also any new MMO that could release in the next 10 years.
Seems like people play live service games a lot but also like to complain about them constantly.
But, whenever a live service game fails they prescribe it to the entire genre and not just the game itself being bad like Suicide Squad.
When a sports game fails you don't see people saying "we can't handle any more sports games! Stop making sports games!"
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
I hope we can get back to games, not focused to live service. Everything Game needs live service and 80hr of open world content with repeating junk.
Many commentators have said that gamers are increasingly unhappy about starting new live service games, they just stick to the ones they are already playing. Will studios wake up and at least reduce the amount of live service in their games, maybe? Of course there are two types of live service, the enhancing and that which just creates excessive grind and pushes players to the cash shop. It is the latter which changes the nature of gameplay to the extent it is a turn off.
I do agree, but I also think it isnt just the case that players dont want to start new live service games, but that the sheer number of games trying to cash in on the live-service model puts people off playing games even as a 1 off. I like a live service game, but so many games now have seasons, battle passes, constant updates that it makes it hard to keep up with all of them all and the FOMO affect means people dont want to miss unique rewards for games they play. This creates a situation where people get burnt out trying to keep up with too many, it was ultimately why i stopped playing Path of Exile every season.
I don't play seasons. I just play the main game and improve the characters there. True it is not as exciting as being on a clock and yeah market is a bit overpriced from it being an older population but this way I can slowly work on my characters. I don't have to worry that I will run out of time and a lot of the mechanics from previous seasons like Heist and the Delves also that temple of Atzoatl were all in the main game to name a few so you were spoilt for choice as far as content went.
Right now I'm playing Last Epoch and I play it on Legacy main part not Cycle which is like the seasons in Path of Exile. They have an interesting way of getting gear called the Circle of Fortune where you slowly get enhancements to improve your drops as you work your way through maps earning favour and improving your faction with the Circle. So you work slowly and you can slowly improve one or 10 or 25 characters
Yeah, people keep saying "we can't handle any more live service games?"
But, then what about Once Human?
What about The Last Descendant?
What about Helldivers 2?
What about anything from Mihoyo?
They seem to be doing quite well.
And people seem very excited for upcoming live service games such as Deadlock and Marvel Rivals, also any new MMO that could release in the next 10 years.
Seems like people play live service games a lot but also like to complain about them constantly.
But, whenever a live service game fails they prescribe it to the entire genre and not just the game itself being bad like Suicide Squad.
When a sports game fails you don't see people saying "we can't handle any more sports games! Stop making sports games!"
I am talking gaming journalists, believe them or not as you will. There are two types of gamer here, one is still quite happy to drop an existing live service game in their rotation and replace it with a new one. The others are more reticent, my own belief is it's likely that they are older players, but when I say that I mean older than teens.
Just one link expressing concern, an old article on this site.
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
I hope we can get back to games, not focused to live service. Everything Game needs live service and 80hr of open world content with repeating junk.
Many commentators have said that gamers are increasingly unhappy about starting new live service games, they just stick to the ones they are already playing. Will studios wake up and at least reduce the amount of live service in their games, maybe? Of course there are two types of live service, the enhancing and that which just creates excessive grind and pushes players to the cash shop. It is the latter which changes the nature of gameplay to the extent it is a turn off.
Commentators? Do you mean YouTubers?
Yeah, people keep saying "we can't handle any more live service games?"
But, then what about Once Human?
What about The Last Descendant?
What about Helldivers 2?
What about anything from Mihoyo?
They seem to be doing quite well.
And people seem very excited for upcoming live service games such as Deadlock and Marvel Rivals, also any new MMO that could release in the next 10 years.
Seems like people play live service games a lot but also like to complain about them constantly.
But, whenever a live service game fails they prescribe it to the entire genre and not just the game itself being bad like Suicide Squad.
When a sports game fails you don't see people saying "we can't handle any more sports games! Stop making sports games!"
There is a place for live service games. But not every game should be. When you use every cookie cutter mythod to get more money out of a game, games are sick of it. It's why Indy is doing so well. They are often making a game that makes sense to gamers. Like Deablo made Last Epoc relavant.
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
I hope we can get back to games, not focused to live service. Everything Game needs live service and 80hr of open world content with repeating junk.
Many commentators have said that gamers are increasingly unhappy about starting new live service games, they just stick to the ones they are already playing. Will studios wake up and at least reduce the amount of live service in their games, maybe? Of course there are two types of live service, the enhancing and that which just creates excessive grind and pushes players to the cash shop. It is the latter which changes the nature of gameplay to the extent it is a turn off.
Commentators? Do you mean YouTubers?
Yeah, people keep saying "we can't handle any more live service games?"
But, then what about Once Human?
What about The Last Descendant?
What about Helldivers 2?
What about anything from Mihoyo?
They seem to be doing quite well.
And people seem very excited for upcoming live service games such as Deadlock and Marvel Rivals, also any new MMO that could release in the next 10 years.
Seems like people play live service games a lot but also like to complain about them constantly.
But, whenever a live service game fails they prescribe it to the entire genre and not just the game itself being bad like Suicide Squad.
When a sports game fails you don't see people saying "we can't handle any more sports games! Stop making sports games!"
There is a place for live service games. But not every game should be. When you use every cookie cutter mythod to get more money out of a game, games are sick of it. It's why Indy is doing so well. They are often making a game that makes sense to gamers. Like Deablo made Last Epoc relavant.
Every game must have a pre-order, start in early access, have a subscription, cash shop, live service, a "skin economy", loot boxes and on the way NFT and crypto. Every form of revenue ever thought of must be in every game regardless of its impact on gameplay. That's why players are reacting against this, it is more the effect on gameplay than the "milk them every which way we can" mentality which is bad enough as it is.
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
Yeah even larger studios can only afford so many lacklustre titles that are not making them profit, especially when they are dealing with Intellectual Properties they *license / share ownership or rent*, not own outright.
Now Hogwarts Legacy made a mint but how much of the profit goes to the other Harry Potter Co IP owner, whatever JK Rowling's company name is. Mortal Combat sold well but WB were a publisher, someone else made it so whats their percentage of the profit.
Before the Suicide Squad flop don't forget the very forgettable Gotham Knights with its long delays.
Too bad Hello games isn't large enough to buy them
Before the Suicide Squad flop don't forget the very forgettable Gotham Knights with its long delays.
The Suicide Squad debacle was apparently all on Rocksteady and not WB. Before working on that they supposedly were developing a Damian Wayne based game.
Gotham Knights. What a waste as well. I'd have preferred that studio just made Arkham Origins 2 with the Arkham Knight engine.
WB has enough issues with their non gaming stuff. So I definitely hope they find a legit buyer for the games division.
Suicide Squad cost the gaming division a lot. Apparently Warner Discovery is in trouble overall. They do seem out of touch. They've had some other IP flops lately and fans aren't happy. They're spending more than they're making. A news report claimed they're running low on cash and if there isn't a change, could have trouble meeting service obligation to big cable partners.
I hope we can get back to games, not focused to live service. Everything Game needs live service and 80hr of open world content with repeating junk.
Many commentators have said that gamers are increasingly unhappy about starting new live service games, they just stick to the ones they are already playing. Will studios wake up and at least reduce the amount of live service in their games, maybe? Of course there are two types of live service, the enhancing and that which just creates excessive grind and pushes players to the cash shop. It is the latter which changes the nature of gameplay to the extent it is a turn off.
Commentators? Do you mean YouTubers?
Yeah, people keep saying "we can't handle any more live service games?"
But, then what about Once Human?
What about The Last Descendant?
What about Helldivers 2?
What about anything from Mihoyo?
They seem to be doing quite well.
And people seem very excited for upcoming live service games such as Deadlock and Marvel Rivals, also any new MMO that could release in the next 10 years.
Seems like people play live service games a lot but also like to complain about them constantly.
But, whenever a live service game fails they prescribe it to the entire genre and not just the game itself being bad like Suicide Squad.
When a sports game fails you don't see people saying "we can't handle any more sports games! Stop making sports games!"
There is a place for live service games. But not every game should be. When you use every cookie cutter mythod to get more money out of a game, games are sick of it. It's why Indy is doing so well. They are often making a game that makes sense to gamers. Like Deablo made Last Epoc relavant.
Every game must have a pre-order, start in early access, have a subscription, cash shop, live service, a "skin economy", loot boxes and on the way NFT and crypto. Every form of revenue ever thought of must be in every game regardless of its impact on gameplay. That's why players are reacting against this, it is more the effect on gameplay than the "milk them every which way we can" mentality which is bad enough as it is.
Dont forget at a min of 6 types of currencies. Ya that list you made is what makes me yack when I see new games covering that check list. Makes me happy to see WB games suffer because of it. Maybe the industry will start to learn.
Comments
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
Who the hell uses a picture of themselves and their sister as an avatar in a gaming forum?
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
They cant and even if they did it would be really bad. MS is trying to get things working with all the studios they have now and work out getting games released in a way that makes money. I would be floored if MS made a offer.
Ya would like to see someone make a good batman game again lol
I hope we can get back to games, not focused to live service. Everything Game needs live service and 80hr of open world content with repeating junk.
I do agree, but I also think it isnt just the case that players dont want to start new live service games, but that the sheer number of games trying to cash in on the live-service model puts people off playing games even as a 1 off. I like a live service game, but so many games now have seasons, battle passes, constant updates that it makes it hard to keep up with all of them all and the FOMO affect means people dont want to miss unique rewards for games they play. This creates a situation where people get burnt out trying to keep up with too many, it was ultimately why i stopped playing Path of Exile every season.
Right now I'm playing Last Epoch and I play it on Legacy main part not Cycle which is like the seasons in Path of Exile. They have an interesting way of getting gear called the Circle of Fortune where you slowly get enhancements to improve your drops as you work your way through maps earning favour and improving your faction with the Circle. So you work slowly and you can slowly improve one or 10 or 25 characters
Just one link expressing concern, an old article on this site.
Death to Live Service | MMORPG.com
Gotham Knights. What a waste as well. I'd have preferred that studio just made Arkham Origins 2 with the Arkham Knight engine.
WB has enough issues with their non gaming stuff. So I definitely hope they find a legit buyer for the games division.